CTriggerAreaCapture: Difference between revisions

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(Created page with "== Overview == ... '''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/trigger_area_capture.h /game/server/trigger_area_capture....")
 
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****'''[[CTriggerAreaCaptureShim]]'''
****'''[[CTriggerAreaCaptureShim]]'''
*****'''CTriggerAreaCapture'''
*****'''CTriggerAreaCapture'''
== Entity DataMaps ==
{| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;
|+CTriggerAreaCapture
! style="width: 50%; background-color: #303030; color: white" |Name
! style="width: 15%; background-color: #303030; color: white" |Type
! style="width: 35%; background-color: #303030; color: white" |Description
|-
| style="width: 50%;" |'''CTriggerAreaCaptureCaptureThink'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''InputCaptureCurrentCP'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''InputRoundSpawn'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''InputSetControlPoint'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''InputSetTeamCanCap'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_BreakOutput'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_CapOutput'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_OnBreakTeam1'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_OnBreakTeam2'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_OnCapTeam1'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_OnCapTeam2'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_OnNumCappersChanged'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_OnNumCappersChanged2'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_OnStartTeam1'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_OnStartTeam2'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_StartOutput'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_flCapTime'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_iszCapPointName'''
| style="width: 15%;" |
| style="width: 35%;" |
|}

Latest revision as of 00:43, 28 March 2022

Overview[edit | edit source]

...

Source location : /game/server/trigger_area_capture.h

Linked Entity : trigger_capture_area

Class Structure[edit | edit source]

Entity DataMaps[edit | edit source]

CTriggerAreaCapture
Name Type Description
CTriggerAreaCaptureCaptureThink
InputCaptureCurrentCP
InputRoundSpawn
InputSetControlPoint
InputSetTeamCanCap
m_BreakOutput
m_CapOutput
m_OnBreakTeam1
m_OnBreakTeam2
m_OnCapTeam1
m_OnCapTeam2
m_OnNumCappersChanged
m_OnNumCappersChanged2
m_OnStartTeam1
m_OnStartTeam2
m_StartOutput
m_flCapTime
m_iszCapPointName