CPhysPulley: Difference between revisions

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****'''[[CPhysConstraint]]'''
****'''[[CPhysConstraint]]'''
*****'''CPhysPulley'''
*****'''CPhysPulley'''
== Entity DataMaps ==
{| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;
|+CPhysPulley
! style="width: 50%; background-color: #303030; color: white" |Name
! style="width: 15%; background-color: #303030; color: white" |Type
! style="width: 35%; background-color: #303030; color: white" |Description
|-
| style="width: 50%;" |'''m_addLength'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_gearRatio'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_offset'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_position2'''
| style="width: 15%;" |
| style="width: 35%;" |
|}

Revision as of 23:36, 27 March 2022

Overview

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Source location : /game/server/physconstraint.cpp

Linked Entity : phys_pulleyconstraint

Class Structure

Entity DataMaps

CPhysPulley
Name Type Description
m_addLength
m_gearRatio
m_offset
m_position2