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| The base class for half life NPCs. | | The base class for half life NPCs. |
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| '''Source location : /game/server/ai_basenpc.h''' | | '''Source location : [https://github.com/sreechar/TF2-Source-Code/blob/master/tf2_src/game/server/ai_basenpc.h /game/server/ai_basenpc.h]''' |
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| ==[[SendProps|Class Structure]]== | | ==[[Classes|Class Structure]]== |
| *'''[[CBaseEntity]]''' | | *'''[[CBaseEntity]]''' |
| **'''[[CBaseAnimating]]''' | | **'''[[CBaseAnimating]]''' |
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| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| | |- |
| | | colspan="3" style="padding: 0 auto; margin: 0 auto;" | |
| | {| class="wikitable" style="margin: 0 auto; width: 100%; padding: 0;" |
| | ! colspan="3" style="background-color: rgb(45, 62, 97)" | |
| | |} |
| |} | | |} |
| |- | | |- |
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| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| | |- |
| | | colspan="3" style="padding: 0 auto; margin: 0 auto;" | |
| | {| class="wikitable" style="margin: 0 auto; width: 100%; padding: 0;" |
| | ! colspan="3" style="background-color: rgb(45, 62, 97)" | |
| | |} |
| |} | | |} |
| |- | | |- |
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| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| | |- |
| | | colspan="3" style="padding: 0 auto; margin: 0 auto;" | |
| | {| class="wikitable" style="margin: 0 auto; width: 100%; padding: 0;" |
| | ! colspan="3" style="background-color: rgb(45, 62, 97)" | |
| | |} |
| |} | | |} |
| |- | | |- |
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| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| | |- |
| | | colspan="3" style="padding: 0 auto; margin: 0 auto;" | |
| | {| class="wikitable" style="margin: 0 auto; width: 100%; padding: 0;" |
| | ! colspan="3" style="background-color: rgb(45, 62, 97)" | |
| | |} |
| |} | | |} |
| |- | | |- |
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| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| | |- |
| | | colspan="3" style="padding: 0 auto; margin: 0 auto;" | |
| | {| class="wikitable" style="margin: 0 auto; width: 100%; padding: 0;" |
| | ! colspan="3" style="background-color: rgb(45, 62, 97)" | |
| | |} |
| |} | | |} |
| |- | | |- |
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| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| | |- |
| | | colspan="3" style="padding: 0 auto; margin: 0 auto;" | |
| | {| class="wikitable" style="margin: 0 auto; width: 100%; padding: 0;" |
| | ! colspan="3" style="background-color: rgb(45, 62, 97)" | |
| | |} |
| |} | | |} |
| |- | | |- |
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| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| | |- |
| | | colspan="3" style="padding: 0 auto; margin: 0 auto;" | |
| | {| class="wikitable" style="margin: 0 auto; width: 100%; padding: 0;" |
| | ! colspan="3" style="background-color: rgb(45, 62, 97)" | |
| | |} |
| |} | | |} |
| |- | | |- |
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| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| | |- |
| | | colspan="3" style="padding: 0 auto; margin: 0 auto;" | |
| | {| class="wikitable" style="margin: 0 auto; width: 100%; padding: 0;" |
| | ! colspan="3" style="background-color: rgb(45, 62, 97)" | |
| | |} |
| |} | | |} |
| |- | | |- |
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| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;" | | {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;" |
| ! colspan="3" |m_pLocalNavigator | | ! colspan="3" |m_pLocalNavigator |
| | |- |
| | | colspan="3" style="padding: 0 auto; margin: 0 auto;" | |
| | {| class="wikitable" style="margin: 0 auto; width: 100%; padding: 0;" |
| | ! colspan="3" style="background-color: rgb(45, 62, 97)" | |
| | |} |
| |} | | |} |
| |- | | |- |
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| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| | |- |
| | | colspan="3" style="padding: 0 auto; margin: 0 auto;" | |
| | {| class="wikitable" style="margin: 0 auto; width: 100%; padding: 0;" |
| | ! colspan="3" style="background-color: rgb(45, 62, 97)" | |
| | |} |
| |} | | |} |
| |- | | |- |
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| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| | |- |
| | | colspan="3" style="padding: 0 auto; margin: 0 auto;" | |
| | {| class="wikitable" style="margin: 0 auto; width: 100%; padding: 0;" |
| | ! colspan="3" style="background-color: rgb(45, 62, 97)" | |
| | |} |
| |} | | |} |
| |- | | |- |
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| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| | |- |
| | | colspan="3" style="padding: 0 auto; margin: 0 auto;" | |
| | {| class="wikitable" style="margin: 0 auto; width: 100%; padding: 0;" |
| | ! colspan="3" style="background-color: rgb(45, 62, 97)" | |
| | |} |
| |} | | |} |
| |- | | |- |
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| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| | |- |
| | | colspan="3" style="padding: 0 auto; margin: 0 auto;" | |
| | {| class="wikitable" style="margin: 0 auto; width: 100%; padding: 0;" |
| | ! colspan="3" style="background-color: rgb(45, 62, 97)" | |
| | |} |
| |} | | |} |
| |- | | |- |
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| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| | |- |
| | | colspan="3" style="padding: 0 auto; margin: 0 auto;" | |
| | {| class="wikitable" style="margin: 0 auto; width: 100%; padding: 0;" |
| | ! colspan="3" style="background-color: rgb(45, 62, 97)" | |
| | |} |
| |} | | |} |
| |- | | |- |
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| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| | |- |
| | | colspan="3" style="padding: 0 auto; margin: 0 auto;" | |
| | {| class="wikitable" style="margin: 0 auto; width: 100%; padding: 0;" |
| | ! colspan="3" style="background-color: rgb(45, 62, 97)" | |
| | |} |
| |} | | |} |
| |- | | |- |
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| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| | |- |
| | | colspan="3" style="padding: 0 auto; margin: 0 auto;" | |
| | {| class="wikitable" style="margin: 0 auto; width: 100%; padding: 0;" |
| | ! colspan="3" style="background-color: rgb(45, 62, 97)" | |
| | |} |
| |} | | |} |
| |- | | |- |
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| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| | |- |
| | | colspan="3" style="padding: 0 auto; margin: 0 auto;" | |
| | {| class="wikitable" style="margin: 0 auto; width: 100%; padding: 0;" |
| | ! colspan="3" style="background-color: rgb(45, 62, 97)" | |
| | |} |
| |} | | |} |
| |- | | |- |
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| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0; | | {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0; |
| |+[https://developer.valvesoftware.com/wiki/aitesthull aitesthull] | | |+[https://developer.valvesoftware.com/wiki/aitesthull aitesthull] |
| | ! style="width: 50%; background-color: #303030; color: white" |Name |
| | ! style="width: 15%; background-color: #303030; color: white" |Type |
| | ! style="width: 35%; background-color: #303030; color: white" |Description |
| | |} |
| | {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0; |
| | |+[https://developer.valvesoftware.com/wiki/cycler_actor cycler_actor] |
| ! style="width: 50%; background-color: #303030; color: white" |Name | | ! style="width: 50%; background-color: #303030; color: white" |Name |
| ! style="width: 15%; background-color: #303030; color: white" |Type | | ! style="width: 15%; background-color: #303030; color: white" |Type |
| ! style="width: 35%; background-color: #303030; color: white" |Description | | ! style="width: 35%; background-color: #303030; color: white" |Description |
| |- | | |- |
| | style="width: 50%;" |'''CAI_BaseNPCCallNPCThink''' | | | style="width: 50%;" |'''InputSetExpressionOverride''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''CAI_BaseNPCCorpseFallThink''' | | | style="width: 50%;" |'''m_FlexweightBodyRightLeft''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''CAI_BaseNPCNPCInitThink''' | | | style="width: 50%;" |'''m_FlexweightChestRightLeft''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''CAI_BaseNPCNPCUse''' | | | style="width: 50%;" |'''m_FlexweightGestureRightLeft''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''InputActivateSpeedModifier''' | | | style="width: 50%;" |'''m_FlexweightGestureUpDown''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''InputBeginRappel''' | | | style="width: 50%;" |'''m_FlexweightHeadForwardBack''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''InputBreak''' | | | style="width: 50%;" |'''m_FlexweightHeadRightLeft''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''InputDisableSpeedModifier''' | | | style="width: 50%;" |'''m_FlexweightHeadTilt''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''InputForceInteractionWithNPC''' | | | style="width: 50%;" |'''m_FlexweightHeadUpDown''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''InputForgetEntity''' | | | style="width: 50%;" |'''m_ParameterBodyYaw''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''InputGagDisable''' | | | style="width: 50%;" |'''m_ParameterGestureHeight''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''InputGagEnable''' | | | style="width: 50%;" |'''m_ParameterGestureWidth''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''InputHolsterAndDestroyWeapon''' | | | style="width: 50%;" |'''m_ParameterHeadPitch''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''InputHolsterWeapon''' | | | style="width: 50%;" |'''m_ParameterHeadRoll''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''InputIgnoreDangerSounds''' | | | style="width: 50%;" |'''m_ParameterHeadYaw''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''InputInsideTransition''' | | | style="width: 50%;" |'''m_ParameterNeckTrans''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''InputOutsideTransition''' | | | style="width: 50%;" |'''m_ParameterSpineYaw''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''InputSetEnemyFilter''' | | | style="width: 50%;" |'''m_bDontUseSemaphore''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''InputSetHealth''' | | | style="width: 50%;" |'''m_blinktime''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''InputSetRelationship''' | | | style="width: 50%;" |'''m_fLatchedPositions''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''InputSetSpeedModifierRadius''' | | | style="width: 50%;" |'''m_flAccumYawDelta''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''InputSetSpeedModifierSpeed''' | | | style="width: 50%;" |'''m_flAccumYawScale''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''InputSetSquad''' | | | style="width: 50%;" |'''m_flBlinktime''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''InputStartScripting''' | | | style="width: 50%;" |'''m_flNextRandomExpressionTime''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''InputStopScripting''' | | | style="width: 50%;" |'''m_flNextRandomLookTime''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''InputUnholsterWeapon''' | | | style="width: 50%;" |'''m_flexnum''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''InputUpdateEnemyMemory''' | | | style="width: 50%;" |'''m_flextarget''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''InputWake''' | | | style="width: 50%;" |'''m_flextime''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_Activity''' | | | style="width: 50%;" |'''m_goalBodyYaw''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | colspan="3" style="padding: 0; margin: 0;" |
| | | style="width: 50%;" |'''m_goalHeadCorrection''' |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_CheckOnGroundTimer
| |
| |-
| |
| | style="width: 50%;" |'''m_next''' | |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |}
| |
| |- | | |- |
| | colspan="3" style="padding: 0; margin: 0;" |
| | | style="width: 50%;" |'''m_goalHeadDirection''' |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_CommandMoveMonitor
| |
| |-
| |
| | style="width: 50%;" |'''m_flMarkTolerance''' | |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_vMark''' | | | style="width: 50%;" |'''m_goalHeadInfluence''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |}
| |
| |- | | |- |
| | style="width: 50%;" |'''m_Efficiency''' | | | style="width: 50%;" |'''m_goalSpineYaw''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_EnemiesSerialNumber''' | | | style="width: 50%;" |'''m_hExpressionSceneEnt''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | colspan="3" style="padding: 0; margin: 0;" |
| | | style="width: 50%;" |'''m_hLookTarget''' |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_FailChooseEnemyTimer
| |
| |-
| |
| | style="width: 50%;" |'''m_next''' | |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |}
| |
| |- | | |- |
| | colspan="3" style="padding: 0; margin: 0;" |
| | | style="width: 50%;" |'''m_istalking''' |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_GiveUpOnDeadEnemyTimer
| |
| |-
| |
| | style="width: 50%;" |'''m_fIsRunning''' | |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_maxInterval''' | | | style="width: 50%;" |'''m_iszAlertExpression''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_minInterval''' | | | style="width: 50%;" |'''m_iszCombatExpression''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_next''' | | | style="width: 50%;" |'''m_iszDeathExpression''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |}
| |
| |- | | |- |
| | style="width: 50%;" |'''m_IdealActivity''' | | | style="width: 50%;" |'''m_iszExpressionOverride''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_IdealNPCState''' | | | style="width: 50%;" |'''m_iszExpressionScene''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_IdealSchedule''' | | | style="width: 50%;" |'''m_iszIdleExpression''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_IdealTranslatedActivity''' | | | style="width: 50%;" |'''m_iszSentence''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_IdealWeaponActivity''' | | | style="width: 50%;" |'''m_latchedEyeDirection''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | colspan="3" style="padding: 0; margin: 0;" |
| | | style="width: 50%;" |'''m_latchedEyeOrigin''' |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_MoveAndShootOverlay
| |
| |-
| |
| | style="width: 50%;" |'''m_bMovingAndShooting''' | |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_bNoShootWhileMove''' | | | style="width: 50%;" |'''m_latchedHeadDirection''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_flSuspendUntilTime''' | | | style="width: 50%;" |'''m_lookQueue''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_initialDelay''' | | | style="width: 50%;" |'''m_lookTarget''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |}
| |
| |- | | |- |
| | style="width: 50%;" |'''m_MoveEfficiency''' | | | style="width: 50%;" |'''m_looktime''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_NPCState''' | | | colspan="3" style="padding: 0; margin: 0;" | |
| | {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;" |
| | ! colspan="3" |m_pExpresser |
| | |- |
| | | style="width: 50%;" |'''m_ConceptHistories''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_OnDamaged''' | | | style="width: 50%;" |'''m_flBlockedTalkTime''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_OnDamagedByPlayer''' | | | style="width: 50%;" |'''m_flLastTimeAcceptedSpeak''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_OnDamagedByPlayerSquad''' | | | style="width: 50%;" |'''m_flStopTalkTime''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_OnDeath''' | | | style="width: 50%;" |'''m_flStopTalkTimeWithoutDelay''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_OnDenyCommanderUse''' | | | style="width: 50%;" |'''m_voicePitch''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_OnForcedInteractionAborted''' | | | colspan="3" style="padding: 0 auto; margin: 0 auto;" | |
| | {| class="wikitable" style="margin: 0 auto; width: 100%; padding: 0;" |
| | ! colspan="3" style="background-color: rgb(45, 62, 97)" | |
| | |} |
| | |} |
| | |- |
| | | style="width: 50%;" |'''m_phoneme''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_OnForcedInteractionFinished''' | | | style="width: 50%;" |'''m_randomLookQueue''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_OnForcedInteractionStarted''' | | | style="width: 50%;" |'''m_sentence''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_OnFoundEnemy''' | | | style="width: 50%;" |'''m_speaktime''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_OnFoundPlayer''' | | | style="width: 50%;" |'''m_strHullName''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_OnHalfHealth''' | | | style="width: 50%;" |'''m_syntheticLookQueue''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| | |} |
| | {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0; |
| | |+[https://developer.valvesoftware.com/wiki/generic_actor generic_actor] |
| | ! style="width: 50%; background-color: #303030; color: white" |Name |
| | ! style="width: 15%; background-color: #303030; color: white" |Type |
| | ! style="width: 35%; background-color: #303030; color: white" |Description |
| |- | | |- |
| | style="width: 50%;" |'''m_OnHearCombat''' | | | style="width: 50%;" |'''InputSetExpressionOverride''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_OnHearPlayer''' | | | style="width: 50%;" |'''m_FlexweightBodyRightLeft''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_OnHearWorld''' | | | style="width: 50%;" |'''m_FlexweightChestRightLeft''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_OnLostEnemy''' | | | style="width: 50%;" |'''m_FlexweightGestureRightLeft''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_OnLostEnemyLOS''' | | | style="width: 50%;" |'''m_FlexweightGestureUpDown''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_OnLostPlayer''' | | | style="width: 50%;" |'''m_FlexweightHeadForwardBack''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_OnLostPlayerLOS''' | | | style="width: 50%;" |'''m_FlexweightHeadRightLeft''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_OnRappelTouchdown''' | | | style="width: 50%;" |'''m_FlexweightHeadTilt''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_OnSleep''' | | | style="width: 50%;" |'''m_FlexweightHeadUpDown''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_OnWake''' | | | style="width: 50%;" |'''m_ParameterBodyYaw''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | colspan="3" style="padding: 0; margin: 0;" |
| | | style="width: 50%;" |'''m_ParameterGestureHeight''' |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_ScheduleState
| |
| |-
| |
| | style="width: 50%;" |'''bScheduleWasInterrupted''' | |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''bTaskRanAutomovement''' | | | style="width: 50%;" |'''m_ParameterGestureWidth''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''bTaskUpdatedYaw''' | | | style="width: 50%;" |'''m_ParameterHeadPitch''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''fTaskStatus''' | | | style="width: 50%;" |'''m_ParameterHeadRoll''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''iCurTask''' | | | style="width: 50%;" |'''m_ParameterHeadYaw''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''iTaskInterrupt''' | | | style="width: 50%;" |'''m_ParameterNeckTrans''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''taskFailureCode''' | | | style="width: 50%;" |'''m_ParameterSpineYaw''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''timeCurTaskStarted''' | | | style="width: 50%;" |'''m_bDontUseSemaphore''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''timeStarted''' | | | style="width: 50%;" |'''m_fLatchedPositions''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |}
| |
| |- | | |- |
| | style="width: 50%;" |'''m_ScriptArrivalActivity''' | | | style="width: 50%;" |'''m_flAccumYawDelta''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_ScriptedInteractions''' | | | style="width: 50%;" |'''m_flAccumYawScale''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | colspan="3" style="padding: 0; margin: 0;" |
| | | style="width: 50%;" |'''m_flBlinktime''' |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_ShotRegulator
| |
| |-
| |
| | style="width: 50%;" |'''m_bDisabled''' | |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_bInRestInterval''' | | | style="width: 50%;" |'''m_flNextRandomExpressionTime''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_flMaxBurstInterval''' | | | style="width: 50%;" |'''m_flNextRandomLookTime''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_flMaxRestInterval''' | | | style="width: 50%;" |'''m_flextarget''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_flMinBurstInterval''' | | | style="width: 50%;" |'''m_goalBodyYaw''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_flMinRestInterval''' | | | style="width: 50%;" |'''m_goalHeadCorrection''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_flNextShotTime''' | | | style="width: 50%;" |'''m_goalHeadDirection''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_nBurstShotsRemaining''' | | | style="width: 50%;" |'''m_goalHeadInfluence''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_nMaxBurstShots''' | | | style="width: 50%;" |'''m_goalSpineYaw''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_nMinBurstShots''' | | | style="width: 50%;" |'''m_hExpressionSceneEnt''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |}
| |
| |- | | |- |
| | style="width: 50%;" |'''m_SleepFlags''' | | | style="width: 50%;" |'''m_hLookTarget''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_SleepState''' | | | style="width: 50%;" |'''m_iszAlertExpression''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_SquadName''' | | | style="width: 50%;" |'''m_iszCombatExpression''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_UnreachableEnts''' | | | style="width: 50%;" |'''m_iszDeathExpression''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | colspan="3" style="padding: 0; margin: 0;" |
| | | style="width: 50%;" |'''m_iszExpressionOverride''' |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_UpdateEnemyPosTimer
| |
| |-
| |
| | style="width: 50%;" |'''m_next''' | |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |}
| |
| |- | | |- |
| | style="width: 50%;" |'''m_afCapability''' | | | style="width: 50%;" |'''m_iszExpressionScene''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_afMemory''' | | | style="width: 50%;" |'''m_iszIdleExpression''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_bCannotDieDuringInteraction''' | | | style="width: 50%;" |'''m_latchedEyeDirection''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_bCheckContacts''' | | | style="width: 50%;" |'''m_latchedEyeOrigin''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_bConditionsGathered''' | | | style="width: 50%;" |'''m_latchedHeadDirection''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_bCrouchDesired''' | | | style="width: 50%;" |'''m_lookQueue''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_bDidDeathCleanup''' | | | colspan="3" style="padding: 0; margin: 0;" | |
| | style="width: 15%;" | | | {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;" |
| | style="width: 35%;" |
| | ! colspan="3" |m_pExpresser |
| |- | | |- |
| | style="width: 50%;" |'''m_bFadeCorpse''' | | | style="width: 50%;" |'''m_ConceptHistories''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_bForceConditionsGather''' | | | style="width: 50%;" |'''m_flBlockedTalkTime''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_bForceCrouch''' | | | style="width: 50%;" |'''m_flLastTimeAcceptedSpeak''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_bHintGroupNavLimiting''' | | | style="width: 50%;" |'''m_flStopTalkTime''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_bIgnoreUnseenEnemies''' | | | style="width: 50%;" |'''m_flStopTalkTimeWithoutDelay''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_bImportanRagdoll''' | | | style="width: 50%;" |'''m_voicePitch''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_bInAScript''' | | | colspan="3" style="padding: 0 auto; margin: 0 auto;" | |
| | {| class="wikitable" style="margin: 0 auto; width: 100%; padding: 0;" |
| | ! colspan="3" style="background-color: rgb(45, 62, 97)" | |
| | |} |
| | |} |
| | |- |
| | | style="width: 50%;" |'''m_randomLookQueue''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_bIsCrouching''' | | | style="width: 50%;" |'''m_strHullName''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_bIsMoving''' | | | style="width: 50%;" |'''m_syntheticLookQueue''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| | |} |
| | {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0; |
| | |+[https://developer.valvesoftware.com/wiki/monster_furniture monster_furniture] |
| | ! style="width: 50%; background-color: #303030; color: white" |Name |
| | ! style="width: 15%; background-color: #303030; color: white" |Type |
| | ! style="width: 35%; background-color: #303030; color: white" |Description |
| |- | | |- |
| | style="width: 50%;" |'''m_bPerformAvoidance''' | | | style="width: 50%;" |'''InputDisablePlayerCollision''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_bPlayerAvoidState''' | | | style="width: 50%;" |'''InputEnablePlayerCollision''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_bSkippedChooseEnemy''' | | | style="width: 50%;" |'''InputSetExpressionOverride''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_bSpeedModActive''' | | | colspan="3" style="padding: 0; margin: 0;" | |
