CTriggerWind: Difference between revisions
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(Created page with "== Overview == ... '''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/triggers.cpp /game/server/triggers.cpp]''' '''Linked Ent...") |
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**'''[[CBaseVPhysicsTrigger]]''' | **'''[[CBaseVPhysicsTrigger]]''' | ||
***'''CTriggerWind''' | ***'''CTriggerWind''' | ||
== Entity DataMaps == | |||
{| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0; | |||
|+CTriggerWind | |||
! style="width: 50%; background-color: #303030; color: white" |Name | |||
! style="width: 15%; background-color: #303030; color: white" |Type | |||
! style="width: 35%; background-color: #303030; color: white" |Description | |||
|- | |||
| style="width: 50%;" |'''CTriggerWindWindThink''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''InputSetSpeed''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| colspan="3" style="padding: 0; margin: 0;" | | |||
{| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;" | |||
! colspan="3" |m_WindCallback | |||
|- | |||
| style="width: 50%;" |'''m_flWindSpeed''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_nWindYaw''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|} | |||
|- | |||
| style="width: 50%;" |'''m_bSwitch''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_nDirBase''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_nDirCurrent''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_nDirNoise''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_nDirTarget''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_nHoldBase''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_nHoldNoise''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_nSpeedBase''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_nSpeedCurrent''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_nSpeedNoise''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_nSpeedTarget''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_pWindController''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|} |
Latest revision as of 00:52, 28 March 2022
Overview[edit | edit source]
...
Source location : /game/server/triggers.cpp
Linked Entity : trigger_wind
Class Structure[edit | edit source]
- CBaseEntity
- CBaseVPhysicsTrigger
- CTriggerWind
- CBaseVPhysicsTrigger
Entity DataMaps[edit | edit source]
Name | Type | Description | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
CTriggerWindWindThink | |||||||||||
InputSetSpeed | |||||||||||
| |||||||||||
m_bSwitch | |||||||||||
m_nDirBase | |||||||||||
m_nDirCurrent | |||||||||||
m_nDirNoise | |||||||||||
m_nDirTarget | |||||||||||
m_nHoldBase | |||||||||||
m_nHoldNoise | |||||||||||
m_nSpeedBase | |||||||||||
m_nSpeedCurrent | |||||||||||
m_nSpeedNoise | |||||||||||
m_nSpeedTarget | |||||||||||
m_pWindController |