CBoneFollower: Difference between revisions

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== Overview ==
== Overview ==
...
Generated by props with a model that contain $collisionjoints in their QC file.


'''Source location : ...'''
'''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/physics_bone_follower.h /game/server/physics_bone_follower.h]'''


'''Linked entity : ...'''
'''Linked Entity : [https://developer.valvesoftware.com/wiki/phys_bone_follower phys_bone_follower]'''


==[[Classes|Class Structure]]==
==[[Classes|Class Structure]]==
*'''[[CBaseEntity]]'''
*'''[[CBaseEntity]]'''
**'''[[CBaseAnimating]]'''
**'''CBoneFollower'''
***'''[[CBaseAnimatingOverlay]]'''
****'''[[CBaseFlex]]'''
*****'''[[CBaseCombatCharacter]]'''
******'''[[CBasePlayer]]'''
*******'''CTFPlayer'''


== SendProps ==
== SendProps ==

Latest revision as of 01:40, 22 August 2022

Overview[edit | edit source]

Generated by props with a model that contain $collisionjoints in their QC file.

Source location : /game/server/physics_bone_follower.h

Linked Entity : phys_bone_follower

Class Structure[edit | edit source]

SendProps[edit | edit source]

CBoneFollower
Name Type Description
m_modelIndex Integer
m_solidIndex Integer

Entity DataMaps[edit | edit source]

CBoneFollower
Name Type Description
m_hitGroup
m_modelIndex
m_physicsBone
m_solidIndex