CFuncTrackTrain: Difference between revisions
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'''Source location : ...''' | '''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/trains.h /game/server/trains.h]''' | ||
'''Linked | '''VScript : [https://developer.valvesoftware.com/wiki/Team_Fortress_2/Scripting/Script_Functions#CFuncTrackTrain Script_Functions#CFuncTrackTrain]''' | ||
'''Linked Entity : [https://developer.valvesoftware.com/wiki/func_tracktrain func_tracktrain]''' | |||
==[[Classes|Class Structure]]== | ==[[Classes|Class Structure]]== | ||
*'''[[CBaseEntity]]''' | *'''[[CBaseEntity]]''' | ||
**''' | **'''CFuncTrackTrain''' | ||
== Entity DataMaps == | == Entity DataMaps == |
Latest revision as of 13:15, 17 September 2023
Overview[edit | edit source]
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Source location : /game/server/trains.h
VScript : Script_Functions#CFuncTrackTrain
Linked Entity : func_tracktrain
Class Structure[edit | edit source]
- CBaseEntity
- CFuncTrackTrain
Entity DataMaps[edit | edit source]
Name | Type | Description |
---|---|---|
CFuncTrackTrainDeadEnd | ||
CFuncTrackTrainFind | ||
CFuncTrackTrainNearestPath | ||
CFuncTrackTrainNext | ||
InputResume | ||
InputReverse | ||
InputSetSpeed | ||
InputSetSpeedDir | ||
InputSetSpeedDirAccel | ||
InputSetSpeedForwardModifier | ||
InputSetSpeedReal | ||
InputStartBackward | ||
InputStartForward | ||
InputStop | ||
InputTeleportToPathTrack | ||
InputToggle | ||
m_OnNext | ||
m_OnStart | ||
m_bManualSpeedChanges | ||
m_bSoundPlaying | ||
m_controlMaxs | ||
m_controlMins | ||
m_dir | ||
m_eOrientationType | ||
m_eVelocityType | ||
m_flAccelSpeed | ||
m_flBank | ||
m_flBlockDamage | ||
m_flDecelSpeed | ||
m_flMoveSoundMaxTime | ||
m_flMoveSoundMinTime | ||
m_flNextMoveSoundTime | ||
m_flVolume | ||
m_height | ||
m_iszSoundMove | ||
m_iszSoundMovePing | ||
m_iszSoundStart | ||
m_iszSoundStop | ||
m_length | ||
m_maxSpeed | ||
m_nMoveSoundMaxPitch | ||
m_nMoveSoundMinPitch | ||
m_oldSpeed | ||
m_ppath |