CTriggerWind: Difference between revisions

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(Created page with "== Overview == ... '''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/triggers.cpp /game/server/triggers.cpp]''' '''Linked Ent...")
 
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**'''[[CBaseVPhysicsTrigger]]'''
**'''[[CBaseVPhysicsTrigger]]'''
***'''CTriggerWind'''
***'''CTriggerWind'''
== Entity DataMaps ==
{| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;
|+CTriggerWind
! style="width: 50%; background-color: #303030; color: white" |Name
! style="width: 15%; background-color: #303030; color: white" |Type
! style="width: 35%; background-color: #303030; color: white" |Description
|-
| style="width: 50%;" |'''CTriggerWindWindThink'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''InputSetSpeed'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| colspan="3" style="padding: 0; margin: 0;" |
{| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
! colspan="3" |m_WindCallback
|-
| style="width: 50%;" |'''m_flWindSpeed'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_nWindYaw'''
| style="width: 15%;" |
| style="width: 35%;" |
|}
|-
| style="width: 50%;" |'''m_bSwitch'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_nDirBase'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_nDirCurrent'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_nDirNoise'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_nDirTarget'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_nHoldBase'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_nHoldNoise'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_nSpeedBase'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_nSpeedCurrent'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_nSpeedNoise'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_nSpeedTarget'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_pWindController'''
| style="width: 15%;" |
| style="width: 35%;" |
|}

Latest revision as of 00:52, 28 March 2022

Overview[edit | edit source]

...

Source location : /game/server/triggers.cpp

Linked Entity : trigger_wind

Class Structure[edit | edit source]

Entity DataMaps[edit | edit source]

CTriggerWind
Name Type Description
CTriggerWindWindThink
InputSetSpeed
m_WindCallback
m_flWindSpeed
m_nWindYaw
m_bSwitch
m_nDirBase
m_nDirCurrent
m_nDirNoise
m_nDirTarget
m_nHoldBase
m_nHoldNoise
m_nSpeedBase
m_nSpeedCurrent
m_nSpeedNoise
m_nSpeedTarget
m_pWindController