CBaseViewModel: Difference between revisions
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== Overview == | |||
... | |||
'''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/shared/baseviewmodel_shared.h /game/shared/baseviewmodel_shared.h]''' | |||
'''Linked Entity : [https://developer.valvesoftware.com/wiki/viewmodel viewmodel]''' | |||
==[[Classes|Class Structure]]== | |||
*'''[[CBaseEntity]]''' | |||
**'''[[CBaseAnimating]]''' | |||
***'''CBaseViewModel''' | |||
== SendProps == | |||
{| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;" | |||
|+CBaseViewModel | |||
! style="width: 50%; background-color: #303030; color: white" |Name | |||
! style="width: 15%; background-color: #303030; color: white" |Type | |||
! style="width: 35%; background-color: #303030; color: white" |Description | |||
|- | |||
| style="width: 50%;" |'''m_nModelIndex''' | |||
| style="width: 15%;" |Integer | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_nBody''' | |||
| style="width: 15%;" |Integer | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_nSkin''' | |||
| style="width: 15%;" |Integer | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_nSequence''' | |||
| style="width: 15%;" |Integer | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_nViewModelIndex''' | |||
| style="width: 15%;" |Boolean | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_flPlaybackRate''' | |||
| style="width: 15%;" |Float | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_fEffects''' | |||
| style="width: 15%;" |Integer | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_nAnimationParity''' | |||
| style="width: 15%;" |Integer | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_hWeapon''' | |||
| style="width: 15%;" |Integer | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_hOwner''' | |||
| style="width: 15%;" |Integer | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_nNewSequenceParity''' | |||
| style="width: 15%;" |Integer | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_nResetEventsParity''' | |||
| style="width: 15%;" |Integer | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_nMuzzleFlashParity''' | |||
| style="width: 15%;" |Integer | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_flPoseParameter''' | |||
| style="width: 15%;" |Float | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_flPoseParameter''' | |||
| style="width: 15%;" |Array | |||
| style="width: 35%;" | | |||
|} | |||
== Entity DataMaps == | |||
{| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0; | |||
|+CBaseViewModel | |||
! style="width: 50%; background-color: #303030; color: white" |Name | |||
! style="width: 15%; background-color: #303030; color: white" |Type | |||
! style="width: 35%; background-color: #303030; color: white" |Description | |||
|- | |||
| style="width: 50%;" |'''m_flTimeWeaponIdle''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_hOwner''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_hScreens''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_hWeapon''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_nAnimationParity''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_nViewModelIndex''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_vecLastFacing''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|} |
Latest revision as of 01:40, 28 March 2022
Overview[edit | edit source]
...
Source location : /game/shared/baseviewmodel_shared.h
Linked Entity : viewmodel
Class Structure[edit | edit source]
- CBaseEntity
- CBaseAnimating
- CBaseViewModel
- CBaseAnimating
SendProps[edit | edit source]
Name | Type | Description |
---|---|---|
m_nModelIndex | Integer | |
m_nBody | Integer | |
m_nSkin | Integer | |
m_nSequence | Integer | |
m_nViewModelIndex | Boolean | |
m_flPlaybackRate | Float | |
m_fEffects | Integer | |
m_nAnimationParity | Integer | |
m_hWeapon | Integer | |
m_hOwner | Integer | |
m_nNewSequenceParity | Integer | |
m_nResetEventsParity | Integer | |
m_nMuzzleFlashParity | Integer | |
m_flPoseParameter | Float | |
m_flPoseParameter | Array |
Entity DataMaps[edit | edit source]
Name | Type | Description |
---|---|---|
m_flTimeWeaponIdle | ||
m_hOwner | ||
m_hScreens | ||
m_hWeapon | ||
m_nAnimationParity | ||
m_nViewModelIndex | ||
m_vecLastFacing |