CTriggerAreaCapture: Difference between revisions

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! style="width: 15%; background-color: #303030; color: white" |Type
! style="width: 15%; background-color: #303030; color: white" |Type
! style="width: 35%; background-color: #303030; color: white" |Description
! style="width: 35%; background-color: #303030; color: white" |Description
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| style="width: 50%;" |'''CTriggerAreaCaptureCTriggerAreaCaptureShim::Touch'''
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| style="width: 35%;" |
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| style="width: 50%;" |'''CTriggerAreaCaptureCaptureThink'''
| style="width: 50%;" |'''CTriggerAreaCaptureCaptureThink'''

Latest revision as of 00:43, 28 March 2022

Overview[edit | edit source]

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Source location : /game/server/trigger_area_capture.h

Linked Entity : trigger_capture_area

Class Structure[edit | edit source]

Entity DataMaps[edit | edit source]

CTriggerAreaCapture
Name Type Description
CTriggerAreaCaptureCaptureThink
InputCaptureCurrentCP
InputRoundSpawn
InputSetControlPoint
InputSetTeamCanCap
m_BreakOutput
m_CapOutput
m_OnBreakTeam1
m_OnBreakTeam2
m_OnCapTeam1
m_OnCapTeam2
m_OnNumCappersChanged
m_OnNumCappersChanged2
m_OnStartTeam1
m_OnStartTeam2
m_StartOutput
m_flCapTime
m_iszCapPointName