Attribute information: Difference between revisions
Line 594: | Line 594: | ||
== lunchbox adds minicrits == | == lunchbox adds minicrits == | ||
Information about "lunchbox adds minicrits" and other set_weapon_mode attributes can be found[https://gist.github.com/sigsegv-mvm/f72e3047c58dc2674493 here] | Information about "lunchbox adds minicrits" and other set_weapon_mode attributes can be found [https://gist.github.com/sigsegv-mvm/f72e3047c58dc2674493 here] | ||
[[Category:References]] | [[Category:References]] |
Revision as of 07:20, 21 February 2022
crit vs burning players
You can use a value different than 1, In this case, it will make the weapon deal critical damage on a different condition than if the player is burning. You can add the values together if you want to crit on multiple conditions
Condition | Value |
---|---|
TF_COND_BURNING | 1 |
TF_COND_AIMING | 2 |
TF_COND_ZOOMED | 4 |
TF_COND_DISGUISING | 8 |
TF_COND_DISGUISED | 16 |
TF_COND_STEALTHED | 32 |
TF_COND_INVULNERABLE | 64 |
TF_COND_TELEPORTED | 128 |
TF_COND_TAUNTING | 256 |
TF_COND_INVULNERABLE_WEARINGOFF | 512 |
TF_COND_STEALTHED_BLINK | 1024 |
TF_COND_SELECTED_TO_TELEPORT | 2048 |
TF_COND_CRITBOOSTED | 4096 |
TF_COND_TMPDAMAGEBONUS | 8192 |
TF_COND_FEIGN_DEATH | 16384 |
TF_COND_PHASE | 32768 |
TF_COND_STUNNED | 65536 |
TF_COND_HEALTH_BUFF | 131072 |
TF_COND_HEALTH_OVERHEALED | 262144 |
TF_COND_URINE | 524288 |
TF_COND_ENERGY_BUFF | 1048576 |
set item tint rgb
Credits: Gettysburg
Attribute values for each paint
Name | Value | Team |
---|---|---|
Indubitably Green | 7511618 | |
Zepheniah's Greed | 4345659 | |
Noble Hatter's Violet | 5322826 | |
Color No. 216-190-216 | 14204632 | |
A Deep Commitment to Purple | 8208497 | |
Mann Co. Orange | 13595446 | |
Muskelmannbraun | 10843461 | |
Peculiarly Drab Tincture | 12955537 | |
Radigan Conagher Brown | 6901050 | |
Ye Olde Rustic Colour | 8154199 | |
Australium Gold | 15185211 | |
Aged Moustache Grey | 8289918 | |
An Abundance of Tinge | 15132390 | |
A Distinctive Lack of Hue | 1315860 | |
Pink as Hell | 16738740 | |
A Color Similar to Slate | 3100495 | |
Drably Olive | 8421376 | |
Taste of Defeat and Lime | 3329330 | |
Gentlemann's Business Pants | 15787660 | |
Dark Salmon Injustice | 15308410 | |
Mann's Mint | 12377523 | |
After Eight | 2960676 | |
Team Spirit | 12073019 | RED |
5801378 | BLU | |
Operator's Overalls | 4732984 | RED |
3686984 | BLU | |
Waterlogged Lab Coat | 11049612 | RED |
8626083 | BLU | |
Balaclavas are Forever | 3874595 | RED |
1581885 | BLU | |
An Air of Debonair | 6637376 | RED |
2636109 | BLU | |
The Value of Teamwork | 8400928 | RED |
2452877 | BLU | |
Cream Spirit | 12807213 | RED |
12091445 | BLU |
Flame attributes
Credits: Jaka
"flame_up_speed" - Changes how fast flames move upwards. Can be negative to move downward
"flame_speed" - How fast flames move.
