CPasstimeBall: Difference between revisions
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== Overview == | |||
The jack or ball used in the Pass Time gamemode. | |||
'''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/tf/tf_passtime_ball.h /game/server/tf/tf_passtime_ball.h]''' | |||
'''Linked Entity : [https://developer.valvesoftware.com/wiki/passtime_ball passtime_ball]''' | |||
==[[Classes|Class Structure]]== | |||
*'''[[CBaseEntity]]''' | |||
**'''[[CBaseAnimating]]''' | |||
***'''CPasstimeBall''' | |||
== SendProps == | |||
{| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;" | |||
|+CPasstimeBall | |||
! style="width: 50%; background-color: #303030; color: white" |Name | |||
! style="width: 15%; background-color: #303030; color: white" |Type | |||
! style="width: 35%; background-color: #303030; color: white" |Description | |||
|- | |||
| style="width: 50%;" |'''m_iCollisionCount''' | |||
| style="width: 15%;" |Integer | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_hHomingTarget''' | |||
| style="width: 15%;" |Integer | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_hCarrier''' | |||
| style="width: 15%;" |Integer | |||
| style="width: 35%;" | | |||
|- | |||
| style="width: 50%;" |'''m_hPrevCarrier''' | |||
| style="width: 15%;" |Integer | |||
| style="width: 35%;" | | |||
|} |
Latest revision as of 20:49, 10 August 2022
Overview[edit | edit source]
The jack or ball used in the Pass Time gamemode.
Source location : /game/server/tf/tf_passtime_ball.h
Linked Entity : passtime_ball
Class Structure[edit | edit source]
- CBaseEntity
- CBaseAnimating
- CPasstimeBall
- CBaseAnimating
SendProps[edit | edit source]
Name | Type | Description |
---|---|---|
m_iCollisionCount | Integer | |
m_hHomingTarget | Integer | |
m_hCarrier | Integer | |
m_hPrevCarrier | Integer |