CTFBaseBoss: Difference between revisions
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== Overview == | == Overview == | ||
The base class for "bosses" | The base class for "bosses" (currently only [[CTFTankBoss]] inherits from it). | ||
'''Source location : /game/server/tf/player_vs_environment/tf_base_boss.h''' | Can be used to create custom NextBots with VScript | ||
'''Source location : [https://github.com/sreechar/TF2-Source-Code/blob/master/tf2_src/game/server/tf/player_vs_environment/tf_base_boss.h /game/server/tf/player_vs_environment/tf_base_boss.h]''' | |||
'''Linked entity : [https://developer.valvesoftware.com/wiki/Base_boss base_boss]''' | '''Linked entity : [https://developer.valvesoftware.com/wiki/Base_boss base_boss]''' | ||
==[[ | ==[[Classes|Class Structure]]== | ||
*'''[[CBaseEntity]]''' | *'''[[CBaseEntity]]''' | ||
**'''[[CBaseAnimating]]''' | **'''[[CBaseAnimating]]''' | ||
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== SendProps == | == SendProps == | ||
{| class="wikitable sortable" style="margin: 0 auto; width: 100%; padding: 0;" | {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;" | ||
|+CTFBaseBoss | |+CTFBaseBoss | ||
! style="width: 50%; background-color: #303030; color: white" |Name | ! style="width: 50%; background-color: #303030; color: white" |Name | ||
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| style="width: 50%;" |'''m_lastHealthPercentage''' | | style="width: 50%;" |'''m_lastHealthPercentage''' | ||
| style="width: 15%;" |Float | | style="width: 15%;" |Float | ||
| style="width: 35%;" |The health percentage for this entity. This value can go above 1, meaning it has greater than 100% of it's initial health | |||
|} | |||
== Entity DataMaps == | |||
{| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0; | |||
|+CTFBaseBoss | |||
! style="width: 50%; background-color: #303030; color: white" |Name | |||
! style="width: 15%; background-color: #303030; color: white" |Type | |||
! style="width: 35%; background-color: #303030; color: white" |Description | |||
|- | |||
| style="width: 50%;" |'''CTFBaseBossBossThink''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''InputAddHealth''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''InputDisable''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''InputEnable''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''InputRemoveHealth''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''InputSetHealth''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''InputSetMaxHealth''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''InputSetSpeed''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_initialHealth''' | |||
| style="width: 15%;" |Integer | |||
| style="width: 35%;" |The initial health this entity spawned with | |||
|- | |||
| style="width: 50%;" |'''m_modelString''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_outputOnHealthBelow10Percent''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_outputOnHealthBelow20Percent''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_outputOnHealthBelow30Percent''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_outputOnHealthBelow40Percent''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_outputOnHealthBelow50Percent''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | | style="width: 35%;" | | ||
|- | |||
| style="width: 50%;" |'''m_outputOnHealthBelow60Percent''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_outputOnHealthBelow70Percent''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_outputOnHealthBelow80Percent''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_outputOnHealthBelow90Percent''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_outputOnKilled''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_speed''' | |||
| style="width: 15%;" |Integer | |||
| style="width: 35%;" |The speed of this entity | |||
|- | |||
| style="width: 50%;" |'''m_startDisabled''' | |||
| style="width: 15%;" |Boolean | |||
| style="width: 35%;" |Whether or not this entity spawns disabled | |||
|} | |} |
Latest revision as of 12:50, 17 September 2023
Overview[edit | edit source]
The base class for "bosses" (currently only CTFTankBoss inherits from it).
Can be used to create custom NextBots with VScript
Source location : /game/server/tf/player_vs_environment/tf_base_boss.h
Linked entity : base_boss
Class Structure[edit | edit source]
SendProps[edit | edit source]
Name | Type | Description |
---|---|---|
m_lastHealthPercentage | Float | The health percentage for this entity. This value can go above 1, meaning it has greater than 100% of it's initial health |
Entity DataMaps[edit | edit source]
Name | Type | Description |
---|---|---|
CTFBaseBossBossThink | ||
InputAddHealth | ||
InputDisable | ||
InputEnable | ||
InputRemoveHealth | ||
InputSetHealth | ||
InputSetMaxHealth | ||
InputSetSpeed | ||
m_initialHealth | Integer | The initial health this entity spawned with |
m_modelString | ||
m_outputOnHealthBelow10Percent | ||
m_outputOnHealthBelow20Percent | ||
m_outputOnHealthBelow30Percent | ||
m_outputOnHealthBelow40Percent | ||
m_outputOnHealthBelow50Percent | ||
m_outputOnHealthBelow60Percent | ||
m_outputOnHealthBelow70Percent | ||
m_outputOnHealthBelow80Percent | ||
m_outputOnHealthBelow90Percent | ||
m_outputOnKilled | ||
m_speed | Integer | The speed of this entity |
m_startDisabled | Boolean | Whether or not this entity spawns disabled |