CVGuiScreen: Difference between revisions

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== Overview ==
...


'''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/vguiscreen.h /game/server/vguiscreen.h]'''
'''Linked Entities :'''
*''' [https://developer.valvesoftware.com/wiki/vgui_screen vgui_screen]'''
*''' [https://developer.valvesoftware.com/wiki/vgui_screen_team vgui_screen_team]'''
==[[Classes|Class Structure]]==
*'''[[CBaseEntity]]'''
**'''CVGuiScreen'''
== SendProps ==
{| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
|+CVGuiScreen
! style="width: 50%; background-color: #303030; color: white" |Name
! style="width: 15%; background-color: #303030; color: white" |Type
! style="width: 35%; background-color: #303030; color: white" |Description
|-
| style="width: 50%;" |'''m_flWidth'''
| style="width: 15%;" |Float
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_flHeight'''
| style="width: 15%;" |Float
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_nAttachmentIndex'''
| style="width: 15%;" |Integer
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_nPanelName'''
| style="width: 15%;" |Integer
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_fScreenFlags'''
| style="width: 15%;" |Integer
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_nOverlayMaterial'''
| style="width: 15%;" |Integer
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_hPlayerOwner'''
| style="width: 15%;" |Integer
| style="width: 35%;" |
|}
== Entity DataMaps ==
{| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;
|+CVGuiScreen
! style="width: 50%; background-color: #303030; color: white" |Name
! style="width: 15%; background-color: #303030; color: white" |Type
! style="width: 35%; background-color: #303030; color: white" |Description
|-
| style="width: 50%;" |'''InputSetActive'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''InputSetInactive'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_fScreenFlags'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_flHeight'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_flWidth'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_hPlayerOwner'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_nAttachmentIndex'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_nPanelName'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_strOverlayMaterial'''
| style="width: 15%;" |
| style="width: 35%;" |
|}

Latest revision as of 04:58, 24 March 2022

Overview[edit | edit source]

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Source location : /game/server/vguiscreen.h

Linked Entities :

Class Structure[edit | edit source]

SendProps[edit | edit source]

CVGuiScreen
Name Type Description
m_flWidth Float
m_flHeight Float
m_nAttachmentIndex Integer
m_nPanelName Integer
m_fScreenFlags Integer
m_nOverlayMaterial Integer
m_hPlayerOwner Integer

Entity DataMaps[edit | edit source]

CVGuiScreen
Name Type Description
InputSetActive
InputSetInactive
m_fScreenFlags
m_flHeight
m_flWidth
m_hPlayerOwner
m_nAttachmentIndex
m_nPanelName
m_strOverlayMaterial