CAI BattleLine: Difference between revisions
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(Created page with "== Overview == ... '''Source location : [https://github.com/sreechar/TF2-Source-Code/blob/master/tf2_src/game/server/ai_behavior_standoff.cpp /game/server/ai_behavior_standof...") |
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*'''[[CBaseEntity]]''' | *'''[[CBaseEntity]]''' | ||
**'''CAI_BattleLine''' | **'''CAI_BattleLine''' | ||
== Entity DataMaps == | |||
{| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0; | |||
|+CAI_BattleLine | |||
! style="width: 50%; background-color: #303030; color: white" |Name | |||
! style="width: 15%; background-color: #303030; color: white" |Type | |||
! style="width: 35%; background-color: #303030; color: white" |Description | |||
|- | |||
| style="width: 50%;" |'''CAI_BattleLineMovementThink''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''InputActivate''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''InputDeactivate''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| colspan="3" style="padding: 0; margin: 0;" | | |||
{| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;" | |||
! colspan="3" |m_SelfMoveMonitor | |||
|- | |||
| style="width: 50%;" |'''m_flMarkTolerance''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_vMark''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|} | |||
|- | |||
| style="width: 50%;" |'''m_fActive''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_fStrict''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_iszActor''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|} |
Latest revision as of 00:59, 14 March 2022
Overview[edit | edit source]
...
Source location : /game/server/ai_behavior_standoff.cpp
Linked entity : ai_battle_line
Class Structure[edit | edit source]
- CBaseEntity
- CAI_BattleLine
Entity DataMaps[edit | edit source]
Name | Type | Description | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
CAI_BattleLineMovementThink | |||||||||||
InputActivate | |||||||||||
InputDeactivate | |||||||||||
| |||||||||||
m_fActive | |||||||||||
m_fStrict | |||||||||||
m_iszActor |