CPhysicsSpring: Difference between revisions
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== Overview == | == Overview == | ||
A physically simulated spring. | |||
'''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/physobj.cpp /game/server/physobj.cpp]''' | '''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/physobj.cpp /game/server/physobj.cpp]''' |
Latest revision as of 20:12, 10 July 2022
Overview[edit | edit source]
A physically simulated spring.
Source location : /game/server/physobj.cpp
Linked Entity : phys_spring
Class Structure[edit | edit source]
- CBaseEntity
- CPhysicsSpring
Entity DataMaps[edit | edit source]
Name | Type | Description |
---|---|---|
InputSetSpringConstant | ||
InputSetSpringDamping | ||
InputSetSpringLength | ||
m_end | ||
m_isLocal | ||
m_nameAttachEnd | ||
m_nameAttachStart | ||
m_pSpring | ||
m_start | ||
m_tempConstant | ||
m_tempDamping | ||
m_tempLength | ||
m_tempRelativeDamping |