| | {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;" |
| | ! colspan="3" |m_BoneFollowerManager |
| | |- |
| | | style="width: 50%;" |'''m_iNumBones''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_bUsingStandardThinkTime''' | | | style="width: 50%;" |'''m_physBones''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_bWakeSquad''' | | | colspan="3" style="padding: 0 auto; margin: 0 auto;" | |
| | {| class="wikitable" style="margin: 0 auto; width: 100%; padding: 0;" |
| | ! colspan="3" style="background-color: rgb(45, 62, 97)" | |
| | |} |
| | |} |
| | |- |
| | | style="width: 50%;" |'''m_FlexweightBodyRightLeft''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_cAmmoLoaded''' | | | style="width: 50%;" |'''m_FlexweightChestRightLeft''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_fNoDamageDecal''' | | | style="width: 50%;" |'''m_FlexweightGestureRightLeft''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_fStoredPathFlags''' | | | style="width: 50%;" |'''m_FlexweightGestureUpDown''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_failSchedule''' | | | style="width: 50%;" |'''m_FlexweightHeadForwardBack''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_flAcceptableTimeSeenEnemy''' | | | style="width: 50%;" |'''m_FlexweightHeadRightLeft''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_flDistTooFar''' | | | style="width: 50%;" |'''m_FlexweightHeadTilt''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_flEyeIntegRate''' | | | style="width: 50%;" |'''m_FlexweightHeadUpDown''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_flForcedInteractionTimeout''' | | | style="width: 50%;" |'''m_ParameterBodyYaw''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_flHeadPitch''' | | | style="width: 50%;" |'''m_ParameterGestureHeight''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_flHeadYaw''' | | | style="width: 50%;" |'''m_ParameterGestureWidth''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_flIgnoreDangerSoundsUntil''' | | | style="width: 50%;" |'''m_ParameterHeadPitch''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_flInteractionYaw''' | | | style="width: 50%;" |'''m_ParameterHeadRoll''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_flLastAttackTime''' | | | style="width: 50%;" |'''m_ParameterHeadYaw''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_flLastDamageTime''' | | | style="width: 50%;" |'''m_ParameterNeckTrans''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_flLastEnemyTime''' | | | style="width: 50%;" |'''m_ParameterSpineYaw''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_flLastPlayerDamageTime''' | | | style="width: 50%;" |'''m_bDontUseSemaphore''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_flLastRealThinkTime''' | | | style="width: 50%;" |'''m_fLatchedPositions''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_flLastSawPlayerTime''' | | | style="width: 50%;" |'''m_flAccumYawDelta''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_flLastStateChangeTime''' | | | style="width: 50%;" |'''m_flAccumYawScale''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_flMoveWaitFinished''' | | | style="width: 50%;" |'''m_flBlinktime''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_flNextDecisionTime''' | | | style="width: 50%;" |'''m_flNextRandomExpressionTime''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_flNextDodgeTime''' | | | style="width: 50%;" |'''m_flNextRandomLookTime''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_flNextEyeLookTime''' | | | style="width: 50%;" |'''m_flextarget''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_flNextFlinchTime''' | | | style="width: 50%;" |'''m_goalBodyYaw''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_flNextWeaponSearchTime''' | | | style="width: 50%;" |'''m_goalHeadCorrection''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_flOriginalYaw''' | | | style="width: 50%;" |'''m_goalHeadDirection''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_flSceneTime''' | | | style="width: 50%;" |'''m_goalHeadInfluence''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_flSoundWaitTime''' | | | style="width: 50%;" |'''m_goalSpineYaw''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_flSumDamage''' | | | style="width: 50%;" |'''m_hExpressionSceneEnt''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_flTimeEnemyAcquired''' | | | style="width: 50%;" |'''m_hLookTarget''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_flTimeLastMovement''' | | | style="width: 50%;" |'''m_iszAlertExpression''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_flTimePingEffect''' | | | style="width: 50%;" |'''m_iszCombatExpression''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_flWaitFinished''' | | | style="width: 50%;" |'''m_iszDeathExpression''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_flWakeRadius''' | | | style="width: 50%;" |'''m_iszExpressionOverride''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_hCine''' | | | style="width: 50%;" |'''m_iszExpressionScene''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_hEnemy''' | | | style="width: 50%;" |'''m_iszIdleExpression''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_hEnemyFilter''' | | | style="width: 50%;" |'''m_latchedEyeDirection''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_hEnemyOccluder''' | | | style="width: 50%;" |'''m_latchedEyeOrigin''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_hEyeLookTarget''' | | | style="width: 50%;" |'''m_latchedHeadDirection''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_hForcedInteractionPartner''' | | | style="width: 50%;" |'''m_lookQueue''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_hGoalEnt''' | | | colspan="3" style="padding: 0; margin: 0;" | |
| | style="width: 15%;" | | | {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;" |
| | style="width: 35%;" |
| | ! colspan="3" |m_pExpresser |
| |- | | |- |
| | style="width: 50%;" |'''m_hInteractionPartner''' | | | style="width: 50%;" |'''m_ConceptHistories''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_hLastInteractionTestTarget''' | | | style="width: 50%;" |'''m_flBlockedTalkTime''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_hOpeningDoor''' | | | style="width: 50%;" |'''m_flLastTimeAcceptedSpeak''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_hStoredPathTarget''' | | | style="width: 50%;" |'''m_flStopTalkTime''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_hTargetEnt''' | | | style="width: 50%;" |'''m_flStopTalkTimeWithoutDelay''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_iDeathFrame''' | | | style="width: 50%;" |'''m_voicePitch''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_iDeathPose''' | | | colspan="3" style="padding: 0 auto; margin: 0 auto;" | |
| | style="width: 15%;" | | | {| class="wikitable" style="margin: 0 auto; width: 100%; padding: 0;" |
| | style="width: 35%;" |
| | ! colspan="3" style="background-color: rgb(45, 62, 97)" | |
| | |} |
| | |} |
| |- | | |- |
| | style="width: 50%;" |'''m_iDesiredWeaponState''' | | | style="width: 50%;" |'''m_randomLookQueue''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_iInteractionPlaying''' | | | style="width: 50%;" |'''m_syntheticLookQueue''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| | |} |
| | {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0; |
| | |+[https://developer.valvesoftware.com/wiki/monster_generic monster_generic] |
| | ! style="width: 50%; background-color: #303030; color: white" |Name |
| | ! style="width: 15%; background-color: #303030; color: white" |Type |
| | ! style="width: 35%; background-color: #303030; color: white" |Description |
| | |} |
| | {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0; |
| | |+[https://developer.valvesoftware.com/wiki/npc_furniture npc_furniture] |
| | ! style="width: 50%; background-color: #303030; color: white" |Name |
| | ! style="width: 15%; background-color: #303030; color: white" |Type |
| | ! style="width: 35%; background-color: #303030; color: white" |Description |
| |- | | |- |
| | style="width: 50%;" |'''m_iInteractionState''' | | | style="width: 50%;" |'''InputDisablePlayerCollision''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_iMySquadSlot''' | | | style="width: 50%;" |'''InputEnablePlayerCollision''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_iSpeedModRadius''' | | | style="width: 50%;" |'''InputSetExpressionOverride''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_iSpeedModSpeed''' | | | colspan="3" style="padding: 0; margin: 0;" | |
| | {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;" |
| | ! colspan="3" |m_BoneFollowerManager |
| | |- |
| | | style="width: 50%;" |'''m_iNumBones''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_iszEnemyFilterName''' | | | style="width: 50%;" |'''m_physBones''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_iszPendingWeapon''' | | | colspan="3" style="padding: 0 auto; margin: 0 auto;" | |
| | {| class="wikitable" style="margin: 0 auto; width: 100%; padding: 0;" |
| | ! colspan="3" style="background-color: rgb(45, 62, 97)" | |
| | |} |
| | |} |
| | |- |
| | | style="width: 50%;" |'''m_FlexweightBodyRightLeft''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_iszSceneCustomMoveSeq''' | | | style="width: 50%;" |'''m_FlexweightChestRightLeft''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_nIdealSequence''' | | | style="width: 50%;" |'''m_FlexweightGestureRightLeft''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_nSoundPriority''' | | | style="width: 50%;" |'''m_FlexweightGestureUpDown''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_nStoredPathType''' | | | style="width: 50%;" |'''m_FlexweightHeadForwardBack''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_nWakeTick''' | | | style="width: 50%;" |'''m_FlexweightHeadRightLeft''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_pHintNode''' | | | style="width: 50%;" |'''m_FlexweightHeadTilt''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | colspan="3" style="padding: 0; margin: 0;" |
| | | style="width: 50%;" |'''m_FlexweightHeadUpDown''' |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_pLocalNavigator
| |
| |}
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_pLockedBestSound
| |
| |-
| |
| | style="width: 50%;" |'''m_bHasOwner''' | |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_bNoExpirationTime''' | | | style="width: 50%;" |'''m_ParameterBodyYaw''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_flExpireTime''' | | | style="width: 50%;" |'''m_ParameterGestureHeight''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_flOcclusionScale''' | | | style="width: 50%;" |'''m_ParameterGestureWidth''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_hOwner''' | | | style="width: 50%;" |'''m_ParameterHeadPitch''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_hTarget''' | | | style="width: 50%;" |'''m_ParameterHeadRoll''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_iNext''' | | | style="width: 50%;" |'''m_ParameterHeadYaw''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_iType''' | | | style="width: 50%;" |'''m_ParameterNeckTrans''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_iVolume''' | | | style="width: 50%;" |'''m_ParameterSpineYaw''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_ownerChannelIndex''' | | | style="width: 50%;" |'''m_bDontUseSemaphore''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_vecOrigin''' | | | style="width: 50%;" |'''m_fLatchedPositions''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |}
| |
| |- | | |- |
| | colspan="3" style="padding: 0; margin: 0;" |
| | | style="width: 50%;" |'''m_flAccumYawDelta''' |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_pMotor
| |
| |-
| |
| | style="width: 50%;" |'''m_IdealYaw''' | |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_YawSpeed''' | | | style="width: 50%;" |'''m_flAccumYawScale''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_bYawLocked''' | | | style="width: 50%;" |'''m_flBlinktime''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_facingQueue''' | | | style="width: 50%;" |'''m_flNextRandomExpressionTime''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_nDismountSequence''' | | | style="width: 50%;" |'''m_flNextRandomLookTime''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_vecAngularVelocity''' | | | style="width: 50%;" |'''m_flextarget''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_vecDismount''' | | | style="width: 50%;" |'''m_goalBodyYaw''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_vecVelocity''' | | | style="width: 50%;" |'''m_goalHeadCorrection''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |}
| |
| |- | | |- |
| | colspan="3" style="padding: 0; margin: 0;" |
| | | style="width: 50%;" |'''m_goalHeadDirection''' |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_pMoveProbe
| |
| |-
| |
| | style="width: 50%;" |'''m_bIgnoreTransientEntities''' | |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_hLastBlockingEnt''' | | | style="width: 50%;" |'''m_goalHeadInfluence''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |}
| |
| |- | | |- |
| | colspan="3" style="padding: 0; margin: 0;" |
| | | style="width: 50%;" |'''m_goalSpineYaw''' |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_pNavigator
| |
| |-
| |
| | style="width: 50%;" |'''m_bCalledStartMove''' | |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_bForcedSimplify''' | | | style="width: 50%;" |'''m_hExpressionSceneEnt''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_bLastNavFailed''' | | | style="width: 50%;" |'''m_hLookTarget''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_bLocalSucceedOnWithinTolerance''' | | | style="width: 50%;" |'''m_iszAlertExpression''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_bNoPathcornerPathfinds''' | | | style="width: 50%;" |'''m_iszCombatExpression''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_bNotOnNetwork''' | | | style="width: 50%;" |'''m_iszDeathExpression''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_bValidateActivitySpeed''' | | | style="width: 50%;" |'''m_iszExpressionOverride''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_fNavComplete''' | | | style="width: 50%;" |'''m_iszExpressionScene''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_fRememberStaleNodes''' | | | style="width: 50%;" |'''m_iszIdleExpression''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_flLastSuccessfulSimplifyTime''' | | | style="width: 50%;" |'''m_latchedEyeDirection''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_flNextSimplifyTime''' | | | style="width: 50%;" |'''m_latchedEyeOrigin''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_flTimeLastAvoidanceTriangulate''' | | | style="width: 50%;" |'''m_latchedHeadDirection''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_hBigStepGroundEnt''' | | | style="width: 50%;" |'''m_lookQueue''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_hLastBlockingEnt''' | | | colspan="3" style="padding: 0; margin: 0;" | |
| | {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;" |
| | ! colspan="3" |m_pExpresser |
| | |- |
| | | style="width: 50%;" |'''m_ConceptHistories''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_navType''' | | | style="width: 50%;" |'''m_flBlockedTalkTime''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | colspan="3" style="padding: 0; margin: 0;" |
| | | style="width: 50%;" |'''m_flLastTimeAcceptedSpeak''' |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_pPath
| |
| |-
| |
| | style="width: 50%;" |'''m_activity''' | |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_arrivalActivity''' | | | style="width: 50%;" |'''m_flStopTalkTime''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_arrivalSequence''' | | | style="width: 50%;" |'''m_flStopTalkTimeWithoutDelay''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_bGoalPosSet''' | | | style="width: 50%;" |'''m_voicePitch''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_bGoalTypeSet''' | | | colspan="3" style="padding: 0 auto; margin: 0 auto;" | |
| | {| class="wikitable" style="margin: 0 auto; width: 100%; padding: 0;" |
| | ! colspan="3" style="background-color: rgb(45, 62, 97)" | |
| | |} |
| | |} |
| | |- |
| | | style="width: 50%;" |'''m_randomLookQueue''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_goalDirection''' | | | style="width: 50%;" |'''m_syntheticLookQueue''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| | |} |
| | {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0; |
| | |+[https://developer.valvesoftware.com/wiki/npc_vehicledriver npc_vehicledriver] |
| | ! style="width: 50%; background-color: #303030; color: white" |Name |
| | ! style="width: 15%; background-color: #303030; color: white" |Type |
| | ! style="width: 35%; background-color: #303030; color: white" |Description |
| |- | | |- |
| | style="width: 50%;" |'''m_goalDirectionTarget''' | | | style="width: 50%;" |'''InputGotoPathCorner''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_goalFlags''' | | | style="width: 50%;" |'''InputSetDriversMaxSpeed''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_goalPos''' | | | style="width: 50%;" |'''InputSetDriversMinSpeed''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_goalSpeed''' | | | style="width: 50%;" |'''InputStartFiring''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_goalSpeedTarget''' | | | style="width: 50%;" |'''InputStartForward''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_goalStoppingDistance''' | | | style="width: 50%;" |'''InputStop''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_goalTolerance''' | | | style="width: 50%;" |'''InputStopFiring''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_goalType''' | | | style="width: 50%;" |'''m_flDistanceAlongSpline''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_routeStartTime''' | | | style="width: 50%;" |'''m_flDriversMaxSpeed''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_sequence''' | | | style="width: 50%;" |'''m_flDriversMinSpeed''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_target''' | | | style="width: 50%;" |'''m_flGoalSpeed''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_vecTargetOffset''' | | | style="width: 50%;" |'''m_flMaxSpeed''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_waypointTolerance''' | | | style="width: 50%;" |'''m_flSteering''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |}
| |
| |- | | |- |
| | style="width: 50%;" |'''m_timePathRebuildDelay''' | | | style="width: 50%;" |'''m_hVehicleEntity''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_timePathRebuildFail''' | | | style="width: 50%;" |'''m_iszVehicleName''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_timePathRebuildMax''' | | | style="width: 50%;" |'''m_vecDesiredPosition''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_timePathRebuildNext''' | | | style="width: 50%;" |'''m_vecDesiredVelocity''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |}
| |
| |- | | |- |
| | colspan="3" style="padding: 0; margin: 0;" |
| | | style="width: 50%;" |'''m_vecPostPoint''' |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_pPathfinder
| |
| |-
| |
| | style="width: 50%;" |'''m_flLastStaleLinkCheckTime''' | |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |}
| |
| |- | | |- |
| | colspan="3" style="padding: 0; margin: 0;" |
| | | style="width: 50%;" |'''m_vecPostPostPoint''' |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_pSenses
| |
| |-
| |
| | style="width: 50%;" |'''m_LastLookDist''' | |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_LookDist''' | | | style="width: 50%;" |'''m_vecPrevPoint''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_SeenHighPriority''' | | | style="width: 50%;" |'''m_vecPrevPrevPoint''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| | |} |
| | {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0; |
| | |+[https://developer.valvesoftware.com/wiki/scripted_target scripted_target] |
| | ! style="width: 50%; background-color: #303030; color: white" |Name |
| | ! style="width: 15%; background-color: #303030; color: white" |Type |
| | ! style="width: 35%; background-color: #303030; color: white" |Description |
| |- | | |- |
| | style="width: 50%;" |'''m_SeenMisc''' | | | style="width: 50%;" |'''CScriptedTargetScriptThink''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_SeenNPCs''' | | | style="width: 50%;" |'''InputDisable''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_TimeLastLook''' | | | style="width: 50%;" |'''InputEnable''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_TimeLastLookHighPriority''' | | | style="width: 50%;" |'''m_AtTarget''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_TimeLastLookMisc''' | | | style="width: 50%;" |'''m_LeaveTarget''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_TimeLastLookNPCs''' | | | style="width: 50%;" |'''m_flEffectDuration''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_iSensingFlags''' | | | style="width: 50%;" |'''m_flPauseDoneTime''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |}
| |
| |- | | |- |
| | colspan="3" style="padding: 0; margin: 0;" |
| | | style="width: 50%;" |'''m_flPauseDuration''' |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_pTacticalServices
| |
| |-
| |
| | style="width: 50%;" |'''m_bAllowFindLateralLos''' | |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |}
| |
| |- | | |- |
| | style="width: 50%;" |'''m_scriptState''' | | | style="width: 50%;" |'''m_flRadius''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_spawnEquipment''' | | | style="width: 50%;" |'''m_iDisabled''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_strHintGroup''' | | | style="width: 50%;" |'''m_iszEntity''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_strScriptArrivalSequence''' | | | style="width: 50%;" |'''m_nMoveSpeed''' |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |- | | |- |
| | style="width: 50%;" |'''m_translatedActivity'''
| | | style="width: 50%;" |'''m_vLastPosition''' |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vCurEyeTarget'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vDefaultEyeOffset'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vEyeLookTarget'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vInterruptSavePosition'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vSavePosition'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vecCommandGoal'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vecForcedWorldPosition'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vecLastPosition'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vecStoredPathGoal'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;
| |
| |+[https://developer.valvesoftware.com/wiki/cycler_actor cycler_actor]
| |
| ! style="width: 50%; background-color: #303030; color: white" |Name
| |
| ! style="width: 15%; background-color: #303030; color: white" |Type
| |
| ! style="width: 35%; background-color: #303030; color: white" |Description
| |
| |-
| |
| | style="width: 50%;" |'''CAI_BaseNPCCallNPCThink'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''CAI_BaseNPCCorpseFallThink'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''CAI_BaseNPCNPCInitThink'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''CAI_BaseNPCNPCUse'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputActivateSpeedModifier'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputBeginRappel'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputBreak'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputDisableSpeedModifier'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputForceInteractionWithNPC'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputForgetEntity'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputGagDisable'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputGagEnable'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputHolsterAndDestroyWeapon'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputHolsterWeapon'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputIgnoreDangerSounds'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputInsideTransition'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputOutsideTransition'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputSetEnemyFilter'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputSetExpressionOverride'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputSetHealth'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputSetRelationship'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputSetSpeedModifierRadius'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputSetSpeedModifierSpeed'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputSetSquad'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputStartScripting'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputStopScripting'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputUnholsterWeapon'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputUpdateEnemyMemory'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputWake'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_Activity'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_CheckOnGroundTimer
| |
| |-
| |
| | style="width: 50%;" |'''m_next'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_CommandMoveMonitor
| |
| |-
| |
| | style="width: 50%;" |'''m_flMarkTolerance'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vMark'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | style="width: 50%;" |'''m_Efficiency'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_EnemiesSerialNumber'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_FailChooseEnemyTimer
| |
| |-
| |
