CRagdollPropAttached: Difference between revisions

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'''Source location : ...'''
'''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/physics_prop_ragdoll.cpp /game/server/physics_prop_ragdoll.cpp]'''


'''Linked entity : ...'''
'''Linked Entity : [https://developer.valvesoftware.com/wiki/prop_ragdoll_attached prop_ragdoll_attached]'''


==[[Classes|Class Structure]]==
==[[Classes|Class Structure]]==
*'''[[CBaseEntity]]'''
*'''[[CBaseEntity]]'''
**'''[[CBaseAnimating]]'''
**'''[[CBaseAnimating]]'''
***'''[[CBaseAnimatingOverlay]]'''
***'''[[CRagdollProp]]'''
****'''[[CBaseFlex]]'''
****'''CRagdollPropAttached'''
*****'''[[CBaseCombatCharacter]]'''
******'''[[CBasePlayer]]'''
*******'''CTFPlayer'''


== SendProps ==
== SendProps ==

Revision as of 01:39, 28 March 2022

Overview

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Source location : /game/server/physics_prop_ragdoll.cpp

Linked Entity : prop_ragdoll_attached

Class Structure

SendProps

CRagdollPropAttached
Name Type Description
m_boneIndexAttached Integer
m_ragdollAttachedObjectIndex Integer
m_attachmentPointBoneSpace Vector
m_attachmentPointRagdollSpace Vector

Entity DataMaps

CRagdollPropAttached
Name Type Description
m_attachmentPointBoneSpace
m_attachmentPointRagdollSpace
m_bShouldDetach
m_boneIndexAttached
m_pAttachConstraint
m_ragdollAttachedObjectIndex