CPhysConvert: Difference between revisions
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== Overview == | == Overview == | ||
TBD | |||
'''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/physobj.cpp /game/server/physobj.cpp]''' | '''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/physobj.cpp /game/server/physobj.cpp]''' |
Latest revision as of 20:22, 10 July 2022
Overview[edit | edit source]
TBD
Source location : /game/server/physobj.cpp
Linked Entity : phys_convert
Class Structure[edit | edit source]
- CBaseEntity
- CServerOnlyEntity
- CLogicalEntity
- CPhysConvert
- CLogicalEntity
- CServerOnlyEntity
Entity DataMaps[edit | edit source]
Name | Type | Description |
---|---|---|
InputConvertTarget | ||
m_OnConvert | ||
m_flMassOverride | ||
m_swapModel |