CSceneEntity: Difference between revisions
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'''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/sceneentity.cpp /game/server/sceneentity.cpp]''' | '''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/sceneentity.cpp /game/server/sceneentity.cpp]''' | ||
''' | '''VScript : [https://developer.valvesoftware.com/wiki/Team_Fortress_2/Scripting/Script_Functions#CSceneEntity Script_Functions#CSceneEntity]''' | ||
'''Linked Entity : [https://developer.valvesoftware.com/wiki/logic_choreographed_scene logic_choreographed_scene]''' | |||
==[[Classes|Class Structure]]== | ==[[Classes|Class Structure]]== | ||
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| style="width: 50%;" |'''InputTriggerEvent''' | | style="width: 50%;" |'''InputTriggerEvent''' | ||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''InputSetTarget1''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''InputSetTarget2''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''InputSetTarget3''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''InputSetTarget4''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''InputSetTarget5''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''InputSetTarget6''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''InputSetTarget7''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''InputSetTarget8''' | |||
| style="width: 15%;" | | | style="width: 15%;" | | ||
| style="width: 35%;" | | | style="width: 35%;" | | ||
Latest revision as of 13:22, 17 September 2023
Overview
...
Source location : /game/server/sceneentity.cpp
VScript : Script_Functions#CSceneEntity
Linked Entity : logic_choreographed_scene
Class Structure
- CBaseEntity
- CPointEntity
- CSceneEntity
- CPointEntity
SendProps
| Name | Type | Description | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| m_nSceneStringIndex | Integer | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| m_bIsPlayingBack | Boolean | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| m_bPaused | Boolean | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| m_bMultiplayer | Boolean | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| m_flForceClientTime | Float | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Entity DataMaps
| Name | Type | Description |
|---|---|---|
| InputCancelAtNextInterrupt | ||
| InputCancelPlayback | ||
| InputInterjectResponse | ||
| InputPausePlayback | ||
| InputPitchShiftPlayback | ||
| InputResumePlayback | ||
| InputScriptPlayerDeath | ||
| InputStartPlayback | ||
| InputStopWaitingForActor | ||
| InputTriggerEvent | ||
| InputSetTarget1 | ||
| InputSetTarget2 | ||
| InputSetTarget3 | ||
| InputSetTarget4 | ||
| InputSetTarget5 | ||
| InputSetTarget6 | ||
| InputSetTarget7 | ||
| InputSetTarget8 | ||
| m_BusyActor | ||
| m_OnCanceled | ||
| m_OnCompletion | ||
| m_OnStart | ||
| m_OnTrigger1 | ||
| m_OnTrigger10 | ||
| m_OnTrigger11 | ||
| m_OnTrigger12 | ||
| m_OnTrigger13 | ||
| m_OnTrigger14 | ||
| m_OnTrigger15 | ||
| m_OnTrigger16 | ||
| m_OnTrigger2 | ||
| m_OnTrigger3 | ||
| m_OnTrigger4 | ||
| m_OnTrigger5 | ||
| m_OnTrigger6 | ||
| m_OnTrigger7 | ||
| m_OnTrigger8 | ||
| m_OnTrigger9 | ||
| m_bAutomated | ||
| m_bBreakOnNonIdle | ||
| m_bCancelAtNextInterrupt | ||
| m_bCompletedEarly | ||
| m_bGenerated | ||
| m_bInterruptSceneFinished | ||
| m_bInterrupted | ||
| m_bInterruptedActorsScenes | ||
| m_bIsPlayingBack | ||
| m_bMultiplayer | ||
| m_bPaused | ||
| m_bPausedViaInput | ||
| m_bWaitingForActor | ||
| m_bWaitingForInterrupt | ||
| m_bWaitingForResumeScene | ||
| m_fPitch | ||
| m_flAutomationDelay | ||
| m_flAutomationTime | ||
| m_flCurrentTime | ||
| m_flForceClientTime | ||
| m_flFrameTime | ||
| m_hActivator | ||
| m_hActor | ||
| m_hActorList | ||
| m_hInterruptScene | ||
| m_hListManagers | ||
| m_hNotifySceneCompletion | ||
| m_hRemoveActorList | ||
| m_hTarget1 | ||
| m_hTarget2 | ||
| m_hTarget3 | ||
| m_hTarget4 | ||
| m_hTarget5 | ||
| m_hTarget6 | ||
| m_hTarget7 | ||
| m_hTarget8 | ||
| m_hWaitingForThisResumeScene | ||
| m_iPlayerDeathBehavior | ||
| m_iszResumeSceneFile | ||
| m_iszSceneFile | ||
| m_iszSoundName | ||
| m_iszTarget1 | ||
| m_iszTarget2 | ||
| m_iszTarget3 | ||
| m_iszTarget4 | ||
| m_iszTarget5 | ||
| m_iszTarget6 | ||
| m_iszTarget7 | ||
| m_iszTarget8 | ||
| m_nAutomatedAction | ||
| m_nInterruptCount |