CLightGlow: Difference between revisions
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== Overview == | == Overview == | ||
Creates a distance configurable glow typically used by light sources. | |||
'''Source location : ...''' | '''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/lightglow.cpp /game/server/lightglow.cpp]''' | ||
'''Linked | '''Linked Entity : [https://developer.valvesoftware.com/wiki/env_lightglow env_lightglow]''' | ||
==[[ | ==[[Classes|Class Structure]]== | ||
*'''[[CBaseEntity]]''' | *'''[[CBaseEntity]]''' | ||
**''' | **'''CLightGlow''' | ||
== SendProps == | == SendProps == | ||
{| class="wikitable sortable" style="margin: 0 auto; width: 100%; padding: 0;" | {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;" | ||
|+CLightGlow | |+CLightGlow | ||
! style="width: 50%; background-color: #303030; color: white" |Name | ! style="width: 50%; background-color: #303030; color: white" |Name | ||
Line 68: | Line 63: | ||
| style="width: 50%;" |'''HDRColorScale''' | | style="width: 50%;" |'''HDRColorScale''' | ||
| style="width: 15%;" |Float | | style="width: 15%;" |Float | ||
| style="width: 35%;" | | |||
|} | |||
== Entity DataMaps == | |||
{| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0; | |||
|+CLightGlow | |||
! style="width: 50%; background-color: #303030; color: white" |Name | |||
! style="width: 15%; background-color: #303030; color: white" |Type | |||
! style="width: 35%; background-color: #303030; color: white" |Description | |||
|- | |||
| style="width: 50%;" |'''InputColor''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_flGlowProxySize''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_flHDRColorScale''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_nHorizontalSize''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_nMaxDist''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_nMinDist''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_nOuterMaxDist''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_nVerticalSize''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | | style="width: 35%;" | | ||
|} | |} |
Latest revision as of 19:13, 10 August 2022
Overview[edit | edit source]
Creates a distance configurable glow typically used by light sources.
Source location : /game/server/lightglow.cpp
Linked Entity : env_lightglow
Class Structure[edit | edit source]
- CBaseEntity
- CLightGlow
SendProps[edit | edit source]
Name | Type | Description |
---|---|---|
m_clrRender | Integer | |
m_nHorizontalSize | Integer | |
m_nVerticalSize | Integer | |
m_nMinDist | Integer | |
m_nMaxDist | Integer | |
m_nOuterMaxDist | Integer | |
m_spawnflags | Integer | |
m_vecOrigin | Vector | |
m_angRotation | Vector | |
moveparent | Integer | |
m_flGlowProxySize | Float | |
HDRColorScale | Float |
Entity DataMaps[edit | edit source]
Name | Type | Description |
---|---|---|
InputColor | ||
m_flGlowProxySize | ||
m_flHDRColorScale | ||
m_nHorizontalSize | ||
m_nMaxDist | ||
m_nMinDist | ||
m_nOuterMaxDist | ||
m_nVerticalSize |