CObjectDispenser: Difference between revisions
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'''Linked entity : [https://developer.valvesoftware.com/wiki/Obj_dispenser obj_dispenser]''' | '''Linked entity : [https://developer.valvesoftware.com/wiki/Obj_dispenser obj_dispenser]''' | ||
==[[ | ==[[Classes|Class Structure]]== | ||
*'''[[CBaseEntity]]''' | *'''[[CBaseEntity]]''' | ||
**'''[[CBaseAnimating]]''' | **'''[[CBaseAnimating]]''' | ||
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|Array | |Array | ||
| | | | ||
|} | |||
== Entity DataMaps == | |||
{| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0; | |||
|+CObjectDispenser | |||
! style="width: 50%; background-color: #303030; color: white" |Name | |||
! style="width: 15%; background-color: #303030; color: white" |Type | |||
! style="width: 35%; background-color: #303030; color: white" |Description | |||
|- | |||
| style="width: 50%;" |'''CObjectDispenserDispenseThink''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''CObjectDispenserRefillThink''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_iszCustomTouchTrigger''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|} | |} |
Revision as of 18:34, 13 February 2022
Overview
Placed and carried dispensers are instances of this class.
Source location : /game/server/tf/tf_obj_dispenser.h
Linked entity : obj_dispenser
Class Structure
- CBaseEntity
- CBaseAnimating
- CBaseAnimatingOverlay
- CBaseFlex
- CBaseCombatCharacter
- CBaseObject
- CObjectDispenser
- CBaseObject
- CBaseCombatCharacter
- CBaseFlex
- CBaseAnimatingOverlay
- CBaseAnimating
SendProps
Name | Type | Description |
---|---|---|
m_iState | Integer | |
m_iAmmoMetal | Integer | |
m_iMiniBombCounter | Integer | |
healing_array_element | Integer | |
"healing_array" | Array |
Entity DataMaps
Name | Type | Description |
---|---|---|
CObjectDispenserDispenseThink | ||
CObjectDispenserRefillThink | ||
m_iszCustomTouchTrigger |