CTFWeaponBaseGrenadeProj: Difference between revisions
		
		
		
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| == Overview == | |||
| The base class for TF2 "grenades". In general, projectiles that fly in an arc will inherit from this class in one way or another. | |||
| '''Source location : [https://github.com/sreechar/TF2-Source-Code/blob/master/tf2_src/game/shared/tf/tf_weaponbase_grenadeproj.h /game/shared/tf/tf_weaponbase_grenadeproj.h]''' | |||
| '''Linked entity : [https://developer.valvesoftware.com/wiki/tf_weaponbsae_grenadeproj tf_weaponbase_grenadeproj]''' | |||
| ==[[Classes|Class Structure]]== | |||
| *'''[[CBaseEntity]]''' | |||
| **'''[[CBaseAnimating]]''' | |||
| ***'''[[CBaseProjectile]]''' | |||
| ****'''[[CBaseGrenade]]''' | |||
| *****'''CTFWeaponBaseGrenadeProj''' | |||
| == SendProps == | |||
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;" | |||
| |+CTFWeaponBaseGrenadeProj  | |||
| ! style="width: 50%; background-color: #303030; color: white" |Name  | |||
| ! style="width: 15%; background-color: #303030; color: white" |Type | |||
| ! style="width: 35%; background-color: #303030; color: white" |Description | |||
| |- | |||
| | style="width: 50%;" |'''m_vInitialVelocity''' | |||
| | style="width: 15%;" |Vector | |||
| | style="width: 35%;" | | |||
| |- | |||
| | style="width: 50%;" |'''m_bCritical''' | |||
| | style="width: 15%;" |Boolean | |||
| | style="width: 35%;" | | |||
| |- | |||
| | style="width: 50%;" |'''m_vecOrigin''' | |||
| | style="width: 15%;" |Integer | |||
| | style="width: 35%;" | | |||
| |- | |||
| | style="width: 50%;" |'''m_angRotation''' | |||
| | style="width: 15%;" |Integer | |||
| | style="width: 35%;" | | |||
| |- | |||
| | style="width: 50%;" |'''m_vecOrigin''' | |||
| | style="width: 15%;" |Vector | |||
| | style="width: 35%;" | | |||
| |- | |||
| | style="width: 50%;" |'''m_angRotation''' | |||
| | style="width: 15%;" |Vector | |||
| | style="width: 35%;" | | |||
| |- | |||
| | style="width: 50%;" |'''m_iDeflected''' | |||
| | style="width: 15%;" |Integer | |||
| | style="width: 35%;" | | |||
| |- | |||
| | style="width: 50%;" |'''m_hDeflectOwner''' | |||
| | style="width: 15%;" |Integer | |||
| | style="width: 35%;" | | |||
| |} | |||
| == Entity DataMaps == | |||
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0; | |||
| |+CTFWeaponBaseGrenadeProj  | |||
| ! style="width: 50%; background-color: #303030; color: white" |Name  | |||
| ! style="width: 15%; background-color: #303030; color: white" |Type | |||
| ! style="width: 35%; background-color: #303030; color: white" |Description | |||
| |- | |||
| | style="width: 50%;" |'''CTFWeaponBaseGrenadeProjDetonateThink''' | |||
| | style="width: 15%;" | | |||
| | style="width: 35%;" | | |||
| |} | |||
Latest revision as of 18:11, 6 March 2022
Overview
The base class for TF2 "grenades". In general, projectiles that fly in an arc will inherit from this class in one way or another.
Source location : /game/shared/tf/tf_weaponbase_grenadeproj.h
Linked entity : tf_weaponbase_grenadeproj
Class Structure
- CBaseEntity
- CBaseAnimating
- CBaseProjectile
- CBaseGrenade
- CTFWeaponBaseGrenadeProj
 
 
- CBaseGrenade
 
- CBaseProjectile
 
- CBaseAnimating
SendProps
| Name | Type | Description | 
|---|---|---|
| m_vInitialVelocity | Vector | |
| m_bCritical | Boolean | |
| m_vecOrigin | Integer | |
| m_angRotation | Integer | |
| m_vecOrigin | Vector | |
| m_angRotation | Vector | |
| m_iDeflected | Integer | |
| m_hDeflectOwner | Integer | 
Entity DataMaps
| Name | Type | Description | 
|---|---|---|
| CTFWeaponBaseGrenadeProjDetonateThink |