CTFGenericBomb: Difference between revisions

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== Overview ==
...


'''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/shared/tf/tf_generic_bomb.h /game/shared/tf/tf_generic_bomb.h]'''
'''Linked Entity : [https://developer.valvesoftware.com/wiki/tf_generic_bomb tf_generic_bomb]'''
==[[Classes|Class Structure]]==
*'''[[CBaseEntity]]'''
**'''[[CBaseAnimating]]'''
***'''[[CTFGenericBombShim]]'''
****'''CTFGenericBomb'''
== Entity DataMaps ==
{| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;
|+CTFGenericBomb
! style="width: 50%; background-color: #303030; color: white" |Name
! style="width: 15%; background-color: #303030; color: white" |Type
! style="width: 35%; background-color: #303030; color: white" |Description
|-
| style="width: 50%;" |'''Detonate'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_OnDetonate'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_bPassActivator'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_eWhoToDamage'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_flDamage'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_flRadius'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_nHealth'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_strExplodeParticleName'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_strExplodeSoundName'''
| style="width: 15%;" |
| style="width: 35%;" |
|}

Latest revision as of 01:38, 28 March 2022

Overview[edit | edit source]

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Source location : /game/shared/tf/tf_generic_bomb.h

Linked Entity : tf_generic_bomb

Class Structure[edit | edit source]

Entity DataMaps[edit | edit source]

CTFGenericBomb
Name Type Description
Detonate
m_OnDetonate
m_bPassActivator
m_eWhoToDamage
m_flDamage
m_flRadius
m_nHealth
m_strExplodeParticleName
m_strExplodeSoundName