CSceneListManager: Difference between revisions

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== Overview ==
== Overview ==
...
In Half-Life, this entity manages a list of choreographed scenes.


'''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/sceneentity.cpp /game/server/sceneentity.cpp]'''
'''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/sceneentity.cpp /game/server/sceneentity.cpp]'''

Latest revision as of 17:51, 10 July 2022

Overview[edit | edit source]

In Half-Life, this entity manages a list of choreographed scenes.

Source location : /game/server/sceneentity.cpp

Linked Entity : logic_scene_list_manager

Class Structure[edit | edit source]

Entity DataMaps[edit | edit source]

CSceneListManager
Name Type Description
InputShutdown
m_hListManagers
m_hScenes[0]
m_hScenes[10]
m_hScenes[11]
m_hScenes[12]
m_hScenes[13]
m_hScenes[14]
m_hScenes[15]
m_hScenes[1]
m_hScenes[2]
m_hScenes[3]
m_hScenes[4]
m_hScenes[5]
m_hScenes[6]
m_hScenes[7]
m_hScenes[8]
m_hScenes[9]
m_iszScenes[0]
m_iszScenes[10]
m_iszScenes[11]
m_iszScenes[12]
m_iszScenes[13]
m_iszScenes[14]
m_iszScenes[15]
m_iszScenes[1]
m_iszScenes[2]
m_iszScenes[3]
m_iszScenes[4]
m_iszScenes[5]
m_iszScenes[6]
m_iszScenes[7]
m_iszScenes[8]
m_iszScenes[9]