"flame_drag" - How much resistance a flame faces durring flight. Lower values make flames travel further
"flame_gravity" - Changes how fast flames move upwards, functions similarly to flame_up_speed
"flame_spread_degree" - Flame angle deviation. Essentially "projectile spread angle penalty" for flamethrowers
"flame_reflect_on_collision" - how hard a flame bounces off a surface
"redirected_flame_size_mult" - flame particle size after bouncing off a surface
"flame_ignore_player_velocity" - Flames no longer inherit the users velocity
"airblast_turn_projectile_to_ammo" - spawns small ammopack on reflect
"airblast_give_teammate_speed_boost" - replaces knockback with speed boost effect on teammates
"airblast_deflect_projectiles_disabled" - can not reflect projectiles
"airblast_put_out_teammate_disabled" - can not extinguish teammates
"airblast_pushback_disabled" - can not airblast players
"airblast_destroy_projectile" - destroys projectiles instead of reflecting. Exactly like heavy deflection.
Default Attribute Values
"weapon_newflame"
{
"static_attrs"
{
"flame_gravity" "0"
"flame_drag" "8.5"
"flame_up_speed" "50"
"flame_speed" "2450"
"flame_spread_degree" "2.8"
"flame_lifetime" "0.6"
"flame_random_life_time_offset" "0.1"
}
}
paintkit_proto_def_index
Credits: Ciaran
Used for warpaints in combination with set_item_texture_wear. Only works on potato servers
Value | Name |
---|---|
0 | Red Rock Roscoe |
100 | 100: (Unused) Red Rock Roscoe |
101 | 101: (Unused) Sand Cannon |
102 | Wrapped Reviver Mk.II |
103 | 103: (Unused) Psychedelic Slugger |
104 | Carpet Bomber Mk.II |
105 | Masked Mender Mk.II |
106 | Woodland Warrior Mk.II |
107 | 107: (Unused) Purple Range |
108 | 108: (Unused) Sudden Flurry |
109 | Forest Fire Mk.II |
10 | King of the Jungle |
112 | Backwoods Boomstick Mk.II |
113 | Woodsy Widowmaker Mk.II |
114 | Night Owl Mk.II |
117 | 117: (Unused) Barn Burner |
11 | Night Terror |
120 | Iron Wood Mk.II |
122 | Plaid Potshotter Mk.II |
12 | Backwoods Boomstick |
130 | Bovine Blazemaker Mk.II |
139 | Civil Servant Mk.II |
13 | Woodsy Widowmaker |
143 | Smalltown Bringdown Mk.II |
144 | Civic Duty Mk.II |
145 | 145: (Unused) Liquid Asset |
148 | 148: (Unused) Pink Elephant |
14 | Night Owl |
151 | Dead Reckoner Mk.II |
15 | Tartan Torpedo |
160 | Autumn Mk.II |
161 | Nutcracker Mk.II |
163 | Macabre Web Mk.II |
16 | Rustic Ruiner |
17 | Barn Burner |
18 | Homemade Heater |
19 | Lumber From Down Under |
1 | Sand Cannon |
200 | Bloom Buffed |
201 | Quack Canvassed |
202 | Bank Rolled |
203 | Merc Stained |
204 | Kill Covered |
205 | Fire Glazed |
206 | Pizza Polished |
207 | Bonk Varnished |
208 | Star Crossed |
209 | Clover Camo'd |
20 | Iron Wood |
210 | Freedom Wrapped |
211 | Cardboard Boxed |
212 | Dream Piped |
213 | Miami Element |
214 | Neo Tokyo |
215 | Geometrical Teams |
217 | Bomber Soul |
218 | Uranium |
21 | Country Crusher |
220 | Cabin Fevered |
221 | Polar Surprise |
223 | Hana |
224 | Dovetailed |
225 | Cosmic Calamity |
226 | Hazard Warning |
228 | Mosaic |
22 | Plaid Potshotter |
230 | Jazzy |
232 | Alien Tech |
234 | Damascus & Mahogany |
235 | Skull Study |
236 | Haunted Ghosts |
237 | Spectral Shimmered |
238 | Spirit of Halloween |
239 | Horror Holiday |
23 | Shot in the Dark |
240 | Totally Boned |
241 | Electroshocked |
242 | Ghost Town |
