CRagdollPropAttached: Difference between revisions
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== Overview == | == Overview == | ||
TBD | |||
'''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/physics_prop_ragdoll.cpp /game/server/physics_prop_ragdoll.cpp]''' | '''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/physics_prop_ragdoll.cpp /game/server/physics_prop_ragdoll.cpp]''' |
Latest revision as of 23:20, 10 August 2022
Overview[edit | edit source]
TBD
Source location : /game/server/physics_prop_ragdoll.cpp
Linked Entity : prop_ragdoll_attached
Class Structure[edit | edit source]
- CBaseEntity
- CBaseAnimating
- CRagdollProp
- CRagdollPropAttached
- CRagdollProp
- CBaseAnimating
SendProps[edit | edit source]
Name | Type | Description |
---|---|---|
m_boneIndexAttached | Integer | |
m_ragdollAttachedObjectIndex | Integer | |
m_attachmentPointBoneSpace | Vector | |
m_attachmentPointRagdollSpace | Vector |
Entity DataMaps[edit | edit source]
Name | Type | Description |
---|---|---|
m_attachmentPointBoneSpace | ||
m_attachmentPointRagdollSpace | ||
m_bShouldDetach | ||
m_boneIndexAttached | ||
m_pAttachConstraint | ||
m_ragdollAttachedObjectIndex |