CLogicActiveAutosave: Difference between revisions

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== Overview ==
== Overview ==
...
Used to actively look for opportunities to autosave. Useless in multiplayer.


'''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/logicentities.cpp /game/server/logicentities.cpp]'''
'''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/logicentities.cpp /game/server/logicentities.cpp]'''

Latest revision as of 16:30, 10 July 2022

Overview[edit | edit source]

Used to actively look for opportunities to autosave. Useless in multiplayer.

Source location : /game/server/logicentities.cpp

Linked Entity : logic_active_autosave

Class Structure[edit | edit source]

Entity DataMaps[edit | edit source]

CLogicActiveAutosave
Name Type Description
CLogicActiveAutosaveSaveThink
InputDisable
InputEnable
m_TriggerHitPoints
m_flDangerousTime
m_flStartTime
m_flTimeToTrigger