243 | Tumor Toasted |
244 | Calavera Canvas |
24 | Blasted Bombardier |
25 | Reclaimed Reanimator |
26 | Antique Annihilator |
27 | Old Country |
28 | American Pastoral |
29 | Backcountry Blaster |
2 | Wrapped Reviver |
300 | Yeti Coated |
301 | Park Pigmented |
302 | Mannana Peeled |
303 | Macaw Masked |
304 | Sax Waxed |
305 | Anodized Aloha |
306 | Bamboo Brushed |
307 | Tiger Buffed |
308 | Croc Dusted |
309 | PiĂąa Polished |
30 | Bovine Blazemaker |
310 | Leopard Printed |
31 | War Room |
32 | Treadplate Tormenter |
33 | Bogtrotter |
34 | Earth, Sky and Fire |
35 | Hickory Hole-Puncher |
36 | Spruce Deuce |
37 | Team Sprayer |
38 | Rooftop Wrangler |
390 | Dragon Slayer |
391 | Smissmas Sweater |
39 | Civil Servant |
3 | Psychedelic Slugger |
40 | Citizen Pain |
41 | Local Hero |
42 | Mayor |
43 | Smalltown Bringdown |
44 | Civic Duty |
458 | Wrapped Reviver Mk.II |
45 | Liquid Asset |
46 | Black Dahlia |
47 | Lightning Rod |
48 | Pink Elephant |
49 | Flash Fryer |
4 | Carpet Bomber |
50 | Spark of Life |
51 | Dead Reckoner |
52 | Shell Shocker |
53 | Current Event |
54 | Turbine Torcher |
55 | Brick House |
56 | Sandstone Special |
57 | Aqua Marine |
58 | Low Profile |
59 | Thunderbolt |
5 | Masked Mender |
60 | Autumn |
61 | Nutcracker |
62 | Pumpkin Patch |
63 | Macabre Web |
64 | Boneyard |
65 | Wildwood |
66 | Balloonicorn |
67 | Rainbow |
68 | Sweet Dreams |
69 | Blue Mew |
6 | Woodland Warrior |
70 | Brain Candy |
71 | Stabbed to Hell |
72 | Flower Power |
73 | Mister Cuddles |
74 | Shot to Hell |
75 | Torqued to Hell |
76 | Coffin Nail |
77 | Top Shelf |
78 | Dressed to Kill |
79 | High Roller's |
7 | Purple Range |
80 | Warhawk |
81 | Blitzkrieg |
82 | Airwolf |
83 | Corsair |
84 | Butcher Bird |
85 | Killer Bee |
86 | Red Bear |
8 | Sudden Flurry |
91 | Rainbow |
92 | Killer Bee |
93 | Coffin Nail |
97 | 97: wearblend |
98 | 98: dirt/blood/scratches |
99 | 99: ao/dirt/blood/scratches |
9 | Forest Fire |
set_item_texture_wear
Used to set warpaint wear. "set_item_texture_wear" 0.2 sets paint wear to factory new
override projectile type
Credits: Braindawg
Can be used to change projectile fired by the weapon. Possible values:
Value | Projectile |
---|---|
1 | Bullet |
2 | Rocket ("mini rockets" 1 for air strike, "no self blast dmg" 2 for rocket jumper) |
3 | Pipebomb |
4 | Stickybomb |
5 | Syringe |
6 | Flare ( "lunchbox adds minicrits" determines flare type) |
8 | Huntsman Arrow |
11 | Crusader's Crossbow Bolt |
12 | Cow Mangler Particle |
13 | Bison/Pomson ("energy weapon penetration" 1/0 to switch) |
14 | Stickybomb (Sticky Jumper) |
17 | Loose Cannon |
18 | Rescue Ranger Claw |
19 | Festive Huntsman Arrow |
22 | Festive Jarate |
23 | Festive Crusader's Crossbow Bolt |
26 | Grappling hook |
Will only work with their respective non-reskinned versions:
Value | Projectile |
---|---|
24 | Self Aware Beauty Mark (Jarate) |
25 | Mutated Milk (Mad Milk) |
is_passive_weapon
If set to 1, the weapon is worn by the player passiviely, it will be used together with the active weapon. There can be only one passive weapon. The passive weapon is invisible, but it's animations will override the animations of the active weapon
lunchbox adds minicrits
Information about "lunchbox adds minicrits" and other set_weapon_mode attributes can be found here