| | style="width: 50%;" |'''m_next'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | style="width: 50%;" |'''m_FlexweightBodyRightLeft'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_FlexweightChestRightLeft'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_FlexweightGestureRightLeft'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_FlexweightGestureUpDown'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_FlexweightHeadForwardBack'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_FlexweightHeadRightLeft'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_FlexweightHeadTilt'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_FlexweightHeadUpDown'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_GiveUpOnDeadEnemyTimer
| |
| |-
| |
| | style="width: 50%;" |'''m_fIsRunning'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_maxInterval'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_minInterval'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_next'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | style="width: 50%;" |'''m_IdealActivity'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_IdealNPCState'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_IdealSchedule'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_IdealTranslatedActivity'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_IdealWeaponActivity'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_MoveAndShootOverlay
| |
| |-
| |
| | style="width: 50%;" |'''m_bMovingAndShooting'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bNoShootWhileMove'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flSuspendUntilTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_initialDelay'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | style="width: 50%;" |'''m_MoveEfficiency'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_NPCState'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnDamaged'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnDamagedByPlayer'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnDamagedByPlayerSquad'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnDeath'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnDenyCommanderUse'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnForcedInteractionAborted'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnForcedInteractionFinished'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnForcedInteractionStarted'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnFoundEnemy'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnFoundPlayer'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnHalfHealth'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnHearCombat'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnHearPlayer'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnHearWorld'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnLostEnemy'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnLostEnemyLOS'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnLostPlayer'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnLostPlayerLOS'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnRappelTouchdown'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnSleep'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnWake'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_ParameterBodyYaw'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_ParameterGestureHeight'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_ParameterGestureWidth'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_ParameterHeadPitch'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_ParameterHeadRoll'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_ParameterHeadYaw'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_ParameterNeckTrans'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_ParameterSpineYaw'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_ScheduleState
| |
| |-
| |
| | style="width: 50%;" |'''bScheduleWasInterrupted'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''bTaskRanAutomovement'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''bTaskUpdatedYaw'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''fTaskStatus'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''iCurTask'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''iTaskInterrupt'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''taskFailureCode'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''timeCurTaskStarted'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''timeStarted'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | style="width: 50%;" |'''m_ScriptArrivalActivity'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_ScriptedInteractions'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_ShotRegulator
| |
| |-
| |
| | style="width: 50%;" |'''m_bDisabled'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bInRestInterval'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flMaxBurstInterval'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flMaxRestInterval'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flMinBurstInterval'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flMinRestInterval'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flNextShotTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_nBurstShotsRemaining'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_nMaxBurstShots'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_nMinBurstShots'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | style="width: 50%;" |'''m_SleepFlags'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_SleepState'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_SquadName'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_UnreachableEnts'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_UpdateEnemyPosTimer
| |
| |-
| |
| | style="width: 50%;" |'''m_next'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | style="width: 50%;" |'''m_afCapability'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_afMemory'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bCannotDieDuringInteraction'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bCheckContacts'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bConditionsGathered'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bCrouchDesired'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bDidDeathCleanup'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bDontUseSemaphore'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bFadeCorpse'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bForceConditionsGather'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bForceCrouch'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bHintGroupNavLimiting'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bIgnoreUnseenEnemies'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bImportanRagdoll'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bInAScript'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bIsCrouching'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bIsMoving'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bPerformAvoidance'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bPlayerAvoidState'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bSkippedChooseEnemy'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bSpeedModActive'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bUsingStandardThinkTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bWakeSquad'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_blinktime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_cAmmoLoaded'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_fLatchedPositions'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_fNoDamageDecal'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_fStoredPathFlags'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_failSchedule'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flAcceptableTimeSeenEnemy'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flAccumYawDelta'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flAccumYawScale'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flBlinktime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flDistTooFar'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flEyeIntegRate'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flForcedInteractionTimeout'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flHeadPitch'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flHeadYaw'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flIgnoreDangerSoundsUntil'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flInteractionYaw'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flLastAttackTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flLastDamageTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flLastEnemyTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flLastPlayerDamageTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flLastRealThinkTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flLastSawPlayerTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flLastStateChangeTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flMoveWaitFinished'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flNextDecisionTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flNextDodgeTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flNextEyeLookTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flNextFlinchTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flNextRandomExpressionTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flNextRandomLookTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flNextWeaponSearchTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flOriginalYaw'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flSceneTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flSoundWaitTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flSumDamage'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flTimeEnemyAcquired'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flTimeLastMovement'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flTimePingEffect'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flWaitFinished'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flWakeRadius'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flexnum'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flextarget'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flextime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_goalBodyYaw'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_goalHeadCorrection'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_goalHeadDirection'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_goalHeadInfluence'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_goalSpineYaw'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hCine'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hEnemy'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hEnemyFilter'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hEnemyOccluder'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hExpressionSceneEnt'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hEyeLookTarget'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hForcedInteractionPartner'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hGoalEnt'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hInteractionPartner'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hLastInteractionTestTarget'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hLookTarget'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hOpeningDoor'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hStoredPathTarget'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hTargetEnt'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iDeathFrame'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iDeathPose'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iDesiredWeaponState'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iInteractionPlaying'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iInteractionState'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iMySquadSlot'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iSpeedModRadius'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iSpeedModSpeed'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_istalking'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iszAlertExpression'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iszCombatExpression'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iszDeathExpression'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iszEnemyFilterName'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iszExpressionOverride'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iszExpressionScene'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iszIdleExpression'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iszPendingWeapon'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iszSceneCustomMoveSeq'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iszSentence'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_latchedEyeDirection'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_latchedEyeOrigin'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_latchedHeadDirection'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_lookQueue'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_lookTarget'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_looktime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_nIdealSequence'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_nSoundPriority'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_nStoredPathType'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_nWakeTick'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_pExpresser
| |
| |-
| |
| | style="width: 50%;" |'''m_ConceptHistories'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flBlockedTalkTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flLastTimeAcceptedSpeak'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flStopTalkTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flStopTalkTimeWithoutDelay'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_voicePitch'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | style="width: 50%;" |'''m_pHintNode'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_pLocalNavigator
| |
| |}
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_pLockedBestSound
| |
| |-
| |
| | style="width: 50%;" |'''m_bHasOwner'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bNoExpirationTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flExpireTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flOcclusionScale'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hOwner'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hTarget'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iNext'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iType'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iVolume'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_ownerChannelIndex'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vecOrigin'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_pMotor
| |
| |-
| |
| | style="width: 50%;" |'''m_IdealYaw'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_YawSpeed'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bYawLocked'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_facingQueue'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_nDismountSequence'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vecAngularVelocity'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vecDismount'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vecVelocity'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_pMoveProbe
| |
| |-
| |
| | style="width: 50%;" |'''m_bIgnoreTransientEntities'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hLastBlockingEnt'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_pNavigator
| |
| |-
| |
| | style="width: 50%;" |'''m_bCalledStartMove'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bForcedSimplify'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bLastNavFailed'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bLocalSucceedOnWithinTolerance'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bNoPathcornerPathfinds'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bNotOnNetwork'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bValidateActivitySpeed'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_fNavComplete'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_fRememberStaleNodes'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flLastSuccessfulSimplifyTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flNextSimplifyTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flTimeLastAvoidanceTriangulate'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hBigStepGroundEnt'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hLastBlockingEnt'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_navType'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_pPath
| |
| |-
| |
| | style="width: 50%;" |'''m_activity'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_arrivalActivity'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_arrivalSequence'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bGoalPosSet'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bGoalTypeSet'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_goalDirection'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_goalDirectionTarget'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_goalFlags'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_goalPos'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_goalSpeed'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_goalSpeedTarget'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_goalStoppingDistance'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_goalTolerance'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_goalType'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_routeStartTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_sequence'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_target'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vecTargetOffset'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_waypointTolerance'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | style="width: 50%;" |'''m_timePathRebuildDelay'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_timePathRebuildFail'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_timePathRebuildMax'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_timePathRebuildNext'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_pPathfinder
| |
| |-
| |
| | style="width: 50%;" |'''m_flLastStaleLinkCheckTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_pSenses
| |
| |-
| |
| | style="width: 50%;" |'''m_LastLookDist'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_LookDist'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_SeenHighPriority'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_SeenMisc'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_SeenNPCs'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_TimeLastLook'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_TimeLastLookHighPriority'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_TimeLastLookMisc'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_TimeLastLookNPCs'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iSensingFlags'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_pTacticalServices
| |
| |-
| |
| | style="width: 50%;" |'''m_bAllowFindLateralLos'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | style="width: 50%;" |'''m_phoneme'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_randomLookQueue'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_scriptState'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_sentence'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_spawnEquipment'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_speaktime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_strHintGroup'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_strHullName'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_strScriptArrivalSequence'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_syntheticLookQueue'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_translatedActivity'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vCurEyeTarget'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vDefaultEyeOffset'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vEyeLookTarget'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vInterruptSavePosition'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vSavePosition'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vecCommandGoal'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vecForcedWorldPosition'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vecLastPosition'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vecStoredPathGoal'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;
| |
| |+[https://developer.valvesoftware.com/wiki/generic_actor generic_actor]
| |
| ! style="width: 50%; background-color: #303030; color: white" |Name
| |
| ! style="width: 15%; background-color: #303030; color: white" |Type
| |
| ! style="width: 35%; background-color: #303030; color: white" |Description
| |
| |-
| |
| | style="width: 50%;" |'''CAI_BaseNPCCallNPCThink'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''CAI_BaseNPCCorpseFallThink'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''CAI_BaseNPCNPCInitThink'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''CAI_BaseNPCNPCUse'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputActivateSpeedModifier'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputBeginRappel'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputBreak'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputDisableSpeedModifier'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputForceInteractionWithNPC'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputForgetEntity'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputGagDisable'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputGagEnable'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputHolsterAndDestroyWeapon'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputHolsterWeapon'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputIgnoreDangerSounds'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputInsideTransition'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputOutsideTransition'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputSetEnemyFilter'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputSetExpressionOverride'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputSetHealth'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputSetRelationship'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputSetSpeedModifierRadius'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputSetSpeedModifierSpeed'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputSetSquad'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputStartScripting'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputStopScripting'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputUnholsterWeapon'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputUpdateEnemyMemory'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputWake'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_Activity'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_CheckOnGroundTimer
| |
| |-
| |
| | style="width: 50%;" |'''m_next'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_CommandMoveMonitor
| |
| |-
| |
| | style="width: 50%;" |'''m_flMarkTolerance'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vMark'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | style="width: 50%;" |'''m_Efficiency'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_EnemiesSerialNumber'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_FailChooseEnemyTimer
| |
| |-
| |
| | style="width: 50%;" |'''m_next'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | style="width: 50%;" |'''m_FlexweightBodyRightLeft'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_FlexweightChestRightLeft'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_FlexweightGestureRightLeft'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_FlexweightGestureUpDown'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_FlexweightHeadForwardBack'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_FlexweightHeadRightLeft'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_FlexweightHeadTilt'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_FlexweightHeadUpDown'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_GiveUpOnDeadEnemyTimer
| |
| |-
| |
| | style="width: 50%;" |'''m_fIsRunning'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_maxInterval'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_minInterval'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_next'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | style="width: 50%;" |'''m_IdealActivity'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_IdealNPCState'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_IdealSchedule'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_IdealTranslatedActivity'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_IdealWeaponActivity'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_MoveAndShootOverlay
| |
| |-
| |
