CTEParticleSystem: Difference between revisions
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| style="width: 50%;" |'''m_vecOrigin[0]''' | | style="width: 50%;" |'''m_vecOrigin[0]''' | ||
| style="width: 15%;" |Float | | style="width: 15%;" |Float | ||
| style="width: 35%;" | | | style="width: 35%;" |The x value for the positional origin of this entity. When defining table values for a tempent you can simply use m_vecOrigin with a Vector instead. | ||
|- | |- | ||
| style="width: 50%;" |'''m_vecOrigin[1]''' | | style="width: 50%;" |'''m_vecOrigin[1]''' | ||
| style="width: 15%;" |Float | | style="width: 15%;" |Float | ||
| style="width: 35%;" | | | style="width: 35%;" |The y value for the positional origin of this entity. When defining table values for a tempent you can simply use m_vecOrigin with a Vector instead. | ||
|- | |- | ||
| style="width: 50%;" |'''m_vecOrigin[2]''' | | style="width: 50%;" |'''m_vecOrigin[2]''' | ||
| style="width: 15%;" |Float | | style="width: 15%;" |Float | ||
| style="width: 35%;" | | | style="width: 35%;" |The z value for the positional origin of this entity. When defining table values for a tempent you can simply use m_vecOrigin with a Vector instead. | ||
|} | |} |
Revision as of 01:06, 25 November 2022
Overview
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Source location : /game/server/te_particlesystem.h
Class Structure
- CBaseTempEntity
- CTEParticleSystem
SendProps
Name | Type | Description |
---|---|---|
m_vecOrigin[0] | Float | The x value for the positional origin of this entity. When defining table values for a tempent you can simply use m_vecOrigin with a Vector instead. |
m_vecOrigin[1] | Float | The y value for the positional origin of this entity. When defining table values for a tempent you can simply use m_vecOrigin with a Vector instead. |
m_vecOrigin[2] | Float | The z value for the positional origin of this entity. When defining table values for a tempent you can simply use m_vecOrigin with a Vector instead. |