CObjectDispenser: Difference between revisions
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! colspan="1" |Values | |||
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* 0 - DISPENSER_STATE_IDLE | |||
* 1 - DISPENSER_STATE_UPGRADING | |||
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|'''m_iAmmoMetal''' | |'''m_iAmmoMetal''' |
Revision as of 13:49, 13 November 2022
Overview
Placed and carried dispensers are instances of this class.
Source location : /game/server/tf/tf_obj_dispenser.h
Linked entity : obj_dispenser
Class Structure
- CBaseEntity
- CBaseAnimating
- CBaseAnimatingOverlay
- CBaseFlex
- CBaseCombatCharacter
- CBaseObject
- CObjectDispenser
- CBaseObject
- CBaseCombatCharacter
- CBaseFlex
- CBaseAnimatingOverlay
- CBaseAnimating
SendProps
Name | Type | Description | ||
---|---|---|---|---|
m_iState | Integer |
| ||
m_iAmmoMetal | Integer | |||
m_iMiniBombCounter | Integer | |||
healing_array_element | Integer | |||
"healing_array" | Array |
Entity DataMaps
Name | Type | Description |
---|---|---|
CObjectDispenserDispenseThink | ||
CObjectDispenserRefillThink | ||
m_iszCustomTouchTrigger |