| | style="width: 50%;" |'''m_bMovingAndShooting'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bNoShootWhileMove'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flSuspendUntilTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_initialDelay'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | style="width: 50%;" |'''m_MoveEfficiency'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_NPCState'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnDamaged'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnDamagedByPlayer'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnDamagedByPlayerSquad'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnDeath'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnDenyCommanderUse'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnForcedInteractionAborted'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnForcedInteractionFinished'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnForcedInteractionStarted'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnFoundEnemy'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnFoundPlayer'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnHalfHealth'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnHearCombat'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnHearPlayer'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnHearWorld'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnLostEnemy'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnLostEnemyLOS'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnLostPlayer'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnLostPlayerLOS'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnRappelTouchdown'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnSleep'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnWake'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_ParameterBodyYaw'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_ParameterGestureHeight'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_ParameterGestureWidth'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_ParameterHeadPitch'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_ParameterHeadRoll'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_ParameterHeadYaw'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_ParameterNeckTrans'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_ParameterSpineYaw'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_ScheduleState
| |
| |-
| |
| | style="width: 50%;" |'''bScheduleWasInterrupted'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''bTaskRanAutomovement'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''bTaskUpdatedYaw'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''fTaskStatus'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''iCurTask'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''iTaskInterrupt'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''taskFailureCode'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''timeCurTaskStarted'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''timeStarted'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | style="width: 50%;" |'''m_ScriptArrivalActivity'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_ScriptedInteractions'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_ShotRegulator
| |
| |-
| |
| | style="width: 50%;" |'''m_bDisabled'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bInRestInterval'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flMaxBurstInterval'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flMaxRestInterval'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flMinBurstInterval'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flMinRestInterval'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flNextShotTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_nBurstShotsRemaining'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_nMaxBurstShots'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_nMinBurstShots'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | style="width: 50%;" |'''m_SleepFlags'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_SleepState'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_SquadName'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_UnreachableEnts'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_UpdateEnemyPosTimer
| |
| |-
| |
| | style="width: 50%;" |'''m_next'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | style="width: 50%;" |'''m_afCapability'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_afMemory'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bCannotDieDuringInteraction'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bCheckContacts'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bConditionsGathered'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bCrouchDesired'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bDidDeathCleanup'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bDontUseSemaphore'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bFadeCorpse'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bForceConditionsGather'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bForceCrouch'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bHintGroupNavLimiting'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bIgnoreUnseenEnemies'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bImportanRagdoll'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bInAScript'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bIsCrouching'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bIsMoving'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bPerformAvoidance'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bPlayerAvoidState'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bSkippedChooseEnemy'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bSpeedModActive'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bUsingStandardThinkTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bWakeSquad'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_cAmmoLoaded'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_fLatchedPositions'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_fNoDamageDecal'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_fStoredPathFlags'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_failSchedule'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flAcceptableTimeSeenEnemy'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flAccumYawDelta'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flAccumYawScale'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flBlinktime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flDistTooFar'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flEyeIntegRate'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flForcedInteractionTimeout'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flHeadPitch'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flHeadYaw'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flIgnoreDangerSoundsUntil'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flInteractionYaw'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flLastAttackTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flLastDamageTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flLastEnemyTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flLastPlayerDamageTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flLastRealThinkTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flLastSawPlayerTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flLastStateChangeTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flMoveWaitFinished'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flNextDecisionTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flNextDodgeTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flNextEyeLookTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flNextFlinchTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flNextRandomExpressionTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flNextRandomLookTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flNextWeaponSearchTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flOriginalYaw'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flSceneTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flSoundWaitTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flSumDamage'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flTimeEnemyAcquired'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flTimeLastMovement'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flTimePingEffect'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flWaitFinished'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flWakeRadius'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flextarget'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_goalBodyYaw'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_goalHeadCorrection'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_goalHeadDirection'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_goalHeadInfluence'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_goalSpineYaw'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hCine'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hEnemy'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hEnemyFilter'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hEnemyOccluder'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hExpressionSceneEnt'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hEyeLookTarget'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hForcedInteractionPartner'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hGoalEnt'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hInteractionPartner'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hLastInteractionTestTarget'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hLookTarget'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hOpeningDoor'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hStoredPathTarget'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hTargetEnt'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iDeathFrame'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iDeathPose'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iDesiredWeaponState'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iInteractionPlaying'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iInteractionState'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iMySquadSlot'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iSpeedModRadius'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iSpeedModSpeed'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iszAlertExpression'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iszCombatExpression'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iszDeathExpression'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iszEnemyFilterName'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iszExpressionOverride'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iszExpressionScene'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iszIdleExpression'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iszPendingWeapon'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iszSceneCustomMoveSeq'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_latchedEyeDirection'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_latchedEyeOrigin'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_latchedHeadDirection'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_lookQueue'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_nIdealSequence'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_nSoundPriority'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_nStoredPathType'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_nWakeTick'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_pExpresser
| |
| |-
| |
| | style="width: 50%;" |'''m_ConceptHistories'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flBlockedTalkTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flLastTimeAcceptedSpeak'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flStopTalkTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flStopTalkTimeWithoutDelay'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_voicePitch'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | style="width: 50%;" |'''m_pHintNode'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_pLocalNavigator
| |
| |}
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_pLockedBestSound
| |
| |-
| |
| | style="width: 50%;" |'''m_bHasOwner'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bNoExpirationTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flExpireTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flOcclusionScale'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hOwner'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hTarget'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iNext'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iType'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iVolume'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_ownerChannelIndex'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vecOrigin'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_pMotor
| |
| |-
| |
| | style="width: 50%;" |'''m_IdealYaw'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_YawSpeed'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bYawLocked'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_facingQueue'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_nDismountSequence'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vecAngularVelocity'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vecDismount'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vecVelocity'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_pMoveProbe
| |
| |-
| |
| | style="width: 50%;" |'''m_bIgnoreTransientEntities'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hLastBlockingEnt'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_pNavigator
| |
| |-
| |
| | style="width: 50%;" |'''m_bCalledStartMove'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bForcedSimplify'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bLastNavFailed'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bLocalSucceedOnWithinTolerance'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bNoPathcornerPathfinds'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bNotOnNetwork'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bValidateActivitySpeed'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_fNavComplete'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_fRememberStaleNodes'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flLastSuccessfulSimplifyTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flNextSimplifyTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flTimeLastAvoidanceTriangulate'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hBigStepGroundEnt'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hLastBlockingEnt'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_navType'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_pPath
| |
| |-
| |
| | style="width: 50%;" |'''m_activity'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_arrivalActivity'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_arrivalSequence'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bGoalPosSet'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bGoalTypeSet'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_goalDirection'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_goalDirectionTarget'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_goalFlags'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_goalPos'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_goalSpeed'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_goalSpeedTarget'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_goalStoppingDistance'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_goalTolerance'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_goalType'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_routeStartTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_sequence'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_target'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vecTargetOffset'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_waypointTolerance'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | style="width: 50%;" |'''m_timePathRebuildDelay'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_timePathRebuildFail'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_timePathRebuildMax'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_timePathRebuildNext'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_pPathfinder
| |
| |-
| |
| | style="width: 50%;" |'''m_flLastStaleLinkCheckTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_pSenses
| |
| |-
| |
| | style="width: 50%;" |'''m_LastLookDist'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_LookDist'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_SeenHighPriority'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_SeenMisc'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_SeenNPCs'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_TimeLastLook'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_TimeLastLookHighPriority'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_TimeLastLookMisc'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_TimeLastLookNPCs'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iSensingFlags'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_pTacticalServices
| |
| |-
| |
| | style="width: 50%;" |'''m_bAllowFindLateralLos'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | style="width: 50%;" |'''m_randomLookQueue'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_scriptState'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_spawnEquipment'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_strHintGroup'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_strHullName'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_strScriptArrivalSequence'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_syntheticLookQueue'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_translatedActivity'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vCurEyeTarget'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vDefaultEyeOffset'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vEyeLookTarget'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vInterruptSavePosition'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vSavePosition'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vecCommandGoal'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vecForcedWorldPosition'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vecLastPosition'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vecStoredPathGoal'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;
| |
| |+[https://developer.valvesoftware.com/wiki/monster_furniture monster_furniture]
| |
| ! style="width: 50%; background-color: #303030; color: white" |Name
| |
| ! style="width: 15%; background-color: #303030; color: white" |Type
| |
| ! style="width: 35%; background-color: #303030; color: white" |Description
| |
| |-
| |
| | style="width: 50%;" |'''CAI_BaseNPCCallNPCThink'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''CAI_BaseNPCCorpseFallThink'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''CAI_BaseNPCNPCInitThink'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''CAI_BaseNPCNPCUse'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputActivateSpeedModifier'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputBeginRappel'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputBreak'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputDisablePlayerCollision'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputDisableSpeedModifier'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputEnablePlayerCollision'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputForceInteractionWithNPC'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputForgetEntity'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputGagDisable'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputGagEnable'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputHolsterAndDestroyWeapon'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputHolsterWeapon'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputIgnoreDangerSounds'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputInsideTransition'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputOutsideTransition'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputSetEnemyFilter'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputSetExpressionOverride'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputSetHealth'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputSetRelationship'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputSetSpeedModifierRadius'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputSetSpeedModifierSpeed'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputSetSquad'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputStartScripting'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputStopScripting'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputUnholsterWeapon'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputUpdateEnemyMemory'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputWake'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_Activity'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_BoneFollowerManager
| |
| |-
| |
| | style="width: 50%;" |'''m_iNumBones'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_physBones'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_CheckOnGroundTimer
| |
| |-
| |
| | style="width: 50%;" |'''m_next'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_CommandMoveMonitor
| |
| |-
| |
| | style="width: 50%;" |'''m_flMarkTolerance'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vMark'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | style="width: 50%;" |'''m_Efficiency'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_EnemiesSerialNumber'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_FailChooseEnemyTimer
| |
| |-
| |
| | style="width: 50%;" |'''m_next'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | style="width: 50%;" |'''m_FlexweightBodyRightLeft'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_FlexweightChestRightLeft'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_FlexweightGestureRightLeft'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_FlexweightGestureUpDown'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_FlexweightHeadForwardBack'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_FlexweightHeadRightLeft'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_FlexweightHeadTilt'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_FlexweightHeadUpDown'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_GiveUpOnDeadEnemyTimer
| |
| |-
| |
| | style="width: 50%;" |'''m_fIsRunning'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_maxInterval'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_minInterval'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_next'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | style="width: 50%;" |'''m_IdealActivity'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_IdealNPCState'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_IdealSchedule'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_IdealTranslatedActivity'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_IdealWeaponActivity'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_MoveAndShootOverlay
| |
| |-
| |
| | style="width: 50%;" |'''m_bMovingAndShooting'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bNoShootWhileMove'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flSuspendUntilTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_initialDelay'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | style="width: 50%;" |'''m_MoveEfficiency'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_NPCState'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnDamaged'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnDamagedByPlayer'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnDamagedByPlayerSquad'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnDeath'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnDenyCommanderUse'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnForcedInteractionAborted'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnForcedInteractionFinished'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnForcedInteractionStarted'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnFoundEnemy'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnFoundPlayer'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnHalfHealth'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnHearCombat'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnHearPlayer'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnHearWorld'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnLostEnemy'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnLostEnemyLOS'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnLostPlayer'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnLostPlayerLOS'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnRappelTouchdown'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnSleep'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnWake'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_ParameterBodyYaw'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_ParameterGestureHeight'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_ParameterGestureWidth'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_ParameterHeadPitch'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_ParameterHeadRoll'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_ParameterHeadYaw'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_ParameterNeckTrans'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_ParameterSpineYaw'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_ScheduleState
