CTEParticleSystem: Difference between revisions
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== Overview == | |||
... | |||
'''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/te_particlesystem.h /game/server/te_particlesystem.h]''' | |||
==[[Classes|Class Structure]]== | |||
*'''[[CBaseTempEntity]]''' | |||
**'''CTEParticleSystem''' | |||
== SendProps == | |||
{| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;" | |||
|+CTEParticleSystem | |||
! style="width: 50%; background-color: #303030; color: white" |Name | |||
! style="width: 15%; background-color: #303030; color: white" |Type | |||
! style="width: 35%; background-color: #303030; color: white" |Description | |||
|- | |||
| style="width: 50%;" |'''m_vecOrigin[0]''' | |||
| style="width: 15%;" |Float | |||
| style="width: 35%;" |The x value for the positional origin of this entity. When defining table values for a tempent you can simply use m_vecOrigin with a Vector instead | |||
|- | |||
| style="width: 50%;" |'''m_vecOrigin[1]''' | |||
| style="width: 15%;" |Float | |||
| style="width: 35%;" |The y value for the positional origin of this entity. When defining table values for a tempent you can simply use m_vecOrigin with a Vector instead | |||
|- | |||
| style="width: 50%;" |'''m_vecOrigin[2]''' | |||
| style="width: 15%;" |Float | |||
| style="width: 35%;" |The z value for the positional origin of this entity. When defining table values for a tempent you can simply use m_vecOrigin with a Vector instead | |||
|} |
Latest revision as of 01:14, 25 November 2022
Overview[edit | edit source]
...
Source location : /game/server/te_particlesystem.h
Class Structure[edit | edit source]
- CBaseTempEntity
- CTEParticleSystem
SendProps[edit | edit source]
Name | Type | Description |
---|---|---|
m_vecOrigin[0] | Float | The x value for the positional origin of this entity. When defining table values for a tempent you can simply use m_vecOrigin with a Vector instead |
m_vecOrigin[1] | Float | The y value for the positional origin of this entity. When defining table values for a tempent you can simply use m_vecOrigin with a Vector instead |
m_vecOrigin[2] | Float | The z value for the positional origin of this entity. When defining table values for a tempent you can simply use m_vecOrigin with a Vector instead |