CBaseGrenade: Difference between revisions
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== Overview == | |||
The base class for grenades. | |||
'''Source location : [https://github.com/sreechar/TF2-Source-Code/blob/master/tf2_src/game/shared/basegrenade_shared.h /game/shared/basegrenade_shared.h]''' | |||
'''Linked entity : [https://developer.valvesoftware.com/wiki/grenade grenade]''' | |||
==[[Classes|Class Structure]]== | |||
*'''[[CBaseEntity]]''' | |||
**'''[[CBaseAnimating]]''' | |||
***'''[[CBaseProjectile]]''' | |||
****'''CBaseGrenade''' | |||
== SendProps == | |||
{| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;" | |||
|+CBaseGrenade | |||
! style="width: 50%; background-color: #303030; color: white" |Name | |||
! style="width: 15%; background-color: #303030; color: white" |Type | |||
! style="width: 35%; background-color: #303030; color: white" |Description | |||
|- | |||
| style="width: 50%;" |'''m_flDamage''' | |||
| style="width: 15%;" |Float | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_DmgRadius''' | |||
| style="width: 15%;" |Float | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_bIsLive''' | |||
| style="width: 15%;" |Boolean | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_hThrower''' | |||
| style="width: 15%;" |Integer | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_vecVelocity''' | |||
| style="width: 15%;" |Vector | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_fFlags''' | |||
| style="width: 15%;" |Integer | |||
| style="width: 35%;" | | |||
|} | |||
== Entity DataMaps == | |||
{| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0; | |||
|+CBaseGrenade | |||
! style="width: 50%; background-color: #303030; color: white" |Name | |||
! style="width: 15%; background-color: #303030; color: white" |Type | |||
! style="width: 35%; background-color: #303030; color: white" |Description | |||
|- | |||
| style="width: 50%;" |'''CBaseGrenadeBounceTouch''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''CBaseGrenadeDangerSoundThink''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''CBaseGrenadeDetonate''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''CBaseGrenadeDetonateUse''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''CBaseGrenadeExplodeTouch''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''CBaseGrenadePreDetonate''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''CBaseGrenadeSlideTouch''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''CBaseGrenadeSmoke''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''CBaseGrenadeTumbleThink''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_DmgRadius''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_bHasWarnedAI''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_bIsLive''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_flDamage''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_flDetonateTime''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_flWarnAITime''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_hThrower''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_iszBounceSound''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|} |
Latest revision as of 00:29, 17 September 2023
Overview[edit | edit source]
The base class for grenades.
Source location : /game/shared/basegrenade_shared.h
Linked entity : grenade
Class Structure[edit | edit source]
- CBaseEntity
- CBaseAnimating
- CBaseProjectile
- CBaseGrenade
- CBaseProjectile
- CBaseAnimating
SendProps[edit | edit source]
Name | Type | Description |
---|---|---|
m_flDamage | Float | |
m_DmgRadius | Float | |
m_bIsLive | Boolean | |
m_hThrower | Integer | |
m_vecVelocity | Vector | |
m_fFlags | Integer |
Entity DataMaps[edit | edit source]
Name | Type | Description |
---|---|---|
CBaseGrenadeBounceTouch | ||
CBaseGrenadeDangerSoundThink | ||
CBaseGrenadeDetonate | ||
CBaseGrenadeDetonateUse | ||
CBaseGrenadeExplodeTouch | ||
CBaseGrenadePreDetonate | ||
CBaseGrenadeSlideTouch | ||
CBaseGrenadeSmoke | ||
CBaseGrenadeTumbleThink | ||
m_DmgRadius | ||
m_bHasWarnedAI | ||
m_bIsLive | ||
m_flDamage | ||
m_flDetonateTime | ||
m_flWarnAITime | ||
m_hThrower | ||
m_iszBounceSound |