| |
| |-
| |
| | style="width: 50%;" |'''bScheduleWasInterrupted'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''bTaskRanAutomovement'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''bTaskUpdatedYaw'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''fTaskStatus'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''iCurTask'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''iTaskInterrupt'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''taskFailureCode'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''timeCurTaskStarted'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''timeStarted'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | style="width: 50%;" |'''m_ScriptArrivalActivity'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_ScriptedInteractions'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_ShotRegulator
| |
| |-
| |
| | style="width: 50%;" |'''m_bDisabled'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bInRestInterval'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flMaxBurstInterval'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flMaxRestInterval'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flMinBurstInterval'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flMinRestInterval'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flNextShotTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_nBurstShotsRemaining'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_nMaxBurstShots'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_nMinBurstShots'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | style="width: 50%;" |'''m_SleepFlags'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_SleepState'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_SquadName'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_UnreachableEnts'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_UpdateEnemyPosTimer
| |
| |-
| |
| | style="width: 50%;" |'''m_next'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | style="width: 50%;" |'''m_afCapability'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_afMemory'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bCannotDieDuringInteraction'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bCheckContacts'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bConditionsGathered'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bCrouchDesired'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bDidDeathCleanup'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bDontUseSemaphore'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bFadeCorpse'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bForceConditionsGather'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bForceCrouch'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bHintGroupNavLimiting'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bIgnoreUnseenEnemies'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bImportanRagdoll'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bInAScript'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bIsCrouching'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bIsMoving'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bPerformAvoidance'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bPlayerAvoidState'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bSkippedChooseEnemy'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bSpeedModActive'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bUsingStandardThinkTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bWakeSquad'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_cAmmoLoaded'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_fLatchedPositions'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_fNoDamageDecal'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_fStoredPathFlags'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_failSchedule'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flAcceptableTimeSeenEnemy'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flAccumYawDelta'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flAccumYawScale'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flBlinktime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flDistTooFar'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flEyeIntegRate'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flForcedInteractionTimeout'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flHeadPitch'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flHeadYaw'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flIgnoreDangerSoundsUntil'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flInteractionYaw'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flLastAttackTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flLastDamageTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flLastEnemyTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flLastPlayerDamageTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flLastRealThinkTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flLastSawPlayerTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flLastStateChangeTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flMoveWaitFinished'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flNextDecisionTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flNextDodgeTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flNextEyeLookTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flNextFlinchTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flNextRandomExpressionTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flNextRandomLookTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flNextWeaponSearchTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flOriginalYaw'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flSceneTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flSoundWaitTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flSumDamage'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flTimeEnemyAcquired'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flTimeLastMovement'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flTimePingEffect'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flWaitFinished'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flWakeRadius'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flextarget'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_goalBodyYaw'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_goalHeadCorrection'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_goalHeadDirection'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_goalHeadInfluence'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_goalSpineYaw'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hCine'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hEnemy'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hEnemyFilter'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hEnemyOccluder'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hExpressionSceneEnt'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hEyeLookTarget'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hForcedInteractionPartner'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hGoalEnt'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hInteractionPartner'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hLastInteractionTestTarget'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hLookTarget'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hOpeningDoor'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hStoredPathTarget'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hTargetEnt'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iDeathFrame'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iDeathPose'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iDesiredWeaponState'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iInteractionPlaying'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iInteractionState'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iMySquadSlot'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iSpeedModRadius'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iSpeedModSpeed'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iszAlertExpression'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iszCombatExpression'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iszDeathExpression'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iszEnemyFilterName'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iszExpressionOverride'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iszExpressionScene'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iszIdleExpression'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iszPendingWeapon'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iszSceneCustomMoveSeq'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_latchedEyeDirection'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_latchedEyeOrigin'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_latchedHeadDirection'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_lookQueue'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_nIdealSequence'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_nSoundPriority'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_nStoredPathType'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_nWakeTick'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_pExpresser
| |
| |-
| |
| | style="width: 50%;" |'''m_ConceptHistories'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flBlockedTalkTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flLastTimeAcceptedSpeak'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flStopTalkTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flStopTalkTimeWithoutDelay'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_voicePitch'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | style="width: 50%;" |'''m_pHintNode'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_pLocalNavigator
| |
| |}
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_pLockedBestSound
| |
| |-
| |
| | style="width: 50%;" |'''m_bHasOwner'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bNoExpirationTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flExpireTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flOcclusionScale'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hOwner'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hTarget'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iNext'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iType'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iVolume'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_ownerChannelIndex'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vecOrigin'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_pMotor
| |
| |-
| |
| | style="width: 50%;" |'''m_IdealYaw'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_YawSpeed'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bYawLocked'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_facingQueue'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_nDismountSequence'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vecAngularVelocity'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vecDismount'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vecVelocity'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_pMoveProbe
| |
| |-
| |
| | style="width: 50%;" |'''m_bIgnoreTransientEntities'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hLastBlockingEnt'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_pNavigator
| |
| |-
| |
| | style="width: 50%;" |'''m_bCalledStartMove'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bForcedSimplify'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bLastNavFailed'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bLocalSucceedOnWithinTolerance'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bNoPathcornerPathfinds'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bNotOnNetwork'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bValidateActivitySpeed'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_fNavComplete'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_fRememberStaleNodes'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flLastSuccessfulSimplifyTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flNextSimplifyTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flTimeLastAvoidanceTriangulate'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hBigStepGroundEnt'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hLastBlockingEnt'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_navType'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_pPath
| |
| |-
| |
| | style="width: 50%;" |'''m_activity'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_arrivalActivity'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_arrivalSequence'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bGoalPosSet'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bGoalTypeSet'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_goalDirection'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_goalDirectionTarget'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_goalFlags'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_goalPos'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_goalSpeed'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_goalSpeedTarget'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_goalStoppingDistance'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_goalTolerance'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_goalType'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_routeStartTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_sequence'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_target'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vecTargetOffset'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_waypointTolerance'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | style="width: 50%;" |'''m_timePathRebuildDelay'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_timePathRebuildFail'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_timePathRebuildMax'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_timePathRebuildNext'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_pPathfinder
| |
| |-
| |
| | style="width: 50%;" |'''m_flLastStaleLinkCheckTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_pSenses
| |
| |-
| |
| | style="width: 50%;" |'''m_LastLookDist'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_LookDist'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_SeenHighPriority'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_SeenMisc'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_SeenNPCs'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_TimeLastLook'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_TimeLastLookHighPriority'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_TimeLastLookMisc'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_TimeLastLookNPCs'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iSensingFlags'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_pTacticalServices
| |
| |-
| |
| | style="width: 50%;" |'''m_bAllowFindLateralLos'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | style="width: 50%;" |'''m_randomLookQueue'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_scriptState'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_spawnEquipment'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_strHintGroup'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_strScriptArrivalSequence'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_syntheticLookQueue'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_translatedActivity'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vCurEyeTarget'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vDefaultEyeOffset'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vEyeLookTarget'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vInterruptSavePosition'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vSavePosition'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vecCommandGoal'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vecForcedWorldPosition'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vecLastPosition'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vecStoredPathGoal'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;
| |
| |+[https://developer.valvesoftware.com/wiki/monster_generic monster_generic]
| |
| ! style="width: 50%; background-color: #303030; color: white" |Name
| |
| ! style="width: 15%; background-color: #303030; color: white" |Type
| |
| ! style="width: 35%; background-color: #303030; color: white" |Description
| |
| |-
| |
| | style="width: 50%;" |'''CAI_BaseNPCCallNPCThink'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''CAI_BaseNPCCorpseFallThink'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''CAI_BaseNPCNPCInitThink'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''CAI_BaseNPCNPCUse'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputActivateSpeedModifier'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputBeginRappel'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputBreak'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputDisableSpeedModifier'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputForceInteractionWithNPC'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputForgetEntity'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputGagDisable'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputGagEnable'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputHolsterAndDestroyWeapon'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputHolsterWeapon'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputIgnoreDangerSounds'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputInsideTransition'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputOutsideTransition'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputSetEnemyFilter'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputSetHealth'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputSetRelationship'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputSetSpeedModifierRadius'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputSetSpeedModifierSpeed'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputSetSquad'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputStartScripting'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputStopScripting'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputUnholsterWeapon'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputUpdateEnemyMemory'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputWake'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_Activity'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_CheckOnGroundTimer
| |
| |-
| |
| | style="width: 50%;" |'''m_next'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_CommandMoveMonitor
| |
| |-
| |
| | style="width: 50%;" |'''m_flMarkTolerance'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vMark'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | style="width: 50%;" |'''m_Efficiency'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_EnemiesSerialNumber'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_FailChooseEnemyTimer
| |
| |-
| |
| | style="width: 50%;" |'''m_next'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_GiveUpOnDeadEnemyTimer
| |
| |-
| |
| | style="width: 50%;" |'''m_fIsRunning'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_maxInterval'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_minInterval'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_next'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | style="width: 50%;" |'''m_IdealActivity'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_IdealNPCState'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_IdealSchedule'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_IdealTranslatedActivity'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_IdealWeaponActivity'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_MoveAndShootOverlay
| |
| |-
| |
| | style="width: 50%;" |'''m_bMovingAndShooting'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bNoShootWhileMove'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flSuspendUntilTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_initialDelay'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | style="width: 50%;" |'''m_MoveEfficiency'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_NPCState'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnDamaged'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnDamagedByPlayer'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnDamagedByPlayerSquad'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnDeath'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnDenyCommanderUse'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnForcedInteractionAborted'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnForcedInteractionFinished'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnForcedInteractionStarted'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnFoundEnemy'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnFoundPlayer'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnHalfHealth'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnHearCombat'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnHearPlayer'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnHearWorld'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnLostEnemy'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnLostEnemyLOS'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnLostPlayer'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnLostPlayerLOS'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnRappelTouchdown'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnSleep'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnWake'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_ScheduleState
| |
| |-
| |
| | style="width: 50%;" |'''bScheduleWasInterrupted'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''bTaskRanAutomovement'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''bTaskUpdatedYaw'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''fTaskStatus'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''iCurTask'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''iTaskInterrupt'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''taskFailureCode'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''timeCurTaskStarted'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''timeStarted'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | style="width: 50%;" |'''m_ScriptArrivalActivity'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_ScriptedInteractions'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_ShotRegulator
| |
| |-
| |
| | style="width: 50%;" |'''m_bDisabled'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bInRestInterval'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flMaxBurstInterval'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flMaxRestInterval'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flMinBurstInterval'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flMinRestInterval'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flNextShotTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_nBurstShotsRemaining'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_nMaxBurstShots'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_nMinBurstShots'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | style="width: 50%;" |'''m_SleepFlags'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_SleepState'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_SquadName'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_UnreachableEnts'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_UpdateEnemyPosTimer
| |
| |-
| |
