CFuncRespawnRoomVisualizer: Difference between revisions
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| style="width: 50%;" |'''InputRoundActivate''' | | style="width: 50%;" |'''InputRoundActivate''' | ||
| style="width: 15%;" | | | style="width: 15%;" | | ||
| style="width: 35%;" | | | style="width: 35%;" | | ||
|- | |- | ||
| style="width: 50%;" |'''InputSetSolid''' | | style="width: 50%;" |'''InputSetSolid''' | ||
| style="width: 15%;" | | | style="width: 15%;" | | ||
| style="width: 35%;" | | | style="width: 35%;" | | ||
|- | |- | ||
| style="width: 50%;" |'''m_bSolid''' | | style="width: 50%;" |'''m_bSolid''' | ||
| style="width: 15%;" | | | style="width: 15%;" | | ||
| style="width: 35%;" | | | style="width: 35%;" | |
Latest revision as of 19:39, 24 March 2022
Overview[edit | edit source]
...
Source location : /game/server/tf/func_respawnroom.cpp
Linked Entity : func_respawnroomvisualizer
Class Structure[edit | edit source]
- CBaseEntity
- CFuncBrush
- CFuncRespawnRoomVisualizer
- CFuncBrush
Entity DataMaps[edit | edit source]
Name | Type | Description |
---|---|---|
InputRoundActivate | ||
InputSetSolid | ||
m_bSolid | ||
m_iszRespawnRoomName |