CSpriteOriented: Difference between revisions
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== Overview == | == Overview == | ||
... | A [https://developer.valvesoftware.com/wiki/Sprite sprite] which is statically oriented a particular way within the world rather than turning to always face the player. | ||
'''Source location : ...''' | '''Source location : [https://github.com/sreechar/TF2-Source-Code/tree/master/tf2_src/game/shared/Sprite.h /game/shared/Sprite.h]''' | ||
'''Linked | '''Linked Entity : [https://developer.valvesoftware.com/wiki/env_sprite_oriented env_sprite_oriented]''' | ||
==[[Classes|Class Structure]]== | ==[[Classes|Class Structure]]== | ||
*'''[[CBaseEntity]]''' | *'''[[CBaseEntity]]''' | ||
**'''[[ | **'''[[CSprite]]''' | ||
***''' | ***'''CSpriteOriented''' | ||
Latest revision as of 18:12, 10 August 2022
Overview[edit | edit source]
A sprite which is statically oriented a particular way within the world rather than turning to always face the player.
Source location : /game/shared/Sprite.h
Linked Entity : env_sprite_oriented
Class Structure[edit | edit source]
- CBaseEntity
- CSprite
- CSpriteOriented
- CSprite