| | style="width: 50%;" |'''m_next'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | style="width: 50%;" |'''m_afCapability'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_afMemory'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bCannotDieDuringInteraction'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bCheckContacts'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bConditionsGathered'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bCrouchDesired'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bDidDeathCleanup'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bFadeCorpse'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bForceConditionsGather'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bForceCrouch'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bHintGroupNavLimiting'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bIgnoreUnseenEnemies'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bImportanRagdoll'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bInAScript'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bIsCrouching'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bIsMoving'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bPerformAvoidance'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bPlayerAvoidState'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bSkippedChooseEnemy'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bSpeedModActive'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bUsingStandardThinkTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bWakeSquad'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_cAmmoLoaded'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_fNoDamageDecal'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_fStoredPathFlags'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_failSchedule'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flAcceptableTimeSeenEnemy'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flDistTooFar'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flEyeIntegRate'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flForcedInteractionTimeout'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flHeadPitch'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flHeadYaw'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flIgnoreDangerSoundsUntil'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flInteractionYaw'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flLastAttackTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flLastDamageTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flLastEnemyTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flLastPlayerDamageTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flLastRealThinkTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flLastSawPlayerTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flLastStateChangeTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flMoveWaitFinished'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flNextDecisionTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flNextDodgeTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flNextEyeLookTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flNextFlinchTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flNextWeaponSearchTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flOriginalYaw'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flSceneTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flSoundWaitTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flSumDamage'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flTimeEnemyAcquired'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flTimeLastMovement'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flTimePingEffect'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flWaitFinished'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flWakeRadius'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hCine'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hEnemy'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hEnemyFilter'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hEnemyOccluder'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hEyeLookTarget'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hForcedInteractionPartner'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hGoalEnt'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hInteractionPartner'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hLastInteractionTestTarget'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hOpeningDoor'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hStoredPathTarget'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hTargetEnt'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iDeathFrame'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iDeathPose'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iDesiredWeaponState'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iInteractionPlaying'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iInteractionState'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iMySquadSlot'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iSpeedModRadius'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iSpeedModSpeed'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iszEnemyFilterName'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iszPendingWeapon'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iszSceneCustomMoveSeq'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_nIdealSequence'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_nSoundPriority'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_nStoredPathType'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_nWakeTick'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_pHintNode'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_pLocalNavigator
| |
| |}
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_pLockedBestSound
| |
| |-
| |
| | style="width: 50%;" |'''m_bHasOwner'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bNoExpirationTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flExpireTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flOcclusionScale'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hOwner'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hTarget'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iNext'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iType'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iVolume'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_ownerChannelIndex'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vecOrigin'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_pMotor
| |
| |-
| |
| | style="width: 50%;" |'''m_IdealYaw'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_YawSpeed'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bYawLocked'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_facingQueue'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_nDismountSequence'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vecAngularVelocity'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vecDismount'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vecVelocity'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_pMoveProbe
| |
| |-
| |
| | style="width: 50%;" |'''m_bIgnoreTransientEntities'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hLastBlockingEnt'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_pNavigator
| |
| |-
| |
| | style="width: 50%;" |'''m_bCalledStartMove'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bForcedSimplify'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bLastNavFailed'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bLocalSucceedOnWithinTolerance'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bNoPathcornerPathfinds'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bNotOnNetwork'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bValidateActivitySpeed'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_fNavComplete'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_fRememberStaleNodes'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flLastSuccessfulSimplifyTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flNextSimplifyTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flTimeLastAvoidanceTriangulate'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hBigStepGroundEnt'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hLastBlockingEnt'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_navType'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_pPath
| |
| |-
| |
| | style="width: 50%;" |'''m_activity'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_arrivalActivity'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_arrivalSequence'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bGoalPosSet'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bGoalTypeSet'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_goalDirection'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_goalDirectionTarget'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_goalFlags'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_goalPos'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_goalSpeed'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_goalSpeedTarget'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_goalStoppingDistance'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_goalTolerance'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_goalType'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_routeStartTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_sequence'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_target'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vecTargetOffset'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_waypointTolerance'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | style="width: 50%;" |'''m_timePathRebuildDelay'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_timePathRebuildFail'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_timePathRebuildMax'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_timePathRebuildNext'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_pPathfinder
| |
| |-
| |
| | style="width: 50%;" |'''m_flLastStaleLinkCheckTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_pSenses
| |
| |-
| |
| | style="width: 50%;" |'''m_LastLookDist'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_LookDist'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_SeenHighPriority'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_SeenMisc'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_SeenNPCs'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_TimeLastLook'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_TimeLastLookHighPriority'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_TimeLastLookMisc'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_TimeLastLookNPCs'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iSensingFlags'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_pTacticalServices
| |
| |-
| |
| | style="width: 50%;" |'''m_bAllowFindLateralLos'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | style="width: 50%;" |'''m_scriptState'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_spawnEquipment'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_strHintGroup'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_strScriptArrivalSequence'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_translatedActivity'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vCurEyeTarget'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vDefaultEyeOffset'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vEyeLookTarget'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vInterruptSavePosition'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vSavePosition'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vecCommandGoal'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vecForcedWorldPosition'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vecLastPosition'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vecStoredPathGoal'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;
| |
| |+[https://developer.valvesoftware.com/wiki/npc_furniture npc_furniture]
| |
| ! style="width: 50%; background-color: #303030; color: white" |Name
| |
| ! style="width: 15%; background-color: #303030; color: white" |Type
| |
| ! style="width: 35%; background-color: #303030; color: white" |Description
| |
| |-
| |
| | style="width: 50%;" |'''CAI_BaseNPCCallNPCThink'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''CAI_BaseNPCCorpseFallThink'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''CAI_BaseNPCNPCInitThink'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''CAI_BaseNPCNPCUse'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputActivateSpeedModifier'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputBeginRappel'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputBreak'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputDisablePlayerCollision'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputDisableSpeedModifier'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputEnablePlayerCollision'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputForceInteractionWithNPC'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputForgetEntity'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputGagDisable'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputGagEnable'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputHolsterAndDestroyWeapon'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputHolsterWeapon'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputIgnoreDangerSounds'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputInsideTransition'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputOutsideTransition'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputSetEnemyFilter'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputSetExpressionOverride'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputSetHealth'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputSetRelationship'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputSetSpeedModifierRadius'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputSetSpeedModifierSpeed'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputSetSquad'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputStartScripting'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputStopScripting'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputUnholsterWeapon'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputUpdateEnemyMemory'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputWake'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_Activity'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_BoneFollowerManager
| |
| |-
| |
| | style="width: 50%;" |'''m_iNumBones'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_physBones'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_CheckOnGroundTimer
| |
| |-
| |
| | style="width: 50%;" |'''m_next'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_CommandMoveMonitor
| |
| |-
| |
| | style="width: 50%;" |'''m_flMarkTolerance'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vMark'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | style="width: 50%;" |'''m_Efficiency'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_EnemiesSerialNumber'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_FailChooseEnemyTimer
| |
| |-
| |
| | style="width: 50%;" |'''m_next'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | style="width: 50%;" |'''m_FlexweightBodyRightLeft'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_FlexweightChestRightLeft'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_FlexweightGestureRightLeft'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_FlexweightGestureUpDown'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_FlexweightHeadForwardBack'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_FlexweightHeadRightLeft'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_FlexweightHeadTilt'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_FlexweightHeadUpDown'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_GiveUpOnDeadEnemyTimer
| |
| |-
| |
| | style="width: 50%;" |'''m_fIsRunning'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_maxInterval'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_minInterval'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_next'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | style="width: 50%;" |'''m_IdealActivity'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_IdealNPCState'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_IdealSchedule'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_IdealTranslatedActivity'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_IdealWeaponActivity'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_MoveAndShootOverlay
| |
| |-
| |
| | style="width: 50%;" |'''m_bMovingAndShooting'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bNoShootWhileMove'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flSuspendUntilTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_initialDelay'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | style="width: 50%;" |'''m_MoveEfficiency'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_NPCState'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnDamaged'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnDamagedByPlayer'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnDamagedByPlayerSquad'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnDeath'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnDenyCommanderUse'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnForcedInteractionAborted'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnForcedInteractionFinished'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnForcedInteractionStarted'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnFoundEnemy'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnFoundPlayer'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnHalfHealth'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnHearCombat'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnHearPlayer'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnHearWorld'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnLostEnemy'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnLostEnemyLOS'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnLostPlayer'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnLostPlayerLOS'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnRappelTouchdown'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnSleep'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnWake'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_ParameterBodyYaw'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_ParameterGestureHeight'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_ParameterGestureWidth'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_ParameterHeadPitch'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_ParameterHeadRoll'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_ParameterHeadYaw'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_ParameterNeckTrans'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_ParameterSpineYaw'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_ScheduleState
| |
| |-
| |
| | style="width: 50%;" |'''bScheduleWasInterrupted'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''bTaskRanAutomovement'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''bTaskUpdatedYaw'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''fTaskStatus'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''iCurTask'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''iTaskInterrupt'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''taskFailureCode'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''timeCurTaskStarted'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''timeStarted'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | style="width: 50%;" |'''m_ScriptArrivalActivity'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_ScriptedInteractions'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_ShotRegulator
| |
| |-
| |
| | style="width: 50%;" |'''m_bDisabled'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bInRestInterval'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flMaxBurstInterval'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flMaxRestInterval'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flMinBurstInterval'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flMinRestInterval'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flNextShotTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_nBurstShotsRemaining'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_nMaxBurstShots'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_nMinBurstShots'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | style="width: 50%;" |'''m_SleepFlags'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_SleepState'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_SquadName'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_UnreachableEnts'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_UpdateEnemyPosTimer
| |
| |-
| |
| | style="width: 50%;" |'''m_next'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | style="width: 50%;" |'''m_afCapability'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_afMemory'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bCannotDieDuringInteraction'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bCheckContacts'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bConditionsGathered'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bCrouchDesired'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bDidDeathCleanup'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bDontUseSemaphore'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bFadeCorpse'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bForceConditionsGather'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bForceCrouch'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bHintGroupNavLimiting'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bIgnoreUnseenEnemies'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bImportanRagdoll'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bInAScript'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bIsCrouching'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bIsMoving'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bPerformAvoidance'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bPlayerAvoidState'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bSkippedChooseEnemy'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bSpeedModActive'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bUsingStandardThinkTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bWakeSquad'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_cAmmoLoaded'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_fLatchedPositions'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_fNoDamageDecal'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_fStoredPathFlags'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_failSchedule'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flAcceptableTimeSeenEnemy'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flAccumYawDelta'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flAccumYawScale'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flBlinktime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flDistTooFar'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flEyeIntegRate'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flForcedInteractionTimeout'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flHeadPitch'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flHeadYaw'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flIgnoreDangerSoundsUntil'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flInteractionYaw'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flLastAttackTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flLastDamageTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flLastEnemyTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flLastPlayerDamageTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flLastRealThinkTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flLastSawPlayerTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flLastStateChangeTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flMoveWaitFinished'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flNextDecisionTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flNextDodgeTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flNextEyeLookTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flNextFlinchTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flNextRandomExpressionTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flNextRandomLookTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flNextWeaponSearchTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flOriginalYaw'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flSceneTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flSoundWaitTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flSumDamage'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flTimeEnemyAcquired'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flTimeLastMovement'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flTimePingEffect'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flWaitFinished'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flWakeRadius'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flextarget'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_goalBodyYaw'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_goalHeadCorrection'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_goalHeadDirection'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_goalHeadInfluence'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_goalSpineYaw'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hCine'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hEnemy'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hEnemyFilter'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hEnemyOccluder'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hExpressionSceneEnt'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hEyeLookTarget'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hForcedInteractionPartner'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hGoalEnt'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hInteractionPartner'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hLastInteractionTestTarget'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hLookTarget'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hOpeningDoor'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hStoredPathTarget'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hTargetEnt'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iDeathFrame'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iDeathPose'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iDesiredWeaponState'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iInteractionPlaying'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iInteractionState'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iMySquadSlot'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iSpeedModRadius'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iSpeedModSpeed'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iszAlertExpression'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iszCombatExpression'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iszDeathExpression'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iszEnemyFilterName'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iszExpressionOverride'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iszExpressionScene'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iszIdleExpression'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iszPendingWeapon'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iszSceneCustomMoveSeq'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_latchedEyeDirection'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_latchedEyeOrigin'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_latchedHeadDirection'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_lookQueue'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_nIdealSequence'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_nSoundPriority'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_nStoredPathType'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_nWakeTick'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_pExpresser
