CWeaponIFMBase: Difference between revisions
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== Overview == | |||
... | |||
'''Source location : [https://github.com/sreechar/TF2-Source-Code/blob/master/tf2_src/game/shared/weapon_ifmbase.h /game/shared/weapon_ifmbase.h]''' | |||
'''Linked entity : [https://developer.valvesoftware.com/wiki/weapon_ifm_base weapon_ifm_base]''' | |||
==[[Classes|Class Structure]]== | |||
*'''[[CBaseEntity]]''' | |||
**'''[[CBaseAnimating]]''' | |||
***'''[[CEconEntity]]''' | |||
****'''[[CBaseCombatWeapon]]''' | |||
*****'''[[CTFWeaponBase]]''' | |||
******'''CWeaponIFMBase''' | |||
== SendProps == | |||
{| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;" | |||
|+CWeaponIFMBase | |||
! style="width: 50%; background-color: #303030; color: white" |Name | |||
! style="width: 15%; background-color: #303030; color: white" |Type | |||
! style="width: 35%; background-color: #303030; color: white" |Description | |||
|- | |||
| style="width: 50%;" |'''m_flRenderAspectRatio''' | |||
| style="width: 15%;" |Float | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_flRenderFOV''' | |||
| style="width: 15%;" |Float | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_flRenderArmLength''' | |||
| style="width: 15%;" |Float | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_vecRenderPosition''' | |||
| style="width: 15%;" |Vector | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_angRenderAngles''' | |||
| style="width: 15%;" |Vector | |||
| style="width: 35%;" | | |||
|} |
Latest revision as of 15:51, 27 February 2022
Overview[edit | edit source]
...
Source location : /game/shared/weapon_ifmbase.h
Linked entity : weapon_ifm_base
Class Structure[edit | edit source]
- CBaseEntity
- CBaseAnimating
- CEconEntity
- CBaseCombatWeapon
- CTFWeaponBase
- CWeaponIFMBase
- CTFWeaponBase
- CBaseCombatWeapon
- CEconEntity
- CBaseAnimating
SendProps[edit | edit source]
Name | Type | Description |
---|---|---|
m_flRenderAspectRatio | Float | |
m_flRenderFOV | Float | |
m_flRenderArmLength | Float | |
m_vecRenderPosition | Vector | |
m_angRenderAngles | Vector |