CWeaponIFMBaseCamera: Difference between revisions
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'''Source location : ...''' | '''Source location : [https://github.com/sreechar/TF2-Source-Code/blob/master/tf2_src/game/shared/weapon_ifmbasecamera.h /game/shared/weapon_ifmbasecamera.h]''' | ||
'''Linked entity : .. | '''Linked entity : [https://developer.valvesoftware.com/wiki/weapon_ifm_base_camera weapon_ifm_base_camera]''' | ||
==[[ | ==[[Classes|Class Structure]]== | ||
*'''[[CBaseEntity]]''' | *'''[[CBaseEntity]]''' | ||
**'''[[CBaseAnimating]]''' | **'''[[CBaseAnimating]]''' | ||
***'''[[ | ***'''[[CEconEntity]]''' | ||
****'''[[ | ****'''[[CBaseCombatWeapon]]''' | ||
*****'''[[ | *****'''[[CTFWeaponBase]]''' | ||
******'''[[ | ******'''[[CWeaponIFMBase]]''' | ||
*******''' | *******'''CWeaponIFMBaseCamera''' | ||
== SendProps == | == SendProps == | ||
{| class="wikitable sortable" style="margin: 0 auto; width: 100%; padding: 0;" | {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;" | ||
|+CWeaponIFMBaseCamera | |+CWeaponIFMBaseCamera | ||
! style="width: 50%; background-color: #303030; color: white" |Name | ! style="width: 50%; background-color: #303030; color: white" |Name | ||
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| style="width: 50%;" |'''m_angRenderAngles''' | | style="width: 50%;" |'''m_angRenderAngles''' | ||
| style="width: 15%;" |Vector | | style="width: 15%;" |Vector | ||
| style="width: 35%;" | | |||
|} | |||
== Entity DataMaps == | |||
{| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0; | |||
|+CWeaponIFMBaseCamera | |||
! style="width: 50%; background-color: #303030; color: white" |Name | |||
! style="width: 15%; background-color: #303030; color: white" |Type | |||
! style="width: 35%; background-color: #303030; color: white" |Description | |||
|- | |||
| style="width: 50%;" |'''m_angRenderAngles''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_flRenderArmLength''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_flRenderAspectRatio''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_flRenderFOV''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_vecRenderPosition''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | | style="width: 35%;" | | ||
|} | |} |
Latest revision as of 15:56, 27 February 2022
Overview[edit | edit source]
...
Source location : /game/shared/weapon_ifmbasecamera.h
Linked entity : weapon_ifm_base_camera
Class Structure[edit | edit source]
- CBaseEntity
- CBaseAnimating
- CEconEntity
- CBaseCombatWeapon
- CTFWeaponBase
- CWeaponIFMBase
- CWeaponIFMBaseCamera
- CWeaponIFMBase
- CTFWeaponBase
- CBaseCombatWeapon
- CEconEntity
- CBaseAnimating
SendProps[edit | edit source]
Name | Type | Description |
---|---|---|
m_flRenderAspectRatio | Float | |
m_flRenderFOV | Float | |
m_flRenderArmLength | Float | |
m_vecRenderPosition | Vector | |
m_angRenderAngles | Vector |
Entity DataMaps[edit | edit source]
Name | Type | Description |
---|---|---|
m_angRenderAngles | ||
m_flRenderArmLength | ||
m_flRenderAspectRatio | ||
m_flRenderFOV | ||
m_vecRenderPosition |