CTFFlameManager: Difference between revisions
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== Overview == | |||
TBD | |||
'''Source location : Absent from the 2017 TF2 source code.''' | |||
==[[Classes|Class Structure]]== | |||
*'''[[CBaseEntity]]''' | |||
**'''[[CTFPointManager]]''' | |||
***'''CTFFlameManager''' | |||
== SendProps == | |||
{| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;" | |||
|+CTFFlameManager | |||
! style="width: 50%; background-color: #303030; color: white" |Name | |||
! style="width: 15%; background-color: #303030; color: white" |Type | |||
! style="width: 35%; background-color: #303030; color: white" |Description | |||
|- | |||
| style="width: 50%;" |'''m_hWeapon''' | |||
| style="width: 15%;" |Integer | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_hAttacker''' | |||
| style="width: 15%;" |Integer | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_flSpreadDegree''' | |||
| style="width: 15%;" |Float | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_flRedirectedFlameSizeMult''' | |||
| style="width: 15%;" |Float | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_flFlameStartSizeMult''' | |||
| style="width: 15%;" |Float | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_flFlameEndSizeMult''' | |||
| style="width: 15%;" |Float | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_flFlameIgnorePlayerVelocity''' | |||
| style="width: 15%;" |Float | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_flFlameReflectionAdditionalLifeTime''' | |||
| style="width: 15%;" |Float | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_flFlameReflectionDamageReduction''' | |||
| style="width: 15%;" |Float | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_iMaxFlameReflectionCount''' | |||
| style="width: 15%;" |Integer | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_nShouldReflect''' | |||
| style="width: 15%;" |Integer | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_flFlameSpeed''' | |||
| style="width: 15%;" |Float | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_flFlameLifeTime''' | |||
| style="width: 15%;" |Float | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_flRandomLifeTimeOffset''' | |||
| style="width: 15%;" |Float | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_flFlameGravity''' | |||
| style="width: 15%;" |Float | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_flFlameDrag''' | |||
| style="width: 15%;" |Float | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_flFlameUp''' | |||
| style="width: 15%;" |Float | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_bIsFiring''' | |||
| style="width: 15%;" |Boolean | |||
| style="width: 35%;" | | |||
|} |
Latest revision as of 23:43, 10 August 2022
Overview[edit | edit source]
TBD
Source location : Absent from the 2017 TF2 source code.
Class Structure[edit | edit source]
- CBaseEntity
- CTFPointManager
- CTFFlameManager
- CTFPointManager
SendProps[edit | edit source]
Name | Type | Description |
---|---|---|
m_hWeapon | Integer | |
m_hAttacker | Integer | |
m_flSpreadDegree | Float | |
m_flRedirectedFlameSizeMult | Float | |
m_flFlameStartSizeMult | Float | |
m_flFlameEndSizeMult | Float | |
m_flFlameIgnorePlayerVelocity | Float | |
m_flFlameReflectionAdditionalLifeTime | Float | |
m_flFlameReflectionDamageReduction | Float | |
m_iMaxFlameReflectionCount | Integer | |
m_nShouldReflect | Integer | |
m_flFlameSpeed | Float | |
m_flFlameLifeTime | Float | |
m_flRandomLifeTimeOffset | Float | |
m_flFlameGravity | Float | |
m_flFlameDrag | Float | |
m_flFlameUp | Float | |
m_bIsFiring | Boolean |