CFilterMultiple: Difference between revisions
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== Overview == | == Overview == | ||
A filter | A filter that tests the activator against a series of other defined filters, with pass or fail depending on the logical operator acting on the filters (AND, OR). | ||
'''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/filters.cpp /game/server/filters.cpp]''' | '''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/filters.cpp /game/server/filters.cpp]''' |
Latest revision as of 19:50, 10 July 2022
Overview[edit | edit source]
A filter that tests the activator against a series of other defined filters, with pass or fail depending on the logical operator acting on the filters (AND, OR).
Source location : /game/server/filters.cpp
Linked Entity : filter_multi
Class Structure[edit | edit source]
- CBaseEntity
- CServerOnlyEntity
- CLogicalEntity
- CBaseFilter
- CFilterMultiple
- CBaseFilter
- CLogicalEntity
- CServerOnlyEntity
Entity DataMaps[edit | edit source]
Name | Type | Description |
---|---|---|
m_hFilter | ||
m_iFilterName[0] | ||
m_iFilterName[1] | ||
m_iFilterName[2] | ||
m_iFilterName[3] | ||
m_iFilterName[4] | ||
m_nFilterType |