Expressions: Difference between revisions
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(Added temporary notes to the Logic section, based on my personal knowledge. Would be good to have these all verified with their exact details.) |
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You can use expressions as input parameter to reduce the amount of logic entities used. Expressions in input parameter start with $$= | You can use expressions as input parameter to reduce the amount of logic entities used. Expressions in input parameter start with $$= | ||
For example, using this as input parameter: $$='Health: ('..!activator.m_iHealth..'/'..!activator.m_iMaxHealth..')' will set health information as input parameter | For example, using this as input parameter: $$='Health: ('..!activator.m_iHealth..'/'..!activator.m_iMaxHealth..')' will set health information as input parameter. | ||
Expressions are calculated during input execution . | Expressions are calculated during input execution. | ||
Do not put double quote " inside expression, but you are allowed to use | Do not put double quote (i.e. " ) inside expression, but you are allowed to use commas (i.e. , ). | ||
As an admin, sig_expression "expression" command in console can be used to test expressions. (i.e: sig_expression "2+2" echoes Result: 4) | |||
== Syntax == | == Syntax == | ||
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|- | |- | ||
|entityname.variable | |entityname.variable | ||
|access entity sendprop, datamap, or custom variable | |access entity [https://raw.githubusercontent.com/powerlord/tf2-data/master/netprops.txt sendprop], [https://raw.githubusercontent.com/powerlord/tf2-data/master/datamaps.txt datamap], or custom variable | ||
|!activator.m_iHealth + 41 | |!activator.m_iHealth + 41 | ||
|- | |- | ||
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|> >= < <= == != | |> >= < <= == != | ||
|comparison operators | |comparison operators | ||
|7 > 3 | |test(7 > 3, 1, 3) | ||
|- | |- | ||
|() | |() | ||
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Values are automatically converted when types of left and right sides of operators differ. | Values are automatically converted when types of left and right sides of operators differ. | ||
For example, [1 4 5] + 4 will automatically convert 4 to [4 4 4] vector | For example, [1 4 5] + 4 will automatically convert 4 to [4 4 4] vector. | ||
\' escapes single quotes inside literal string | \' escapes single quotes inside literal string. | ||
== Functions == | == Functions == | ||
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test( test expression, if true, if false ) | test( test expression, if true, if false ) | ||
?( test expression, if true, if false ) | ?( test expression, if true, if false ) | ||
- Tests an expression for true or false, then returns a specified value based on that. | |||
exists( value ) | exists( value ) | ||
- Checks whether a value exists, then returns true or false. [Needs verification] | |||
not( value ) | not( value ) | ||
!( value ) | !( value ) | ||
~( value ) | ~( value ) | ||
case( test value, default, case1 ) | - Inverts a value - f.e. from false to true. [Needs verification] | ||
case( test value, default, case1, [case2] ... ) | |||
- Tests a value, and compares it to a list of cases; returns a case number. [Needs verification] | |||
type( value ) | type( value ) | ||
- Returns the type of the value: string, int, etc. [Needs verification] | |||
</syntaxhighlight> | </syntaxhighlight> | ||
=== Entity === | === Entity === | ||
<syntaxhighlight> | <syntaxhighlight lang="c"> | ||
playeratindex( index ) | playeratindex( index ) | ||
entityindex( entity ) | entityindex( entity ) | ||
playeritematslot( entity, slot ) | playeritematslot( entity, slot ) | ||
attribute( player or item, attribute name ) | attribute( player or item, 'attribute name' ) // attribute name must be in single quotes | ||
</syntaxhighlight> | </syntaxhighlight> | ||
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find( haystack, needle ) | find( haystack, needle ) | ||
</syntaxhighlight> | </syntaxhighlight> | ||
[[Category:Misc Additions]] |
Latest revision as of 12:11, 22 July 2022
You can use expressions as input parameter to reduce the amount of logic entities used. Expressions in input parameter start with $$=
For example, using this as input parameter: $$='Health: ('..!activator.m_iHealth..'/'..!activator.m_iMaxHealth..')' will set health information as input parameter.
Expressions are calculated during input execution.
Do not put double quote (i.e. " ) inside expression, but you are allowed to use commas (i.e. , ).
As an admin, sig_expression "expression" command in console can be used to test expressions. (i.e: sig_expression "2+2" echoes Result: 4)
Syntax[edit | edit source]
Example | ||
---|---|---|
'AADSD' | literal string | 'AADSD' |
4.3 | number | 4.3 |
[1 4 5.5] | vector | [1 4 5.5] |
entityname.variable | access entity sendprop, datamap, or custom variable | !activator.m_iHealth + 41 |
+ - * / % | add, subtract, multiply, divide, modulo operators | 5 + 2 |
.. | join strings | 'This is ' .. 2 .. ' awesome' |
> >= < <= == != | comparison operators | test(7 > 3, 1, 3) |
() | parentheses, expression inside is calculated before others | (4 + 3) * 2 |
function(param 1, param 2 ...) | function | min(entity.m_iHealth, entity2.m_iHealth) |
&& || | and, or operators | entity.m_iHealth > 4 && entity2.m_iHealth < 2 |
& | ^ | and, or, xor binary operators | |
>> << | right bit shift, left bit shift | |
pi | pi number | pi * pi |
degtorad, radtodeg | convert angle between degrees and radiants | 9 * degtorad |
true, false | logical true/false |
Values are automatically converted when types of left and right sides of operators differ.
For example, [1 4 5] + 4 will automatically convert 4 to [4 4 4] vector.
\' escapes single quotes inside literal string.
Functions[edit | edit source]
Logic[edit | edit source]
test( test expression, if true, if false )
?( test expression, if true, if false )
- Tests an expression for true or false, then returns a specified value based on that.
exists( value )
- Checks whether a value exists, then returns true or false. [Needs verification]
not( value )
!( value )
~( value )
- Inverts a value - f.e. from false to true. [Needs verification]
case( test value, default, case1, [case2] ... )
- Tests a value, and compares it to a list of cases; returns a case number. [Needs verification]
type( value )
- Returns the type of the value: string, int, etc. [Needs verification]
Entity[edit | edit source]
playeratindex( index )
entityindex( entity )
playeritematslot( entity, slot )
attribute( player or item, 'attribute name' ) // attribute name must be in single quotes
Math[edit | edit source]
min( value 1, value 2 )
max( value 1, value 2 )
clamp( input value, minimum value, maximum value )
remap( input value, from min, from max, to min, to max )
remapclamped( input value, from min, from max, to min, to max )
sqrt( value )
pow( base, exponent )
floor( value )
ceil( value )
randomint( minimum value, maximum value )
randomfloat( minimum value, maximum value )
int( value )
float( value )
sin( angle in radians )
cos( angle in radians )
tan( angle in radians )
atan( value )
atan2( x, y )
abs( value )
Vector[edit | edit source]
length( vector )
distance( vector 1, vector 2 )
dotproduct( vector 1, vector 2 )
crossproduct( vector 1, vector 2 )
rotate( input vector, rotation angles )
normalize( vector )
toangles( vector )
toforwardvector( angles )
vector( string or X coordinate, [Y coordinate], [Z coordinate] )
x( vector )
y( vector )
z( vector )
Strings[edit | edit source]
string( value )
stringpad( value, min digits, num digits after decimal point )
charat( string, pos )
substr( string, pos, length )
substring( string, pos, length )
startswith( string, prefix )
endswith( string, suffix )
find( haystack, needle )