| |
| |-
| |
| | style="width: 50%;" |'''m_ConceptHistories'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flBlockedTalkTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flLastTimeAcceptedSpeak'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flStopTalkTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flStopTalkTimeWithoutDelay'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_voicePitch'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | style="width: 50%;" |'''m_pHintNode'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_pLocalNavigator
| |
| |}
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_pLockedBestSound
| |
| |-
| |
| | style="width: 50%;" |'''m_bHasOwner'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bNoExpirationTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flExpireTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flOcclusionScale'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hOwner'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hTarget'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iNext'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iType'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iVolume'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_ownerChannelIndex'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vecOrigin'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_pMotor
| |
| |-
| |
| | style="width: 50%;" |'''m_IdealYaw'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_YawSpeed'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bYawLocked'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_facingQueue'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_nDismountSequence'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vecAngularVelocity'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vecDismount'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vecVelocity'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_pMoveProbe
| |
| |-
| |
| | style="width: 50%;" |'''m_bIgnoreTransientEntities'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hLastBlockingEnt'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_pNavigator
| |
| |-
| |
| | style="width: 50%;" |'''m_bCalledStartMove'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bForcedSimplify'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bLastNavFailed'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bLocalSucceedOnWithinTolerance'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bNoPathcornerPathfinds'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bNotOnNetwork'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bValidateActivitySpeed'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_fNavComplete'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_fRememberStaleNodes'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flLastSuccessfulSimplifyTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flNextSimplifyTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flTimeLastAvoidanceTriangulate'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hBigStepGroundEnt'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hLastBlockingEnt'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_navType'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_pPath
| |
| |-
| |
| | style="width: 50%;" |'''m_activity'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_arrivalActivity'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_arrivalSequence'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bGoalPosSet'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bGoalTypeSet'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_goalDirection'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_goalDirectionTarget'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_goalFlags'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_goalPos'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_goalSpeed'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_goalSpeedTarget'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_goalStoppingDistance'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_goalTolerance'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_goalType'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_routeStartTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_sequence'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_target'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vecTargetOffset'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_waypointTolerance'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | style="width: 50%;" |'''m_timePathRebuildDelay'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_timePathRebuildFail'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_timePathRebuildMax'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_timePathRebuildNext'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_pPathfinder
| |
| |-
| |
| | style="width: 50%;" |'''m_flLastStaleLinkCheckTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_pSenses
| |
| |-
| |
| | style="width: 50%;" |'''m_LastLookDist'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_LookDist'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_SeenHighPriority'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_SeenMisc'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_SeenNPCs'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_TimeLastLook'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_TimeLastLookHighPriority'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_TimeLastLookMisc'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_TimeLastLookNPCs'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iSensingFlags'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_pTacticalServices
| |
| |-
| |
| | style="width: 50%;" |'''m_bAllowFindLateralLos'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | style="width: 50%;" |'''m_randomLookQueue'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_scriptState'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_spawnEquipment'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_strHintGroup'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_strScriptArrivalSequence'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_syntheticLookQueue'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_translatedActivity'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vCurEyeTarget'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vDefaultEyeOffset'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vEyeLookTarget'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vInterruptSavePosition'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vSavePosition'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vecCommandGoal'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vecForcedWorldPosition'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vecLastPosition'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vecStoredPathGoal'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;
| |
| |+[https://developer.valvesoftware.com/wiki/npc_vehicledriver npc_vehicledriver]
| |
| ! style="width: 50%; background-color: #303030; color: white" |Name
| |
| ! style="width: 15%; background-color: #303030; color: white" |Type
| |
| ! style="width: 35%; background-color: #303030; color: white" |Description
| |
| |-
| |
| | style="width: 50%;" |'''CAI_BaseNPCCallNPCThink'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''CAI_BaseNPCCorpseFallThink'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''CAI_BaseNPCNPCInitThink'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''CAI_BaseNPCNPCUse'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputActivateSpeedModifier'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputBeginRappel'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputBreak'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputDisableSpeedModifier'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputForceInteractionWithNPC'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputForgetEntity'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputGagDisable'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputGagEnable'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputGotoPathCorner'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputHolsterAndDestroyWeapon'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputHolsterWeapon'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputIgnoreDangerSounds'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputInsideTransition'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputOutsideTransition'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputSetDriversMaxSpeed'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputSetDriversMinSpeed'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputSetEnemyFilter'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputSetHealth'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputSetRelationship'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputSetSpeedModifierRadius'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputSetSpeedModifierSpeed'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputSetSquad'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputStartFiring'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputStartForward'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputStartScripting'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputStop'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputStopFiring'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputStopScripting'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputUnholsterWeapon'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputUpdateEnemyMemory'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputWake'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_Activity'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_CheckOnGroundTimer
| |
| |-
| |
| | style="width: 50%;" |'''m_next'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_CommandMoveMonitor
| |
| |-
| |
| | style="width: 50%;" |'''m_flMarkTolerance'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vMark'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | style="width: 50%;" |'''m_Efficiency'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_EnemiesSerialNumber'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_FailChooseEnemyTimer
| |
| |-
| |
| | style="width: 50%;" |'''m_next'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_GiveUpOnDeadEnemyTimer
| |
| |-
| |
| | style="width: 50%;" |'''m_fIsRunning'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_maxInterval'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_minInterval'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_next'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | style="width: 50%;" |'''m_IdealActivity'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_IdealNPCState'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_IdealSchedule'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_IdealTranslatedActivity'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_IdealWeaponActivity'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_MoveAndShootOverlay
| |
| |-
| |
| | style="width: 50%;" |'''m_bMovingAndShooting'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bNoShootWhileMove'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flSuspendUntilTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_initialDelay'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | style="width: 50%;" |'''m_MoveEfficiency'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_NPCState'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnDamaged'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnDamagedByPlayer'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnDamagedByPlayerSquad'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnDeath'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnDenyCommanderUse'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnForcedInteractionAborted'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnForcedInteractionFinished'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnForcedInteractionStarted'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnFoundEnemy'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnFoundPlayer'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnHalfHealth'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnHearCombat'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnHearPlayer'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnHearWorld'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnLostEnemy'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnLostEnemyLOS'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnLostPlayer'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnLostPlayerLOS'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnRappelTouchdown'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnSleep'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnWake'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_ScheduleState
| |
| |-
| |
| | style="width: 50%;" |'''bScheduleWasInterrupted'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''bTaskRanAutomovement'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''bTaskUpdatedYaw'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''fTaskStatus'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''iCurTask'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''iTaskInterrupt'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''taskFailureCode'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''timeCurTaskStarted'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''timeStarted'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | style="width: 50%;" |'''m_ScriptArrivalActivity'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_ScriptedInteractions'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_ShotRegulator
| |
| |-
| |
| | style="width: 50%;" |'''m_bDisabled'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bInRestInterval'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flMaxBurstInterval'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flMaxRestInterval'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flMinBurstInterval'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flMinRestInterval'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flNextShotTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_nBurstShotsRemaining'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_nMaxBurstShots'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_nMinBurstShots'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | style="width: 50%;" |'''m_SleepFlags'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_SleepState'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_SquadName'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_UnreachableEnts'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_UpdateEnemyPosTimer
| |
| |-
| |
| | style="width: 50%;" |'''m_next'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | style="width: 50%;" |'''m_afCapability'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_afMemory'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bCannotDieDuringInteraction'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bCheckContacts'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bConditionsGathered'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bCrouchDesired'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bDidDeathCleanup'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bFadeCorpse'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bForceConditionsGather'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bForceCrouch'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bHintGroupNavLimiting'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bIgnoreUnseenEnemies'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bImportanRagdoll'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bInAScript'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bIsCrouching'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bIsMoving'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bPerformAvoidance'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bPlayerAvoidState'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bSkippedChooseEnemy'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bSpeedModActive'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bUsingStandardThinkTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bWakeSquad'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_cAmmoLoaded'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_fNoDamageDecal'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_fStoredPathFlags'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_failSchedule'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flAcceptableTimeSeenEnemy'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flDistTooFar'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flDistanceAlongSpline'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flDriversMaxSpeed'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flDriversMinSpeed'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flEyeIntegRate'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flForcedInteractionTimeout'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flGoalSpeed'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flHeadPitch'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flHeadYaw'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flIgnoreDangerSoundsUntil'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flInteractionYaw'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flLastAttackTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flLastDamageTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flLastEnemyTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flLastPlayerDamageTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flLastRealThinkTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flLastSawPlayerTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flLastStateChangeTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flMaxSpeed'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flMoveWaitFinished'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flNextDecisionTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flNextDodgeTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flNextEyeLookTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flNextFlinchTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flNextWeaponSearchTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flOriginalYaw'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flSceneTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flSoundWaitTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flSteering'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flSumDamage'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flTimeEnemyAcquired'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flTimeLastMovement'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flTimePingEffect'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flWaitFinished'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flWakeRadius'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hCine'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hEnemy'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hEnemyFilter'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hEnemyOccluder'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hEyeLookTarget'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hForcedInteractionPartner'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hGoalEnt'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hInteractionPartner'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hLastInteractionTestTarget'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hOpeningDoor'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hStoredPathTarget'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hTargetEnt'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hVehicleEntity'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iDeathFrame'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iDeathPose'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iDesiredWeaponState'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iInteractionPlaying'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iInteractionState'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iMySquadSlot'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iSpeedModRadius'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iSpeedModSpeed'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iszEnemyFilterName'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iszPendingWeapon'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iszSceneCustomMoveSeq'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iszVehicleName'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_nIdealSequence'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_nSoundPriority'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_nStoredPathType'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_nWakeTick'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_pHintNode'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_pLocalNavigator
| |
| |}
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_pLockedBestSound
| |
| |-
| |
| | style="width: 50%;" |'''m_bHasOwner'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bNoExpirationTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flExpireTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flOcclusionScale'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hOwner'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hTarget'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iNext'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iType'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iVolume'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_ownerChannelIndex'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vecOrigin'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_pMotor
| |
| |-
| |
| | style="width: 50%;" |'''m_IdealYaw'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_YawSpeed'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bYawLocked'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_facingQueue'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_nDismountSequence'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vecAngularVelocity'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vecDismount'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vecVelocity'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_pMoveProbe
| |
| |-
| |
| | style="width: 50%;" |'''m_bIgnoreTransientEntities'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hLastBlockingEnt'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_pNavigator
| |
| |-
| |
