CTEDust: Difference between revisions
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<pre> | <pre> | ||
tempents.Send("Dust", {m_vecOrigin= | tempents.Send("Dust", {m_vecOrigin=Vector(0, 0, 0), | ||
m_flSize=20, | m_flSize=20, | ||
m_flSpeed=10, | m_flSpeed=10, | ||
Revision as of 01:50, 25 November 2022
Overview
A dust puff particle, it can be quite hard to see at when m_flSize is high.
Source location : /game/server/func_dust.cpp
tempents.Send("Dust", {m_vecOrigin=Vector(0, 0, 0),
m_flSize=20,
m_flSpeed=10,
m_vecDirection=Vector(0, 0, 0)}, nil);
Class Structure
- CBaseTempEntity
- CTEParticleSystem
- CTEDust
- CTEParticleSystem
SendProps
| Name | Type | Description |
|---|---|---|
| m_flSize | Float | The size of the particle |
| m_flSpeed | Float | |
| m_vecDirection | Vector | The direction the particle will emit towards |