CPhysMotor: Difference between revisions
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== Overview == | == Overview == | ||
Tries to spin a physics object at a certain speed. | |||
'''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/phys_controller.cpp /game/server/phys_controller.cpp]''' | '''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/phys_controller.cpp /game/server/phys_controller.cpp]''' |
Latest revision as of 20:30, 10 July 2022
Overview[edit | edit source]
Tries to spin a physics object at a certain speed.
Source location : /game/server/phys_controller.cpp
Linked Entity : phys_motor
Class Structure[edit | edit source]
- CBaseEntity
- CServerOnlyEntity
- CLogicalEntity
- CPhysMotor
- CLogicalEntity
- CServerOnlyEntity
Entity DataMaps[edit | edit source]
Name | Type | Description | |||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
InputSetTargetSpeed | |||||||||||||||||||||||||||||
InputTurnOff | |||||||||||||||||||||||||||||
InputTurnOn | |||||||||||||||||||||||||||||
m_additionalAcceleration | |||||||||||||||||||||||||||||
m_angularAcceleration | |||||||||||||||||||||||||||||
m_attachedObject | |||||||||||||||||||||||||||||
m_lastTime | |||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||
m_nameAttach | |||||||||||||||||||||||||||||
m_pController | |||||||||||||||||||||||||||||
m_pHinge | |||||||||||||||||||||||||||||
m_spinUp |