CTEGaussExplosion: Difference between revisions
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{| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;" | {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;" | ||
|+ | |+Preview | ||
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|[[File:CTEGaussExplosion.mp4|border|center|640x360px]] | |[[File:CTEGaussExplosion.mp4|border|center|640x360px]] | ||
|} | |} | ||
==[[Classes|Class Structure]]== | |||
==[[ | |||
*'''[[CBaseTempEntity]]''' | *'''[[CBaseTempEntity]]''' | ||
**'''[[CTEParticleSystem]]''' | **'''[[CTEParticleSystem]]''' | ||
Latest revision as of 23:06, 27 November 2022
Overview
...
Source location : /game/server/hl2/gaussexplosion.cpp
tempents.Send("GaussExplosion", {m_vecOrigin=Vector(0, 0, 0),
m_nType=0,
m_vecDirection=Vector(0, 0, 0)}, nil);
Class Structure
- CBaseTempEntity
- CTEParticleSystem
- CTEGaussExplosion
- CTEParticleSystem
SendProps
| Name | Type | Description |
|---|---|---|
| m_nType | Integer | |
| m_vecDirection | Vector | A positional vector for the direction this particle will emit towards (Not an angular vector) |