FilterTeam: Difference between revisions
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== Overview == | == Overview == | ||
A filter that checks the activator's TeamNum keyvalue. | A filter that checks the activator's TeamNum keyvalue. | ||
TeamNum Values: | |||
* 0 - None | |||
* 1 - Spectator | |||
* 2 - RED | |||
* 3 - BLU | |||
* 5 - Boss / Neutral | |||
'''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/filters.cpp /game/server/filters.cpp]''' | '''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/filters.cpp /game/server/filters.cpp]''' |
Revision as of 18:41, 10 July 2022
Overview
A filter that checks the activator's TeamNum keyvalue.
TeamNum Values:
- 0 - None
- 1 - Spectator
- 2 - RED
- 3 - BLU
- 5 - Boss / Neutral
Source location : /game/server/filters.cpp
Linked Entity : filter_activator_team
Class Structure
- CBaseEntity
- CServerOnlyEntity
- CLogicalEntity
- CBaseFilter
- FilterTeam
- CBaseFilter
- CLogicalEntity
- CServerOnlyEntity
Entity DataMaps
Name | Type | Description |
---|---|---|
m_iFilterTeam |