CPhysSlideConstraint: Difference between revisions
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== Overview == | == Overview == | ||
Constrains a physics object to a line of movement. | |||
'''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/physconstraint.cpp /game/server/physconstraint.cpp]''' | '''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/physconstraint.cpp /game/server/physconstraint.cpp]''' |
Latest revision as of 15:32, 18 July 2022
Overview[edit | edit source]
Constrains a physics object to a line of movement.
Source location : /game/server/physconstraint.cpp
Linked Entity : phys_slideconstraint
Class Structure[edit | edit source]
- CBaseEntity
- CServerOnlyEntity
- CLogicalEntity
- CPhysConstraint
- CPhysSlideConstraint
- CPhysConstraint
- CLogicalEntity
- CServerOnlyEntity
Entity DataMaps[edit | edit source]
Name | Type | Description |
---|---|---|
InputSetVelocity | ||
m_axisEnd | ||
m_slideFriction | ||
m_systemLoadScale |