CLightGlow: Difference between revisions

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== Overview ==
Creates a distance configurable glow typically used by light sources.


'''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/server/lightglow.cpp /game/server/lightglow.cpp]'''
'''Linked Entity : [https://developer.valvesoftware.com/wiki/env_lightglow env_lightglow]'''
==[[Classes|Class Structure]]==
*'''[[CBaseEntity]]'''
**'''CLightGlow'''
== SendProps ==
{| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;"
|+CLightGlow
! style="width: 50%; background-color: #303030; color: white" |Name
! style="width: 15%; background-color: #303030; color: white" |Type
! style="width: 35%; background-color: #303030; color: white" |Description
|-
| style="width: 50%;" |'''m_clrRender'''
| style="width: 15%;" |Integer
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_nHorizontalSize'''
| style="width: 15%;" |Integer
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_nVerticalSize'''
| style="width: 15%;" |Integer
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_nMinDist'''
| style="width: 15%;" |Integer
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_nMaxDist'''
| style="width: 15%;" |Integer
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_nOuterMaxDist'''
| style="width: 15%;" |Integer
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_spawnflags'''
| style="width: 15%;" |Integer
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_vecOrigin'''
| style="width: 15%;" |Vector
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_angRotation'''
| style="width: 15%;" |Vector
| style="width: 35%;" |
|-
| style="width: 50%;" |'''moveparent'''
| style="width: 15%;" |Integer
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_flGlowProxySize'''
| style="width: 15%;" |Float
| style="width: 35%;" |
|-
| style="width: 50%;" |'''HDRColorScale'''
| style="width: 15%;" |Float
| style="width: 35%;" |
|}
== Entity DataMaps ==
{| class="wikitable sortable mw-collapsible mw-collapsed" style="margin: 0 auto; width: 100%; padding: 0;
|+CLightGlow
! style="width: 50%; background-color: #303030; color: white" |Name
! style="width: 15%; background-color: #303030; color: white" |Type
! style="width: 35%; background-color: #303030; color: white" |Description
|-
| style="width: 50%;" |'''InputColor'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_flGlowProxySize'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_flHDRColorScale'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_nHorizontalSize'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_nMaxDist'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_nMinDist'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_nOuterMaxDist'''
| style="width: 15%;" |
| style="width: 35%;" |
|-
| style="width: 50%;" |'''m_nVerticalSize'''
| style="width: 15%;" |
| style="width: 35%;" |
|}

Latest revision as of 19:13, 10 August 2022

Overview[edit | edit source]

Creates a distance configurable glow typically used by light sources.

Source location : /game/server/lightglow.cpp

Linked Entity : env_lightglow

Class Structure[edit | edit source]

SendProps[edit | edit source]

CLightGlow
Name Type Description
m_clrRender Integer
m_nHorizontalSize Integer
m_nVerticalSize Integer
m_nMinDist Integer
m_nMaxDist Integer
m_nOuterMaxDist Integer
m_spawnflags Integer
m_vecOrigin Vector
m_angRotation Vector
moveparent Integer
m_flGlowProxySize Float
HDRColorScale Float

Entity DataMaps[edit | edit source]

CLightGlow
Name Type Description
InputColor
m_flGlowProxySize
m_flHDRColorScale
m_nHorizontalSize
m_nMaxDist
m_nMinDist
m_nOuterMaxDist
m_nVerticalSize