CTEParticleSystem: Difference between revisions

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'''Source location : ...'''
'''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/te_particlesystem.h /game/server/te_particlesystem.h]'''


'''Linked entity : ...'''
==[[Classes|Class Structure]]==
 
*'''[[CBaseTempEntity]]'''
==[[SendProps|Class Structure]]==
**'''CTEParticleSystem'''
*'''[[CBaseEntity]]'''
**'''[[CBaseAnimating]]'''
***'''[[CBaseAnimatingOverlay]]'''
****'''[[CBaseFlex]]'''
*****'''[[CBaseCombatCharacter]]'''
******'''[[CBasePlayer]]'''
*******'''CTFPlayer'''


== SendProps ==
== SendProps ==
{| class="wikitable sortable" style="margin: 0 auto; width: 100%; padding: 0;"
{| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
|+CTEParticleSystem  
|+CTEParticleSystem  
! style="width: 50%; background-color: #303030; color: white" |Name  
! style="width: 50%; background-color: #303030; color: white" |Name  
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| style="width: 50%;" |'''m_vecOrigin[0]'''
| style="width: 50%;" |'''m_vecOrigin[0]'''
| style="width: 15%;" |Float
| style="width: 15%;" |Float
| style="width: 35%;" |
| style="width: 35%;" |The x value for the positional origin of this entity. When defining table values for a tempent you can simply use m_vecOrigin with a Vector instead
|-
|-
| style="width: 50%;" |'''m_vecOrigin[1]'''
| style="width: 50%;" |'''m_vecOrigin[1]'''
| style="width: 15%;" |Float
| style="width: 15%;" |Float
| style="width: 35%;" |
| style="width: 35%;" |The y value for the positional origin of this entity. When defining table values for a tempent you can simply use m_vecOrigin with a Vector instead
|-
|-
| style="width: 50%;" |'''m_vecOrigin[2]'''
| style="width: 50%;" |'''m_vecOrigin[2]'''
| style="width: 15%;" |Float
| style="width: 15%;" |Float
| style="width: 35%;" |
| style="width: 35%;" |The z value for the positional origin of this entity. When defining table values for a tempent you can simply use m_vecOrigin with a Vector instead
|}
|}

Latest revision as of 01:14, 25 November 2022

Overview[edit | edit source]

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Source location : /game/server/te_particlesystem.h

Class Structure[edit | edit source]

SendProps[edit | edit source]

CTEParticleSystem
Name Type Description
m_vecOrigin[0] Float The x value for the positional origin of this entity. When defining table values for a tempent you can simply use m_vecOrigin with a Vector instead
m_vecOrigin[1] Float The y value for the positional origin of this entity. When defining table values for a tempent you can simply use m_vecOrigin with a Vector instead
m_vecOrigin[2] Float The z value for the positional origin of this entity. When defining table values for a tempent you can simply use m_vecOrigin with a Vector instead