CTFFlameManager: Difference between revisions

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== Overview ==
TBD


'''Source location : Absent from the 2017 TF2 source code.'''
==[[Classes|Class Structure]]==
*'''[[CBaseEntity]]'''
**'''[[CTFPointManager]]'''
***'''CTFFlameManager'''
== SendProps ==
{| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
|+CTFFlameManager
! style="width: 50%; background-color: #303030; color: white" |Name
! style="width: 15%; background-color: #303030; color: white" |Type
! style="width: 35%; background-color: #303030; color: white" |Description
|-
| style="width: 50%;" |'''m_hWeapon'''
| style="width: 15%;" |Integer
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_hAttacker'''
| style="width: 15%;" |Integer
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_flSpreadDegree'''
| style="width: 15%;" |Float
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_flRedirectedFlameSizeMult'''
| style="width: 15%;" |Float
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_flFlameStartSizeMult'''
| style="width: 15%;" |Float
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_flFlameEndSizeMult'''
| style="width: 15%;" |Float
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_flFlameIgnorePlayerVelocity'''
| style="width: 15%;" |Float
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_flFlameReflectionAdditionalLifeTime'''
| style="width: 15%;" |Float
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_flFlameReflectionDamageReduction'''
| style="width: 15%;" |Float
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_iMaxFlameReflectionCount'''
| style="width: 15%;" |Integer
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_nShouldReflect'''
| style="width: 15%;" |Integer
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_flFlameSpeed'''
| style="width: 15%;" |Float
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_flFlameLifeTime'''
| style="width: 15%;" |Float
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_flRandomLifeTimeOffset'''
| style="width: 15%;" |Float
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_flFlameGravity'''
| style="width: 15%;" |Float
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_flFlameDrag'''
| style="width: 15%;" |Float
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_flFlameUp'''
| style="width: 15%;" |Float
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_bIsFiring'''
| style="width: 15%;" |Boolean
| style="width: 35%;" |
|}

Latest revision as of 23:43, 10 August 2022

Overview[edit | edit source]

TBD

Source location : Absent from the 2017 TF2 source code.

Class Structure[edit | edit source]

SendProps[edit | edit source]

CTFFlameManager
Name Type Description
m_hWeapon Integer
m_hAttacker Integer
m_flSpreadDegree Float
m_flRedirectedFlameSizeMult Float
m_flFlameStartSizeMult Float
m_flFlameEndSizeMult Float
m_flFlameIgnorePlayerVelocity Float
m_flFlameReflectionAdditionalLifeTime Float
m_flFlameReflectionDamageReduction Float
m_iMaxFlameReflectionCount Integer
m_nShouldReflect Integer
m_flFlameSpeed Float
m_flFlameLifeTime Float
m_flRandomLifeTimeOffset Float
m_flFlameGravity Float
m_flFlameDrag Float
m_flFlameUp Float
m_bIsFiring Boolean