CFuncRespawnRoomVisualizer: Difference between revisions

From SigMod
Jump to navigation Jump to search
No edit summary
No edit summary
 
(3 intermediate revisions by the same user not shown)
Line 2: Line 2:
...
...


'''Source location : ...'''
'''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/tf/func_respawnroom.cpp /game/server/tf/func_respawnroom.cpp]'''


'''Linked entity : ...'''
'''Linked Entity : [https://developer.valvesoftware.com/wiki/func_respawnroomvisualizer func_respawnroomvisualizer]'''


==[[Classes|Class Structure]]==
==[[Classes|Class Structure]]==
*'''[[CBaseEntity]]'''
*'''[[CBaseEntity]]'''
**'''[[CBaseAnimating]]'''
**'''[[CFuncBrush]]'''
***'''[[CBaseAnimatingOverlay]]'''
***'''CFuncRespawnRoomVisualizer'''
****'''[[CBaseFlex]]'''
*****'''[[CBaseCombatCharacter]]'''
******'''[[CBasePlayer]]'''
*******'''CTFPlayer'''


== Entity DataMaps ==
== Entity DataMaps ==
Line 23: Line 19:
|-
|-
| style="width: 50%;" |'''InputRoundActivate'''
| style="width: 50%;" |'''InputRoundActivate'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''InputSetExcluded'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''InputSetInvert'''
| style="width: 15%;" |
| style="width: 15%;" |
| style="width: 35%;" |
| style="width: 35%;" |
|-
|-
| style="width: 50%;" |'''InputSetSolid'''
| style="width: 50%;" |'''InputSetSolid'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''InputToggle'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''InputTurnOff'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''InputTurnOn'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_bInvertExclusion'''
| style="width: 15%;" |
| style="width: 15%;" |
| style="width: 35%;" |
| style="width: 35%;" |
|-
|-
| style="width: 50%;" |'''m_bSolid'''
| style="width: 50%;" |'''m_bSolid'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_bSolidBsp'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_iDisabled'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_iSolidity'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_iszExcludedClass'''
| style="width: 15%;" |
| style="width: 15%;" |
| style="width: 35%;" |
| style="width: 35%;" |

Latest revision as of 19:39, 24 March 2022

Overview[edit | edit source]

...

Source location : /game/server/tf/func_respawnroom.cpp

Linked Entity : func_respawnroomvisualizer

Class Structure[edit | edit source]

Entity DataMaps[edit | edit source]

CFuncRespawnRoomVisualizer
Name Type Description
InputRoundActivate
InputSetSolid
m_bSolid
m_iszRespawnRoomName