CTimerEntity: Difference between revisions
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== Overview == | == Overview == | ||
Fires an output at regular or random intervals. | |||
'''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/logicentities.cpp /game/server/logicentities.cpp]''' | '''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/logicentities.cpp /game/server/logicentities.cpp]''' | ||
Latest revision as of 17:53, 10 July 2022
Overview
Fires an output at regular or random intervals.
Source location : /game/server/logicentities.cpp
Linked Entity : logic_timer
Class Structure
- CBaseEntity
- CServerOnlyEntity
- CLogicalEntity
- CTimerEntity
- CLogicalEntity
- CServerOnlyEntity
Entity DataMaps
| Name | Type | Description |
|---|---|---|
| InputAddToTimer | ||
| InputDisable | ||
| InputEnable | ||
| InputFireTimer | ||
| InputRefireTime | ||
| InputResetTimer | ||
| InputSubtractFromTimer | ||
| InputToggle | ||
| m_OnTimer | ||
| m_OnTimerHigh | ||
| m_OnTimerLow | ||
| m_bUpDownState | ||
| m_flLowerRandomBound | ||
| m_flRefireTime | ||
| m_flUpperRandomBound | ||
| m_iDisabled | ||
| m_iUseRandomTime |