CFilterMultiple: Difference between revisions

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== Overview ==
== Overview ==
A filter which tests the activator against a series of other defined filters, with the output depending on the filter type.
A filter that tests the activator against a series of other defined filters, with pass or fail depending on the logical operator acting on the filters (AND, OR).


'''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/filters.cpp /game/server/filters.cpp]'''
'''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/filters.cpp /game/server/filters.cpp]'''

Latest revision as of 19:50, 10 July 2022

Overview[edit | edit source]

A filter that tests the activator against a series of other defined filters, with pass or fail depending on the logical operator acting on the filters (AND, OR).

Source location : /game/server/filters.cpp

Linked Entity : filter_multi

Class Structure[edit | edit source]

Entity DataMaps[edit | edit source]

CFilterMultiple
Name Type Description
m_hFilter
m_iFilterName[0]
m_iFilterName[1]
m_iFilterName[2]
m_iFilterName[3]
m_iFilterName[4]
m_nFilterType