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| == Overview == | | == Overview == |
| ...
| | Networks data for round-based game rules to the client. |
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| '''Source location : ...''' | | '''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/shared/teamplayroundbased_gamerules.h /game/shared/teamplayroundbased_gamerules.h]''' |
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| |
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| '''Linked entity : ...'''
| | ==[[Classes|Class Structure]]== |
| | |
| ==[[SendProps|Class Structure]]== | |
| *'''[[CBaseEntity]]''' | | *'''[[CBaseEntity]]''' |
| **'''[[CBaseAnimating]]''' | | **'''[[CGameRulesProxy]]''' |
| ***'''[[CBaseAnimatingOverlay]]''' | | ***'''CTeamplayRoundBasedRulesProxy''' |
| ****'''[[CBaseFlex]]'''
| |
| *****'''[[CBaseCombatCharacter]]'''
| |
| ******'''[[CBasePlayer]]'''
| |
| *******'''CTFPlayer'''
| |
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| |
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| == SendProps == | | == SendProps == |
| {| class="wikitable sortable" style="margin: 0 auto; width: 100%; padding: 0;" | | {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;" |
| |+CTeamplayRoundBasedRulesProxy | | |+CTeamplayRoundBasedRulesProxy |
| ! style="width: 50%; background-color: #303030; color: white" |Name | | ! style="width: 50%; background-color: #303030; color: white" |Name |
Latest revision as of 23:40, 10 August 2022
Networks data for round-based game rules to the client.
Source location : /game/shared/teamplayroundbased_gamerules.h
CTeamplayRoundBasedRulesProxy
Name
|
Type
|
Description
|
teamplayroundbased_gamerules_data
|
m_iRoundState
|
Integer
|
|
m_bInWaitingForPlayers
|
Boolean
|
|
m_iWinningTeam
|
Integer
|
|
m_bInOvertime
|
Boolean
|
|
m_bInSetup
|
Boolean
|
|
m_bSwitchedTeamsThisRound
|
Boolean
|
|
m_bAwaitingReadyRestart
|
Boolean
|
|
m_flRestartRoundTime
|
Float
|
|
m_flMapResetTime
|
Float
|
|
m_nRoundsPlayed
|
Integer
|
|
m_flNextRespawnWave
|
000
|
Float
|
|
001
|
Float
|
|
002
|
Float
|
|
003
|
Float
|
|
004
|
Float
|
|
005
|
Float
|
|
006
|
Float
|
|
007
|
Float
|
|
008
|
Float
|
|
009
|
Float
|
|
010
|
Float
|
|
011
|
Float
|
|
012
|
Float
|
|
013
|
Float
|
|
014
|
Float
|
|
015
|
Float
|
|
016
|
Float
|
|
017
|
Float
|
|
018
|
Float
|
|
019
|
Float
|
|
020
|
Float
|
|
021
|
Float
|
|
022
|
Float
|
|
023
|
Float
|
|
024
|
Float
|
|
025
|
Float
|
|
026
|
Float
|
|
027
|
Float
|
|
028
|
Float
|
|
029
|
Float
|
|
030
|
Float
|
|
031
|
Float
|
|
|
m_TeamRespawnWaveTimes
|
000
|
Float
|
|
001
|
Float
|
|
002
|
Float
|
|
003
|
Float
|
|
004
|
Float
|
|
005
|
Float
|
|
006
|
Float
|
|
007
|
Float
|
|
008
|
Float
|
|
009
|
Float
|
|
010
|
Float
|
|
011
|
Float
|
|
012
|
Float
|
|
013
|
Float
|
|
014
|
Float
|
|
015
|
Float
|
|
016
|
Float
|
|
017
|
Float
|
|
018
|
Float
|
|
019
|
Float
|
|
020
|
Float
|
|
021
|
Float
|
|
022
|
Float
|
|
023
|
Float
|
|
024
|
Float
|
|
025
|
Float
|
|
026
|
Float
|
|
027
|
Float
|
|
028
|
Float
|
|
029
|
Float
|
|
030
|
Float
|
|
031
|
Float
|
|
|
m_bTeamReady
|
000
|
Boolean
|
|
001
|
Boolean
|
|
002
|
Boolean
|
|
003
|
Boolean
|
|
004
|
Boolean
|
|
005
|
Boolean
|
|
006
|
Boolean
|
|
007
|
Boolean
|
|
008
|
Boolean
|
|
009
|
Boolean
|
|
010
|
Boolean
|
|
011
|
Boolean
|
|
012
|
Boolean
|
|
013
|
Boolean
|
|
014
|
Boolean
|
|
015
|
Boolean
|
|
016
|
Boolean
|
|
017
|
Boolean
|
|
018
|
Boolean
|
|
019
|
Boolean
|
|
020
|
Boolean
|
|
021
|
Boolean
|
|
022
|
Boolean
|
|
023
|
Boolean
|
|
024
|
Boolean
|
|
025
|
Boolean
|
|
026
|
Boolean
|
|
027
|
Boolean
|
|
028
|
Boolean
|
|
029
|
Boolean
|
|
030
|
Boolean
|
|
031
|
Boolean
|
|
|
m_bStopWatch
|
Boolean
|
|
m_bMultipleTrains
|
Boolean
|
|
m_bPlayerReady
|
000
|
Boolean
|
|
001
|
Boolean
|
|
002
|
Boolean
|
|
003
|
Boolean
|
|
004
|
Boolean
|
|
005
|
Boolean
|
|
006
|
Boolean
|
|
007
|
Boolean
|
|
008
|
Boolean
|
|
009
|
Boolean
|
|
010
|
Boolean
|
|
011
|
Boolean
|
|
012
|
Boolean
|
|
013
|
Boolean
|
|
014
|
Boolean
|
|
015
|
Boolean
|
|
016
|
Boolean
|
|
017
|
Boolean
|
|
018
|
Boolean
|
|
019
|
Boolean
|
|
020
|
Boolean
|
|
021
|
Boolean
|
|
022
|
Boolean
|
|
023
|
Boolean
|
|
024
|
Boolean
|
|
025
|
Boolean
|
|
026
|
Boolean
|
|
027
|
Boolean
|
|
028
|
Boolean
|
|
029
|
Boolean
|
|
030
|
Boolean
|
|
031
|
Boolean
|
|
032
|
Boolean
|
|
|
m_bCheatsEnabledDuringLevel
|
Boolean
|
|
m_flCountdownTime
|
Float
|
|
m_flStateTransitionTime
|
Float
|
|
|