Useful Code Files: Difference between revisions

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(Created page with "Some useful resources: * [https://github.com/sr2echa/TF2-Source-Code/blob/master/tf2_src/public/const.h const.h] SendProps (CNetwork*) are defined in entity header files (.h...")
 
(use official sdk links)
 
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Some useful resources:  
* [https://github.com/ValveSoftware/source-sdk-2013/blob/master/src/public/const.h const.h]
* [https://github.com/sr2echa/TF2-Source-Code/blob/master/tf2_src/public/const.h const.h]
* [https://github.com/ValveSoftware/source-sdk-2013/blob/master/src/game/shared/tf/tf_shareddefs.h tf_shareddefs.h]
* [https://github.com/ValveSoftware/source-sdk-2013/blob/master/src/game/shared/tf/tf_shareddefs.cpp tf_shareddefs.cpp]
* [https://github.com/ValveSoftware/source-sdk-2013/blob/master/src/public/dt_common.h dt_common.h]
 
SendProps (CNetwork*) are defined in entity header files (.h); DataMaps (DEFINE*) are defined in the entity code files (.cpp).


SendProps (CNetwork*) are defined in entity header files (.h); DataMaps are defined in the entity code files (.cpp).
(Some entities will have a copy of the same variable as both a SendProp and DataMap.)
(Some entities will have a copy of the same variable as both a SendProp and DataMap.)
* [https://github.com/sr2echa/TF2-Source-Code/blob/master/tf2_src/public/datamap.h datamap.h]
* [https://github.com/ValveSoftware/source-sdk-2013/blob/master/src/public/datamap.h datamap.h]
* [https://github.com/sr2echa/TF2-Source-Code/blob/master/tf2_src/public/networkvar.h networkvar.h]
* [https://github.com/ValveSoftware/source-sdk-2013/blob/master/src/public/networkvar.h networkvar.h]

Latest revision as of 16:39, 28 March 2025

SendProps (CNetwork*) are defined in entity header files (.h); DataMaps (DEFINE*) are defined in the entity code files (.cpp).

(Some entities will have a copy of the same variable as both a SendProp and DataMap.)