CTEParticleSystem: Difference between revisions
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== SendProps == | == SendProps == | ||
{| class="wikitable sortable" style="margin: 0 auto; width: 100%; padding: 0;" | {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;" | ||
|+CTEParticleSystem | |+CTEParticleSystem | ||
! style="width: 50%; background-color: #303030; color: white" |Name | ! style="width: 50%; background-color: #303030; color: white" |Name | ||
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| style="width: 50%;" |'''m_vecOrigin[0]''' | | style="width: 50%;" |'''m_vecOrigin[0]''' | ||
| style="width: 15%;" |Float | | style="width: 15%;" |Float | ||
| style="width: 35%;" | | | style="width: 35%;" |The x value for the positional origin of this entity. When defining table values for a tempent you can simply use m_vecOrigin with a Vector instead | ||
|- | |- | ||
| style="width: 50%;" |'''m_vecOrigin[1]''' | | style="width: 50%;" |'''m_vecOrigin[1]''' | ||
| style="width: 15%;" |Float | | style="width: 15%;" |Float | ||
| style="width: 35%;" | | | style="width: 35%;" |The y value for the positional origin of this entity. When defining table values for a tempent you can simply use m_vecOrigin with a Vector instead | ||
|- | |- | ||
| style="width: 50%;" |'''m_vecOrigin[2]''' | | style="width: 50%;" |'''m_vecOrigin[2]''' | ||
| style="width: 15%;" |Float | | style="width: 15%;" |Float | ||
| style="width: 35%;" | | | style="width: 35%;" |The z value for the positional origin of this entity. When defining table values for a tempent you can simply use m_vecOrigin with a Vector instead | ||
|} | |} |
Latest revision as of 01:14, 25 November 2022
Overview[edit | edit source]
...
Source location : /game/server/te_particlesystem.h
Class Structure[edit | edit source]
- CBaseTempEntity
- CTEParticleSystem
SendProps[edit | edit source]
Name | Type | Description |
---|---|---|
m_vecOrigin[0] | Float | The x value for the positional origin of this entity. When defining table values for a tempent you can simply use m_vecOrigin with a Vector instead |
m_vecOrigin[1] | Float | The y value for the positional origin of this entity. When defining table values for a tempent you can simply use m_vecOrigin with a Vector instead |
m_vecOrigin[2] | Float | The z value for the positional origin of this entity. When defining table values for a tempent you can simply use m_vecOrigin with a Vector instead |