CSpriteTrail: Difference between revisions
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== Overview == | == Overview == | ||
Constantly emits a [https://developer.valvesoftware.com/wiki/Sprite sprite] | Constantly emits a [https://developer.valvesoftware.com/wiki/Sprite sprite], which in turn will create a trail effect on movement. | ||
'''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/shared/SpriteTrail.h /game/shared/SpriteTrail.h]''' | '''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/shared/SpriteTrail.h /game/shared/SpriteTrail.h]''' | ||
Latest revision as of 18:15, 10 August 2022
Overview
Constantly emits a sprite, which in turn will create a trail effect on movement.
Source location : /game/shared/SpriteTrail.h
Linked Entity : env_spritetrail
Class Structure
- CBaseEntity
- CSprite
- CSpriteTrail
- CSprite
SendProps
| Name | Type | Description |
|---|---|---|
| m_flLifeTime | Float | |
| m_flStartWidth | Float | |
| m_flEndWidth | Float | |
| m_flStartWidthVariance | Float | |
| m_flTextureRes | Float | |
| m_flMinFadeLength | Float | |
| m_vecSkyboxOrigin | Vector | |
| m_flSkyboxScale | Float |
Entity DataMaps
| Name | Type | Description |
|---|---|---|
| m_bAnimate | ||
| m_flEndWidth | ||
| m_flLifeTime | ||
| m_flMinFadeLength | ||
| m_flSkyboxScale | ||
| m_flStartWidth | ||
| m_flStartWidthVariance | ||
| m_flTextureRes | ||
| m_iszSpriteName | ||
| m_vecSkyboxOrigin |