CMonsterResource: Difference between revisions
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== Overview == | == Overview == | ||
Manages and networks data needed by clients for non-player AI characters. | |||
'''Source location : ...''' | '''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/tf/player_vs_environment/monster_resource.h /game/server/tf/player_vs_environment/monster_resource.h]''' | ||
'''Linked | '''Linked Entity : [https://developer.valvesoftware.com/wiki/monster_resource monster_resource]''' | ||
==[[ | ==[[Classes|Class Structure]]== | ||
*'''[[CBaseEntity]]''' | *'''[[CBaseEntity]]''' | ||
**''' | **'''CMonsterResource''' | ||
== SendProps == | == SendProps == | ||
{| class="wikitable sortable" style="margin: 0 auto; width: 100%; padding: 0;" | {| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;" | ||
|+CMonsterResource | |+CMonsterResource | ||
! style="width: 50%; background-color: #303030; color: white" |Name | ! style="width: 50%; background-color: #303030; color: white" |Name | ||
Line 40: | Line 35: | ||
| style="width: 50%;" |'''m_iBossState''' | | style="width: 50%;" |'''m_iBossState''' | ||
| style="width: 15%;" |Integer | | style="width: 15%;" |Integer | ||
| style="width: 35%;" | | |||
|} | |||
== Entity DataMaps == | |||
{| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0; | |||
|+CMonsterResource | |||
! style="width: 50%; background-color: #303030; color: white" |Name | |||
! style="width: 15%; background-color: #303030; color: white" |Type | |||
! style="width: 35%; background-color: #303030; color: white" |Description | |||
|- | |||
| style="width: 50%;" |'''CMonsterResourceUpdate''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_fSkillShotComboEndTime''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_iBossHealthPercentageByte''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_iBossStunPercentageByte''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_iSkillShotCompleteCount''' | |||
| style="width: 15%;" | | |||
| style="width: 35%;" | | | style="width: 35%;" | | ||
|} | |} |
Latest revision as of 23:33, 10 August 2022
Overview[edit | edit source]
Manages and networks data needed by clients for non-player AI characters.
Source location : /game/server/tf/player_vs_environment/monster_resource.h
Linked Entity : monster_resource
Class Structure[edit | edit source]
- CBaseEntity
- CMonsterResource
SendProps[edit | edit source]
Name | Type | Description |
---|---|---|
m_iBossHealthPercentageByte | Integer | |
m_iBossStunPercentageByte | Integer | |
m_iSkillShotCompleteCount | Integer | |
m_fSkillShotComboEndTime | Float | |
m_iBossState | Integer |
Entity DataMaps[edit | edit source]
Name | Type | Description |
---|---|---|
CMonsterResourceUpdate | ||
m_fSkillShotComboEndTime | ||
m_iBossHealthPercentageByte | ||
m_iBossStunPercentageByte | ||
m_iSkillShotCompleteCount |