| | style="width: 50%;" |'''m_bCalledStartMove'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bForcedSimplify'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bLastNavFailed'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bLocalSucceedOnWithinTolerance'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bNoPathcornerPathfinds'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bNotOnNetwork'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bValidateActivitySpeed'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_fNavComplete'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_fRememberStaleNodes'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flLastSuccessfulSimplifyTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flNextSimplifyTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flTimeLastAvoidanceTriangulate'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hBigStepGroundEnt'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hLastBlockingEnt'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_navType'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_pPath
| |
| |-
| |
| | style="width: 50%;" |'''m_activity'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_arrivalActivity'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_arrivalSequence'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bGoalPosSet'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bGoalTypeSet'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_goalDirection'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_goalDirectionTarget'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_goalFlags'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_goalPos'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_goalSpeed'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_goalSpeedTarget'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_goalStoppingDistance'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_goalTolerance'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_goalType'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_routeStartTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_sequence'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_target'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vecTargetOffset'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_waypointTolerance'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | style="width: 50%;" |'''m_timePathRebuildDelay'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_timePathRebuildFail'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_timePathRebuildMax'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_timePathRebuildNext'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_pPathfinder
| |
| |-
| |
| | style="width: 50%;" |'''m_flLastStaleLinkCheckTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_pSenses
| |
| |-
| |
| | style="width: 50%;" |'''m_LastLookDist'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_LookDist'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_SeenHighPriority'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_SeenMisc'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_SeenNPCs'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_TimeLastLook'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_TimeLastLookHighPriority'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_TimeLastLookMisc'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_TimeLastLookNPCs'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iSensingFlags'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_pTacticalServices
| |
| |-
| |
| | style="width: 50%;" |'''m_bAllowFindLateralLos'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | style="width: 50%;" |'''m_scriptState'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_spawnEquipment'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_strHintGroup'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_strScriptArrivalSequence'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_translatedActivity'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vCurEyeTarget'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vDefaultEyeOffset'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vEyeLookTarget'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vInterruptSavePosition'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vSavePosition'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vecCommandGoal'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vecDesiredPosition'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vecDesiredVelocity'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vecForcedWorldPosition'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vecLastPosition'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vecPostPoint'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vecPostPostPoint'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vecPrevPoint'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vecPrevPrevPoint'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vecStoredPathGoal'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;
| |
| |+[https://developer.valvesoftware.com/wiki/scripted_target scripted_target]
| |
| ! style="width: 50%; background-color: #303030; color: white" |Name
| |
| ! style="width: 15%; background-color: #303030; color: white" |Type
| |
| ! style="width: 35%; background-color: #303030; color: white" |Description
| |
| |-
| |
| | style="width: 50%;" |'''CAI_BaseNPCCallNPCThink'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''CAI_BaseNPCCorpseFallThink'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''CAI_BaseNPCNPCInitThink'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''CAI_BaseNPCNPCUse'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''CScriptedTargetScriptThink'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputActivateSpeedModifier'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputBeginRappel'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputBreak'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputDisable'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputDisableSpeedModifier'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputEnable'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputForceInteractionWithNPC'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputForgetEntity'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputGagDisable'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputGagEnable'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputHolsterAndDestroyWeapon'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputHolsterWeapon'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputIgnoreDangerSounds'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputInsideTransition'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputOutsideTransition'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputSetEnemyFilter'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputSetHealth'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputSetRelationship'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputSetSpeedModifierRadius'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputSetSpeedModifierSpeed'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputSetSquad'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputStartScripting'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputStopScripting'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputUnholsterWeapon'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputUpdateEnemyMemory'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''InputWake'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_Activity'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_AtTarget'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_CheckOnGroundTimer
| |
| |-
| |
| | style="width: 50%;" |'''m_next'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_CommandMoveMonitor
| |
| |-
| |
| | style="width: 50%;" |'''m_flMarkTolerance'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vMark'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | style="width: 50%;" |'''m_Efficiency'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_EnemiesSerialNumber'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_FailChooseEnemyTimer
| |
| |-
| |
| | style="width: 50%;" |'''m_next'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_GiveUpOnDeadEnemyTimer
| |
| |-
| |
| | style="width: 50%;" |'''m_fIsRunning'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_maxInterval'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_minInterval'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_next'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | style="width: 50%;" |'''m_IdealActivity'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_IdealNPCState'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_IdealSchedule'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_IdealTranslatedActivity'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_IdealWeaponActivity'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_LeaveTarget'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_MoveAndShootOverlay
| |
| |-
| |
| | style="width: 50%;" |'''m_bMovingAndShooting'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bNoShootWhileMove'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flSuspendUntilTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_initialDelay'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | style="width: 50%;" |'''m_MoveEfficiency'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_NPCState'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnDamaged'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnDamagedByPlayer'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnDamagedByPlayerSquad'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnDeath'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnDenyCommanderUse'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnForcedInteractionAborted'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnForcedInteractionFinished'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnForcedInteractionStarted'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnFoundEnemy'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnFoundPlayer'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnHalfHealth'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnHearCombat'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnHearPlayer'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnHearWorld'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnLostEnemy'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnLostEnemyLOS'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnLostPlayer'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnLostPlayerLOS'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnRappelTouchdown'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnSleep'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_OnWake'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_ScheduleState
| |
| |-
| |
| | style="width: 50%;" |'''bScheduleWasInterrupted'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''bTaskRanAutomovement'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''bTaskUpdatedYaw'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''fTaskStatus'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''iCurTask'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''iTaskInterrupt'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''taskFailureCode'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''timeCurTaskStarted'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''timeStarted'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | style="width: 50%;" |'''m_ScriptArrivalActivity'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_ScriptedInteractions'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_ShotRegulator
| |
| |-
| |
| | style="width: 50%;" |'''m_bDisabled'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bInRestInterval'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flMaxBurstInterval'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flMaxRestInterval'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flMinBurstInterval'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flMinRestInterval'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flNextShotTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_nBurstShotsRemaining'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_nMaxBurstShots'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_nMinBurstShots'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | style="width: 50%;" |'''m_SleepFlags'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_SleepState'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_SquadName'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_UnreachableEnts'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_UpdateEnemyPosTimer
| |
| |-
| |
| | style="width: 50%;" |'''m_next'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | style="width: 50%;" |'''m_afCapability'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_afMemory'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bCannotDieDuringInteraction'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bCheckContacts'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bConditionsGathered'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bCrouchDesired'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bDidDeathCleanup'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bFadeCorpse'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bForceConditionsGather'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bForceCrouch'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bHintGroupNavLimiting'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bIgnoreUnseenEnemies'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bImportanRagdoll'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bInAScript'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bIsCrouching'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bIsMoving'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bPerformAvoidance'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bPlayerAvoidState'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bSkippedChooseEnemy'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bSpeedModActive'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bUsingStandardThinkTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bWakeSquad'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_cAmmoLoaded'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_fNoDamageDecal'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_fStoredPathFlags'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_failSchedule'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flAcceptableTimeSeenEnemy'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flDistTooFar'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flEffectDuration'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flEyeIntegRate'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flForcedInteractionTimeout'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flHeadPitch'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flHeadYaw'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flIgnoreDangerSoundsUntil'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flInteractionYaw'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flLastAttackTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flLastDamageTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flLastEnemyTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flLastPlayerDamageTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flLastRealThinkTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flLastSawPlayerTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flLastStateChangeTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flMoveWaitFinished'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flNextDecisionTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flNextDodgeTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flNextEyeLookTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flNextFlinchTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flNextWeaponSearchTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flOriginalYaw'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flPauseDoneTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flPauseDuration'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flRadius'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flSceneTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flSoundWaitTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flSumDamage'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flTimeEnemyAcquired'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flTimeLastMovement'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flTimePingEffect'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flWaitFinished'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flWakeRadius'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hCine'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hEnemy'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hEnemyFilter'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hEnemyOccluder'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hEyeLookTarget'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hForcedInteractionPartner'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hGoalEnt'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hInteractionPartner'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hLastInteractionTestTarget'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hOpeningDoor'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hStoredPathTarget'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hTargetEnt'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iDeathFrame'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iDeathPose'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iDesiredWeaponState'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iDisabled'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iInteractionPlaying'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iInteractionState'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iMySquadSlot'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iSpeedModRadius'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iSpeedModSpeed'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iszEnemyFilterName'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iszEntity'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iszPendingWeapon'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iszSceneCustomMoveSeq'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_nIdealSequence'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_nMoveSpeed'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_nSoundPriority'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_nStoredPathType'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_nWakeTick'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_pHintNode'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_pLocalNavigator
| |
| |}
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_pLockedBestSound
| |
| |-
| |
| | style="width: 50%;" |'''m_bHasOwner'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bNoExpirationTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flExpireTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flOcclusionScale'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hOwner'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hTarget'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iNext'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iType'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iVolume'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_ownerChannelIndex'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vecOrigin'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_pMotor
| |
| |-
| |
| | style="width: 50%;" |'''m_IdealYaw'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_YawSpeed'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bYawLocked'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_facingQueue'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_nDismountSequence'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vecAngularVelocity'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vecDismount'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vecVelocity'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_pMoveProbe
| |
| |-
| |
| | style="width: 50%;" |'''m_bIgnoreTransientEntities'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hLastBlockingEnt'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_pNavigator
| |
| |-
| |
| | style="width: 50%;" |'''m_bCalledStartMove'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bForcedSimplify'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bLastNavFailed'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bLocalSucceedOnWithinTolerance'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bNoPathcornerPathfinds'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bNotOnNetwork'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bValidateActivitySpeed'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_fNavComplete'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_fRememberStaleNodes'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flLastSuccessfulSimplifyTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flNextSimplifyTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_flTimeLastAvoidanceTriangulate'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hBigStepGroundEnt'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_hLastBlockingEnt'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_navType'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_pPath
| |
| |-
| |
| | style="width: 50%;" |'''m_activity'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_arrivalActivity'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_arrivalSequence'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bGoalPosSet'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_bGoalTypeSet'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_goalDirection'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_goalDirectionTarget'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_goalFlags'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_goalPos'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_goalSpeed'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_goalSpeedTarget'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_goalStoppingDistance'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_goalTolerance'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_goalType'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_routeStartTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_sequence'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_target'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vecTargetOffset'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_waypointTolerance'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | style="width: 50%;" |'''m_timePathRebuildDelay'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_timePathRebuildFail'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_timePathRebuildMax'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_timePathRebuildNext'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_pPathfinder
| |
| |-
| |
| | style="width: 50%;" |'''m_flLastStaleLinkCheckTime'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_pSenses
| |
| |-
| |
| | style="width: 50%;" |'''m_LastLookDist'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_LookDist'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_SeenHighPriority'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_SeenMisc'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_SeenNPCs'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_TimeLastLook'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_TimeLastLookHighPriority'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_TimeLastLookMisc'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_TimeLastLookNPCs'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_iSensingFlags'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | colspan="3" style="padding: 0; margin: 0;" |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
| |
| ! colspan="3" |m_pTacticalServices
| |
| |-
| |
| | style="width: 50%;" |'''m_bAllowFindLateralLos'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |}
| |
| |-
| |
| | style="width: 50%;" |'''m_scriptState'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_spawnEquipment'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_strHintGroup'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_strScriptArrivalSequence'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_translatedActivity'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vCurEyeTarget'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vDefaultEyeOffset'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vEyeLookTarget'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vInterruptSavePosition'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vLastPosition''' | |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vSavePosition'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vecCommandGoal'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vecForcedWorldPosition'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vecLastPosition'''
| |
| | style="width: 15%;" |
| |
| | style="width: 35%;" |
| |
| |-
| |
| | style="width: 50%;" |'''m_vecStoredPathGoal'''
| |
| | style="width: 15%;" | | | | style="width: 15%;" | |
| | style="width: 35%;" | | | | style="width: 35%;" | |
| |} | | |} |